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在C#中将后台工作程序与多个类一起使用

[英]Using background worker with multiple classes in C#

我正在学习用C#编程,并且已经掌握了大多数基础知识。 我在使用后台工作程序并将其与多个类一起使用时遇到麻烦。 这是我正在编写的一个备份程序,我有以下课程。

lacie.cs --->用于搜索备份设备main.cs --->主条目size.cs --->确定备份xml.cs的大小--->读取目录的xml配置文件被备份。

我将展示到目前为止main.cs中的内容。

[main.cs代码]

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QXBackup
{
    class main
    {
        static void Main(string[] args)
        {
            lacie BackupDrive = new lacie();
            BackupDrive.findLacie();

            xml xmlFile = new xml();
            xmlFile.ProcessXML();

            size BackupSize = new size();
            BackupSize.GetSize(xmlFile.Path);

            int SizeofBackup = (int)(((BackupSize.BackupSize) / 1024f) / 1024f) / 1024;
            Console.WriteLine("Drive Letter: " + BackupDrive.Drive);
            Console.WriteLine("Volume Name: " + BackupDrive.VolumeLabel);
            Console.WriteLine("Free Space: " + Convert.ToString(BackupDrive.AvailableSize) + "G");
            Console.WriteLine("Size of Lacie: " + Convert.ToString(BackupDrive.TotalSize) + "G");
            Console.WriteLine("Backup Size: " + Convert.ToString(SizeofBackup + "G"));
            Console.WriteLine("Backing up " + BackupSize.FileCount + " files found in " + BackupSize.FolderCount + " folders.");
            Console.ReadKey(true);
        }
    }
}

[结束main.cs代码]

现在,该程序到目前为止运行良好,并在屏幕上显示了我要求打印的内容。 我的问题如下。 当无法计算备份作业的大小时,程序就坐在那里等待size.cs类返回该值。 我希望能够使用后台工作程序来加载程序并更新大小数字,因为它正在计算大小并将其显示在屏幕上。 这是一个控制台程序,我不确定是否能够做到这一点,但是在将来计划将其转变为基于GUI的程序时,它也将对我有帮助。 有人可以帮我这个忙吗?我一直在尝试各种事情,但没有任何效果。 我认为我的困惑是介绍背景工作者以及如何正确实施它。 谢谢您的帮助

也许我之前作为示例使用的这段代码会对您有所帮助。 这只是使用基本线程,但是与BackgroundWorker的工作方式相似,因为它使用事件来表示完成和更新。 如果您在哪里看到“通过触发事件完成信号”的注释,则说明正在触发事件以指示任务已完成并返回一些信息。 您也可以创建其他类型的事件,例如ProgressUpdate事件,然后从CalculateSize线程重复触发它,以便逐渐更新ProgressBar。 现在,我实际上将下面的内容分为多个类,而不是将它们全部混在一起,但是您明白了。 您将拥有与在一个类中处理事件相关的内容,订阅者可能是您的Form,然后线程和处理将在您的类中进行Size计算。

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;

namespace ThreadWithDataReturnExample
{
    public partial class Form1 : Form
    {
        private Thread thread1 = null;

        public Form1()
        {
            InitializeComponent();

            thread1 = new Thread(new ThreadStart(this.threadEntryPoint));
            Thread1Completed += new AsyncCompletedEventHandler(thread1_Thread1Completed);
        }

        private void startButton_Click(object sender, EventArgs e)
        {
            thread1.Start();
            //Alternatively, you could pass some object
            //in such as Start(someObject);
            //With apprioriate locking, or protocol where
            //no other threads access the object until
            //an event signals when the thread is complete,
            //any other class with a reference to the object 
            //would be able to access that data.
            //But instead, I'm going to use AsyncCompletedEventArgs 
            //in an event that signals completion
        }

        void thread1_Thread1Completed(object sender, AsyncCompletedEventArgs e)
        {
            if (this.InvokeRequired)
            {//marshal the call if we are not on the GUI thread                
                BeginInvoke(new AsyncCompletedEventHandler(thread1_Thread1Completed),
                  new object[] { sender, e });
            }
            else
            {
                //display error if error occurred
                //if no error occurred, process data
                if (e.Error == null)
                {//then success

                    MessageBox.Show("Worker thread completed successfully");
                    DataYouWantToReturn someData = e.UserState as DataYouWantToReturn;
                    MessageBox.Show("Your data my lord: " + someData.someProperty);

                }
                else//error
                {
                    MessageBox.Show("The following error occurred:" + Environment.NewLine + e.Error.ToString());
                }
            }
        }

        #region I would actually move all of this into it's own class
            private void threadEntryPoint()
            {
                //do a bunch of stuff

                //when you are done:
                //initialize object with data that you want to return
                DataYouWantToReturn dataYouWantToReturn = new DataYouWantToReturn();
                dataYouWantToReturn.someProperty = "more data";

                //signal completion by firing an event
                OnThread1Completed(new AsyncCompletedEventArgs(null, false, dataYouWantToReturn));
            }

            /// <summary>
            /// Occurs when processing has finished or an error occurred.
            /// </summary>
            public event AsyncCompletedEventHandler Thread1Completed;
            protected virtual void OnThread1Completed(AsyncCompletedEventArgs e)
            {
                //copy locally
                AsyncCompletedEventHandler handler = Thread1Completed;
                if (handler != null)
                {
                    handler(this, e);
                }
            }
        #endregion

    }
}

根据您的问题要求,这向您展示了如何使用后台工作程序组件。 这应该足够了,但是,当您使用更复杂的线程时,最好编写类似于aaronls所提供的内容。

您的Size类应该包含backgroundWorker线程, BackupSize.GetSize("PathHere")应该进行异步调用以启动后台工作线程。

在您的工作方法中,您可以通过调用backgroundWorker.ReportProgress(i);来报告工作进度backgroundWorker.ReportProgress(i);

在ReportProgress委托内部,您可以创建一个事件通知,该事件通知可以由您的主GUI挂接到

class main
{
    static void Main(string[] args)
    {

        size BackupSize = new size();
        BackupSize.GetSize("path");
        BackupSize.ProgressEvent += new ProgressEventHandler(BackupSize_ProgressEvent);

        // BackupSize.BackupSize will not be accurate until the thread is finished.
        // You may want to take that into consideration
        int SizeofBackup = (int)(((BackupSize.BackupSize) / 1024f) / 1024f) / 1024;

        Console.ReadLine();

    }

    static void BackupSize_ProgressEvent(object source, int progress)
    {
        Console.WriteLine(String.Format("Progress: {0}", progress));
    }
}

// This is the delegate that acts as the event handler for your progress events
public delegate void ProgressEventHandler(object source, int progress);

public class size
{
    private readonly BackgroundWorker backgroundWorker;
    public event ProgressEventHandler ProgressEvent;

    public size()
    {
        backgroundWorker = new BackgroundWorker { WorkerReportsProgress = true };
        backgroundWorker.DoWork += backgroundWorker_DoWork;
        backgroundWorker.ProgressChanged += backgroundWorker_ProgressChanged;
    }

    public void backgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
    {
        // do something with progress
        ProgressEvent.Invoke(sender, e.ProgressPercentage);
    }

    void backgroundWorker_DoWork(object sender, DoWorkEventArgs e)
    {
        String Path = e.Argument as String;

        // Do something with Path;

        // Simulate work
        for (int i = 1; i <= 100; i++)
        {
            // Get the size of the Here

            // Report the Progress
            backgroundWorker.ReportProgress(i);        
            Thread.Sleep(10);
        }
    }

    public void GetSize(String path)
    {
        backgroundWorker.RunWorkerAsync(path);
    }
}

与其按原样使用BackgroundWorker,不如考虑从其继承。 这使您可以更加灵活地获取和获取数据。 考虑以下示例,在此示例中,您在构造函数中传递数据并使用属性将其取出:

class BackgroundDoerOfSomething : BackgroundWorker
{
    string _SomeData;

    public string SomeResult { get; private set; }

    public BackgroundDoerOfSomething(string someData)
    {
        _SomeData = someData;
    }

    protected override void OnDoWork(DoWorkEventArgs e)
    {
        base.OnDoWork(e);
        // do some processing, and then assign the result
        SomeResult = "some other data";
    }
}

您可以这样使用它:

class DoSomethingInBackground
{
    BackgroundDoerOfSomething _doer;

    void DoSomething()
    {
        _doer = new BackgroundDoerOfSomething("abc");
        _doer.RunWorkerCompleted += _doer_RunWorkerCompleted;
        _doer.RunWorkerAsync();
    }

    void _doer_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
    {
        var myResult = _doer.SomeResult;
        // then do something with the result
    }
}

无需考虑需要更新GUI(这需要执行control.Invoke()),这是使用ThreadPool在后台运行某些内容的一种非常简单的方法。 线程池的优点在于,您不必担心创建,处置和跟踪线程。

static void Main(string[] args)
{
    lacie BackupDrive = new lacie();
    BackupDrive.findLacie();

    xml xmlFile = new xml();
    xmlFile.ProcessXML();

    size BackupSize = new size();
    System.Threading.ThreadPool.QueueUserWorkItem(s =>
    {
        BackupSize.GetSize(xmlFile.Path);
    });

    int SizeofBackup = (int)(((BackupSize.BackupSize) / 1024f) / 1024f) / 1024;
    Console.WriteLine("Drive Letter: " + BackupDrive.Drive);
    Console.WriteLine("Volume Name: " + BackupDrive.VolumeLabel);
    Console.WriteLine("Free Space: " + Convert.ToString(BackupDrive.AvailableSize) + "G");
    Console.WriteLine("Size of Lacie: " + Convert.ToString(BackupDrive.TotalSize) + "G");
    Console.WriteLine("Backup Size: " + Convert.ToString(SizeofBackup + "G"));
    Console.WriteLine("Backing up " + BackupSize.FileCount + " files found in " + BackupSize.FolderCount + " folders.");
    Console.ReadKey(true);
}

您可以将其他内容添加到线程池中,这些内容将一直保持写入控制台的状态,如下所示:

System.Threading.ThreadPool.QueueUserWorkItem(s =>
{
    while (true)    // might want a real condition like while(!backupNotDone)
    {
        int SizeofBackup = (int) (((BackupSize.BackupSize)/1024f)/1024f)/1024;
        Console.WriteLine("Backup Size: " + Convert.ToString(SizeofBackup + "G"));
    }
});

看看这是否可以为您提供有关后台工作人员的线索。 如果这是在Windows窗体上下文中,则您想使用控件的BeginInvoke通过其拥有的线程来更新UI。 例如txtMessage.Invoke(UpdateMyMsg)

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QXBackup
{
    class main
    {
        static void Main(string[] args)
        {
            var bgWorker = new BackgroundWorker();
            bgWorker.WorkerReportsProgress = true;

            bgWorker.DoWork += (sender, e) =>
            {
                lacie BackupDrive = new lacie();
                BackupDrive.findLacie();

                xml xmlFile = new xml();
                xmlFile.ProcessXML();

                size BackupSize = new size();
                BackupSize.GetSize(xmlFile.Path);

                int SizeofBackup = (int)(((BackupSize.BackupSize) / 1024f) / 1024f) / 1024;
                Console.WriteLine("Drive Letter: " + BackupDrive.Drive);
                Console.WriteLine("Volume Name: " + BackupDrive.VolumeLabel);
                Console.WriteLine("Free Space: " + Convert.ToString(BackupDrive.AvailableSize) + "G");
                Console.WriteLine("Size of Lacie: " + Convert.ToString(BackupDrive.TotalSize) + "G");
                Console.WriteLine("Backup Size: " + Convert.ToString(SizeofBackup + "G"));
                Console.WriteLine("Backing up " + BackupSize.FileCount + " files found in " + BackupSize.FolderCount + " folders.");
                Console.ReadKey(true);
            };

            bgWorker.RunWorkerCompleted += (sender, e) => Console.WriteLine("completed...");
            bgWorker.ProgressChanged += (sender, e) => Console.WriteLine("progressing...");


            bgWorker.RunWorkerAsync();
        }
    }
}

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