繁体   English   中英

android - 如何在imageview中获取图像边缘x / y位置

[英]android - how to get the image edge x/y position inside imageview

如果我有一个填充屏幕的ImageView。
ImageView背景设置为绿色。
我在ImageView中放置一个位图,保持位图比例。

此布局中的纵向照片将在左侧和右侧显示绿色
(电话方向=肖像)。

现在,当绿色结束和位图开始时,如何获得边缘的左侧x / y位置。

这个努力项目的背景是我想在图像上写文字并将图像保存回带有文本的新图像。 问题是..

因为我缩放图像inSampleSize = 4; 并且ImageView将其收缩得更多,保存这张新照片将会产生一个小的约250x350的小图像。

我想要的是使用x / y位置并将书面文本传输到原始的inSampleSize = 4图像或sdcard 1500x3000图像

我知道并阅读有关此问题的其他问题,我必须自己“做数学计算”我只需要这个小答案。

我忘了我可以截取屏幕截图。

这就是它的样子:(按下按钮“笔”时我会得到一支新笔,每支笔在屏幕上保持自己独特的文字和位置

在此输入图像描述

这是imageview

    import java.util.HashMap;
    import java.util.UUID;
    import android.app.Activity;
    import android.content.Context;
    import android.graphics.Bitmap;
    import android.graphics.BitmapFactory;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Point;
    import android.graphics.Rect;
    import android.graphics.Typeface;
    import android.graphics.drawable.BitmapDrawable;
    import android.graphics.drawable.Drawable;
    import android.os.Environment;
    import android.util.AttributeSet;
    import android.view.Display;
    import android.view.MotionEvent;
    import android.widget.EditText;
    import android.widget.ImageView;

    public class DrawView2 extends ImageView {

        private HashMap<String, ColorBall2> HashBall ;
        private String balID = ""; // variable to know what ball is being dragged
        public final String PTPPSERVICE_DERECTORY = "/PTPPservice/";    
        private Bitmap bitmap;
        private EditText ed;
        private Paint paint = new Paint();
        private Paint paint2 = new Paint();
        private Paint pTouch = new Paint();
        private EditText addtext;
        private Context ctx;
        private String imagePath;
        private boolean removeBall = false;
      int viewWidth = 0;
        int viewHeight = 0;
        double bitmapHight =0;
        double bitmapWidth =0;  
        double ratio =0;

        double startX = 0;
        double endX= 0;
        double startY= 0;
        double endY = 0;

        public DrawView2(Context context, AttributeSet atts,String image1) {

            super(context, atts);
            this.ctx = context;
            this.imagePath = image1;
            setFocusable(true);

            paint.setStyle(Paint.Style.FILL_AND_STROKE);
            paint.setColor(Color.BLACK);
            paint.setTypeface(Typeface.DEFAULT_BOLD); 

            paint2.setStyle(Paint.Style.FILL_AND_STROKE);
            paint2.setColor(Color.RED);

          addtext = (EditText) ((Activity) ctx).findViewById(R.id.edittextaddtext); 

            String filePath = Environment.getExternalStorageDirectory().toString() + imagePath;
            BitmapFactory.Options options = new BitmapFactory.Options();
            options.inSampleSize = 4;

            bitmap = BitmapFactory.decodeFile(filePath,options);
            // SAVE RATIO
            int x = bitmap.getWidth();
            int y = bitmap.getHeight();
            if(y>x)
                ratio = ((double)y)/x;
            if(x>y)
                ratio = ((double)x)/y;  
            if(y==x)
                ratio = 1;
            Drawable bit = new BitmapDrawable(bitmap);
            setImageDrawable(bit);

        }
        public double getRatio() {
            return ratio;
        }
        public HashMap<String, ColorBall2> getHashBall() {
            return HashBall;
        }
        // RETURN THE ON SCREEN RESIZED BITMAP
        public double getOnScreenBitmapHight(){

            return bitmapHight;
        }
        public double getOnScreenBitmapWidth(){

            return  bitmapWidth;
        }
        // BITMAP SIZE
        public int getBitmapHight(){

            return bitmap.getHeight();
        }
        public int getBitmapWidth(){

            return  bitmap.getWidth();
        }
        // GET IMAGEVIEW HIGHT WIDTH
        public int getViewWidth() {
            return viewWidth;
        }
        public int getViewHeight() {
            return viewHeight;
        }
        // START END X Y
        public double getStartX() {
            return startX;
        }
        public double getEndX() {
            return endX;
        }
        public double getStartY() {
            return startY;
        }
        public double getEndY() {
            return endY;
        }
        // SET BALL TEXT
        public void addTextToBall(String text) {
            if(balID != "")
            HashBall.get(balID).setText(text);
        }
        // PATH
        public String getImagePath() {
            return imagePath;
        }
        // THE ORIGINAL INSAMPELSIZE=4 BITMAP
        public Bitmap getBitmap() {
            return bitmap;
        }
        // STOP DRAWAING THE BALL
        public void removeBall(boolean value) {
           removeBall = value;      
        }   
        // THE RECT THAT RETURN WRONG VALUE
        public Rect getRect(){

            Rect r = getDrawable().copyBounds();

            int drawLeft = r.left;
            int drawTop = r.top;
            int drawRight = r.right;
            int drawBottom = r.bottom;
            return r;
        }

        @Override
        protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){
            super.onSizeChanged(xNew, yNew, xOld, yOld);
            viewWidth = xNew;
            viewHeight = yNew;
        }

        public void addBall(){

// HERE I TRY TO CALCULATE THE BOUNDS LEFT,RIGHT,TOP AND BOTTOM EDGE OF THE BITMAP
//NOT GOING THAT GOOD
            if(HashBall == null)
                HashBall = new HashMap<String,ColorBall2>();

            //X
            double drawAbleWidth = viewWidth/ratio;
            startX = (viewWidth-drawAbleWidth)/2;

            double drawAbleHight = viewHeight/ratio;
            startY = drawAbleHight/2;

            int ballY = (viewHeight/2); 
            int ballX = (viewWidth/2);

            Point point1 = new Point();
            point1.x = (int) ballX;
            point1.y = (int) ballY;
            String uuId = UUID.randomUUID().toString();
            HashBall.put(uuId,(new ColorBall2(ctx,R.drawable.pen1, point1,uuId)));  


        }

        @Override 
        protected void onDraw(Canvas canvas) {
            super.onDraw(canvas);


            //canvas.drawCircle(10,10,10,null);
            if(!removeBall && HashBall != null){
                for (String key : HashBall.keySet()) {
                    //System.out.println("Key: " + key + ", Value: " + map.get(key));
                    if(addtext!=null)
                        //canvas.drawCircle(HashBall.get(key).getX(),      HashBall.get(key).getY(), 10, paint2);
                        canvas.drawBitmap(HashBall.get(key).getBitmap(), HashBall.get(key).getX()-10, HashBall.get(key).getY()-80, null);
                      canvas.drawText  (HashBall.get(key).getText() + "  X="+HashBall.get(key).getX() + "  Y="+HashBall.get(key).getY()
                                , HashBall.get(key).getX(), HashBall.get(key).getY(), paint);
                }

            }

        }


        // events when touching the screen
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            int eventaction = event.getAction(); 


            int X = (int)event.getX(); 
            int Y = (int)event.getY(); 

            switch (eventaction ) 
            { 

            case MotionEvent.ACTION_DOWN: // touch down so check if the finger is on a ball
                balID = "";
                for (String key : HashBall.keySet()) {

                    // check if inside the bounds of the ball (circle)
                    // get the center for the ball
                    int centerX = HashBall.get(key).getX() + 15;
                    int centerY = HashBall.get(key).getY() + 15;

                    // calculate the radius from the touch to the center of the ball
                    double radCircle  = Math.sqrt( (((centerX-X)*(centerX-X)) + (centerY-Y)*(centerY-Y)));

                    // if the radius is smaller then 23 (radius of a ball is 22), then it must be on the ball
                    if (radCircle < 33){
                        balID = HashBall.get(key).getID();
                        addtext.setText(HashBall.get(key).getText());
                        break;
                    }
                }

                break; 


            case MotionEvent.ACTION_MOVE:   // touch drag with the ball
                // move the balls the same as the finger
                if (balID != "") {
                    HashBall.get(balID).setX(X-25);
                    HashBall.get(balID).setY(Y-25);

                }
                break; 

            case MotionEvent.ACTION_UP: 
                // touch drop - just do things here after dropping

                break; 
            } 
            // redraw the canvas
            invalidate(); 
            return true; 
        }
    }

这是我想要分享的方法,它将使用getImageMatrix返回imageView内部位图的偏移量

public static int[] getBitmapOffset(ImageView img,  Boolean includeLayout) {
        int[] offset = new int[2];
        float[] values = new float[9];

        Matrix m = img.getImageMatrix();
        m.getValues(values);

        offset[0] = (int) values[5];
        offset[1] = (int) values[2];

        if (includeLayout) {
            ViewGroup.MarginLayoutParams lp = (ViewGroup.MarginLayoutParams) img.getLayoutParams();
            int paddingTop = (int) (img.getPaddingTop() );
            int paddingLeft = (int) (img.getPaddingLeft() );

            offset[0] += paddingTop + lp.topMargin;
            offset[1] += paddingLeft + lp.leftMargin;
        }
        return offset;
    }

如果您知道比率,则可以导出将放置在图像侧面的边距宽度。

// These holds the ratios for the ImageView and the bitmap
double bitmapRatio  = ((double)bitmap.getWidth())/bitmap.getHeight()
double imageViewRatio  = ((double)imageView.getWidth())/imageView.getHeight()

现在,如果bitmapRatio大于imageViewRatio,您知道这意味着如果位图具有相同的高度,则位图比imageview宽。 换句话说,你的顶部和底部都会有空白。

相反,如果bitmapRatio小于imageViewRatio,那么左边和右边都会有空白。 从这里你可以非常简单地获得其中一个坐标,因为它将是0!

if(bitmapRatio > imageViewRatio)
{
  drawLeft = 0;
}
else
{
  drawTop = 0;
}

要获得另一个坐标,请考虑第二种情况,即左右空间。 这里位图和imageView的高度相等,因此宽度之间的比率等于比率之间的比率。 您可以使用它来计算位图的宽度,因为您知道imageView的宽度。 类似地,如果宽度相等,你可以计算出高度,除了你必须使用比率之间的比率的倒数,因为宽度与比率成反比:

if(bitmapRatio > imageViewRatio)
{
  drawLeft = 0;
  drawHeight = (imageViewRatio/bitmapRatio) * imageView.getHeight();
}
else
{
  drawTop = 0;
  drawWidth = (bitmapRatio/imageViewRatio) * imageView.getWidth();
}

获得位图的宽度或高度后,将空间放到一边很简单,它只是位图和imageView宽度或高度之差的一半:

if(bitmapRatio > imageViewRatio)
{
  drawLeft = 0;
  drawHeight = (imageViewRatio/bitmapRatio) * imageView.getHeight();
  drawTop = (imageView.getHeight() - drawHeight)/2;
}
else
{
  drawTop = 0;
  drawWidth = (bitmapRatio/imageViewRatio) * imageView.getWidth();
  drawLeft = (imageView.getWidth() - drawWidth)/2;
}

您应该能够获得内部drawable的(x,y)坐标,如果这是您正在寻找的。 试试这个:

ImageView img = (ImageView)findViewById(R.id.img);
Rect r = img.getDrawable().getBounds();

int drawLeft = r.left;
int drawTop = r.top;
int drawRight = r.right;
int drawBottom = r.bottom;

drawLeft是你的X值。

drawTop是你的Y值。

对自己有点麻烦,事实证明其实很简单:)

float points[] = {bitmap.getWidth()/2,bitmap.getHeight()/2}; matrix.mapPoints(points); matrix.postScale(scale, scale, points[0], points[1]);

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM