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创建图像的缩略图并将它们存储在缓存中

[英]Create thumbnails of images and store them in cache

我有一个 WPF 应用程序,它有一个图像列表框。 现在我正在使用BitmapImageBitmapCacheOption.OnLoad来加载图像。

问题是当有很多图像时,由于图像的大小,RAM 使用率会飙升。

如何创建要在列表框中显示的原件缩略图?

它可能必须被缓存,因为在应用程序运行时目录中的图像文件可能会被删除或修改。

问题是当有很多图像时,由于图像的大小,RAM 使用率会飙升。

C# 示例来自: http : //msdn.microsoft.com/en-us/library/ms748873.aspx

// Create source
BitmapImage myBitmapImage = new BitmapImage();

// BitmapImage.UriSource must be in a BeginInit/EndInit block
myBitmapImage.BeginInit();
myBitmapImage.UriSource = new Uri(@"C:\Water Lilies.jpg");

// To save significant application memory, set the DecodePixelWidth or  
// DecodePixelHeight of the BitmapImage value of the image source to the desired 
// height or width of the rendered image. If you don't do this, the application will 
// cache the image as though it were rendered as its normal size rather then just 
// the size that is displayed.
// Note: In order to preserve aspect ratio, set DecodePixelWidth
// or DecodePixelHeight but not both.
myBitmapImage.DecodePixelWidth = 200;
myBitmapImage.EndInit();
//
//when you are ready to render the BitmapImage, do:
imageThumb.Source = myBitmapImage;

请注意 DecodePixelWidth 和 DecodePixelHeight 属性,以便以所需的缩小像素大小缓存图像。 使用两者来拉伸图像以适合缩略图大小。

您可以使用InterpolationMode.HighQualityBicubic创建体面的拇指位图

   Bitmap bitmap = ...
   Bitmap thumbBitmap = new System.Drawing.Bitmap(thumbWidth, thumbHeight);
   using (Graphics g = Graphics.FromImage(thumbBitmap))
   {
      g.InterpolationMode = InterpolationMode.HighQualityBicubic;
      g.DrawImage(bitmap, 0, 0, thumbWidth, thumbHeight);
   }

如果您在后台线程中创建缩略图,只需将它们保存到内存流中,然后您就可以在请求时懒惰地使用它来创建BitmapImage

   _ms = new MemoryStream();
   thumbBitmap.Save(_ms, ImageFormat.Png);
   _ms.Position = 0;
   ImageLoaded = true;


    //thumb image property of this class, use in binding  
    public BitmapImage ThumbImage
    {
        get
        {
            if (_thumbImage == null && ImageLoaded)
            {
                BitmapImage bi = new BitmapImage();
                bi.BeginInit();
                bi.StreamSource = _ms;
                bi.EndInit();
                _thumbImage = bi;
            }
            return _thumbImage;
        }
    }

这是我不久前写的一个方法,可能对你有帮助。

byte[] IImageResizer.CreateThumbnailBytes(byte[] originalImage)
    {
        Image thumbnail = null;

        Image tempImage = Image.FromStream(new MemoryStream(originalImage));

        int desiredWidth = 160;

        int newPixelWidth = tempImage.Width;
        int newPixelHeight = tempImage.Height;

        if (newPixelWidth > desiredWidth)
        {
            float resizePercent = ((float)desiredWidth / (float)tempImage.Width);

            newPixelWidth = (int)(tempImage.Width * resizePercent) + 1;
            newPixelHeight = (int)(tempImage.Height * resizePercent) + 1;
        }

        Bitmap bitmap = new Bitmap(newPixelWidth, newPixelHeight);

        using (Graphics graphics = Graphics.FromImage((Image)bitmap))
        {
            graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
            graphics.DrawImage(tempImage, 0, 0, newPixelWidth, newPixelHeight);
        }

        thumbnail = (Image)bitmap;

        MemoryStream ms = new MemoryStream();
        thumbnail.Save(ms, ImageFormat.Jpeg);

        return ms.ToArray();
    }

我传入原始图像二进制文件,并将图像大小调整为大约 160 像素。

希望有帮助!

检查 MSDN 后,我没有看到任何直接的方法来执行此操作,但也许您可以每隔这么多像素对图像进行采样并将数据写入新图像,然后清理完整尺寸的图像。

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