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[英]How to get all Guid properties and their values with the name "Id" from class?
[英]How to get values of all properties inside a class
public class SumsThirdDegree : ThirdDegree
{
public SumsThirdDegree(List<ThirdDegree> allValues)
{
this.SumAllValues(allValues);
}
private void SumAllValues(List<ThirdDegree> allValues)
{
this.X = allValues.Sum(x => x.X);
this.Y = allValues.Sum(x => x.Y);
this.XY = allValues.Sum(x => x.XY);
this.XSecY = allValues.Sum(x => x.XSecY);
this.XThirdY = allValues.Sum(x => x.XThirdY);
this.XSecond = allValues.Sum(x => x.XSecond);
this.XThird = allValues.Sum(x => x.XThird);
this.XFourth = allValues.Sum(x => x.XFourth);
this.XFifth = allValues.Sum(x => x.XFifth);
this.XSixth = allValues.Sum(x => x.XSixth);
}
public override string ToString()
{
StringBuilder sb = new StringBuilder();
var allProperties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);
foreach (var prop in allProperties)
{
sb.AppendLine($"Sum of {prop.Name} is: {prop.GetValue()}");
}
return sb.ToString();
}
}
它与ToString()
方法有关,因为我想动态获取所有道具名称及其值。 我不知道是否可以在当前的 class 内部执行此操作。
这不是问题, this
可以在此处删除:
var allProperties = GetType().GetProperties();
并将this
object 设置为prop.GetValue(object? obj)
的参数。
整个代码如下所示:
public override string ToString()
{
StringBuilder sb = new StringBuilder();
var allProperties = GetType().GetProperties();
foreach (var prop in allProperties)
{
sb.AppendLine($"Sum of {prop.Name} is: {prop.GetValue(this)}");
}
return sb.ToString();
}
可以在这里看到一个例子:
class A
{
public int Foo { get; set; }
}
class B : A
{
public string Bar { get; set; }
public override string ToString()
{
StringBuilder sb = new StringBuilder();
var allProperties = GetType().GetProperties();
foreach (var prop in allProperties)
{
sb.AppendLine($"Sum of {prop.Name} is: {prop.GetValue(this)}");
}
return sb.ToString();
}
}
你可以像这样运行上面的代码:
B c = new B() { Foo = 1, Bar = "2" };
string str = c.ToString();
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