[英]Could not load file or assembly 'WebGrease' one of its dependencies. The located assembly's manifest definition does not match the assembly reference
[英]Error 4: Could not load file or assembly 'MySql.Data.EntityFramework or one of its dependencies. The located assembly's definition does not match
我不断收到错误消息“错误 4:无法加载文件或程序集‘MySql.Data.EntityFramework,Version=8.0.25.0,Culture=neutral,PublicKeyToken=c5687fc88969c44d’或其依赖项之一。找到的程序集的清单定义不匹配程序集引用。(HRESULT 异常:0x80131040)”在尝试编译我的 csproj 时。 任何帮助将不胜感激
这是我的 ucsdb.edmx
<?xml version="1.0" encoding="utf-8"?>
<edmx:Edmx Version="3.0" xmlns:edmx="http://schemas.microsoft.com/ado/2009/11/edmx">
<!-- EF Runtime content -->
<edmx:Runtime>
<!-- SSDL content -->
<edmx:StorageModels>
<Schema Namespace="ucsdbModel.Store" Provider="MySql.Data.MySqlClient"
ProviderManifestToken="5.6" Alias="Self"
xmlns:store="http://schemas.microsoft.com/ado/2007/12/edm/EntityStoreSchemaGenerator"
xmlns="http://schemas.microsoft.com/ado/2009/11/edm/ssdl">
<EntityType Name="Clan">
<Key>
<PropertyRef Name="ClanId" />
</Key>
<Property Name="ClanId" Type="bigint" Nullable="false" />
<Property Name="LastUpdateTime" Type="datetime" Precision="0" Nullable="false" />
<Property Name="Data" Type="text" Nullable="false" />
</EntityType>
<EntityType Name="Player">
<Key>
<PropertyRef Name="PlayerId" />
</Key>
<Property Name="PlayerId" Type="bigint" Nullable="false" />
<Property Name="Avatar" Type="text" Nullable="false" />
<Property Name="GameObjects" Type="text" Nullable="false" />
</EntityType>
<EntityContainer Name="ucsdbModelStoreContainer">
<EntitySet Name="Clan" EntityType="Self.Clan" Schema="ucsdb" store:Type="Tables" />
<EntitySet Name="Player" EntityType="Self.Player" Schema="ucsdb" store:Type="Tables" />
</EntityContainer>
</Schema>
</edmx:StorageModels>
<!-- CSDL content -->
<edmx:ConceptualModels>
<Schema Namespace="ucsdbModel" Alias="Self" annotation:UseStrongSpatialTypes="false"
xmlns:annotation="http://schemas.microsoft.com/ado/2009/02/edm/annotation"
xmlns="http://schemas.microsoft.com/ado/2009/11/edm">
<EntityType Name="Clan">
<Key>
<PropertyRef Name="ClanId" />
</Key>
<Property Name="ClanId" Type="Int64" Nullable="false" />
<Property Name="LastUpdateTime" Type="DateTime" Nullable="false" />
<Property Name="Data" Type="String" Nullable="false" MaxLength="65535"
FixedLength="false" Unicode="false" />
</EntityType>
<EntityType Name="Player">
<Key>
<PropertyRef Name="PlayerId" />
</Key>
<Property Name="PlayerId" Type="Int64" Nullable="false" />
<Property Name="Avatar" Type="String" Nullable="false" MaxLength="65535"
FixedLength="false" Unicode="false" />
<Property Name="GameObjects" Type="String" Nullable="false" MaxLength="65535"
FixedLength="false"
Unicode="false" />
</EntityType>
<EntityContainer Name="ucsdbEntities" annotation:LazyLoadingEnabled="true">
<EntitySet Name="Clan" EntityType="Self.Clan" />
<EntitySet Name="Player" EntityType="Self.Player" />
</EntityContainer>
</Schema>
</edmx:ConceptualModels>
<!-- C-S mapping content -->
<edmx:Mappings>
<Mapping Space="C-S"
xmlns="http://schemas.microsoft.com/ado/2009/11/mapping/cs
">
<EntityContainerMapping
StorageEntityContainer="ucsdbModelStoreContainer"
CdmEntityContainer="ucsdbEntities">
<EntitySetMapping Name="Clan">
<EntityTypeMapping TypeName="ucsdbModel.Clan">
<MappingFragment StoreEntitySet="Clan">
<ScalarProperty Name="ClanId"
ColumnName="ClanId" />
<ScalarProperty Name="LastUpdateTime"
ColumnName="LastUpdateTime" />
<ScalarProperty Name="Data"
ColumnName="Data" />
</MappingFragment>
</EntityTypeMapping>
</EntitySetMapping>
<EntitySetMapping Name="Player">
<EntityTypeMapping
TypeName="ucsdbModel.Player">
<MappingFragment StoreEntitySet="Player">
<ScalarProperty Name="PlayerId"
ColumnName="PlayerId" />
<ScalarProperty Name="GameObjects"
ColumnName="GameObjects" />
<ScalarProperty Name="Avatar"
ColumnName="Avatar" />
</MappingFragment>
</EntityTypeMapping>
</EntitySetMapping>
</EntityContainerMapping>
</Mapping>
</edmx:Mappings>
</edmx:Runtime>
<!-- EF Designer content (DO NOT EDIT MANUALLY BELOW
HERE) -->
<Designer
xmlns="http://schemas.microsoft.com/ado/2009/11/edmx">
<Connection>
<DesignerInfoPropertySet>
<DesignerProperty
Name="MetadataArtifactProcessing"
Value="EmbedInOutputAssembly" />
</DesignerInfoPropertySet>
</Connection>
<Options>
<DesignerInfoPropertySet>
<DesignerProperty Name="ValidateOnBuild"
Value="true" />
<DesignerProperty Name="EnablePluralization"
Value="false" />
<DesignerProperty Name="IncludeForeignKeysInModel"
Value="false" />
<DesignerProperty Name="UseLegacyProvider"
Value="false" />
<DesignerProperty Name="CodeGenerationStrategy"
Value="None" />
</DesignerInfoPropertySet>
</Options>
<!-- Diagram content (shape and connector positions) -
->
<Diagrams></Diagrams>
</Designer>
</edmx:Edmx>
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