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如何使用 Android 在 java 中播放来自 IP 的声音

[英]How to play sound from a IP in java with Android

我想使用 1.1 mbs 数据速率的无线电以太网链路从山顶与山谷中的工作室运行一个广播电台,下面是我找到的示例代码(如下)。

但我希望代码:

  1. 加载包含 IPv4 IP 地址的文本文件以接收声音
  2. 从android重新传输文件中读取一个真或假以供另一个接收以保存在如此慢的连接上的数据。

有人可以帮忙吗?

import java.io.IOException;
import java.util.Vector;
import javax.media.CaptureDeviceInfo;
import javax.media.CaptureDeviceManager;
import javax.media.DataSink;
import javax.media.Manager;
import javax.media.MediaLocator;
import javax.media.NoPlayerException;
import javax.media.NoProcessorException;
import javax.media.NotRealizedError;
import javax.media.Player;
import javax.media.Processor;
import javax.media.control.FormatControl;
import javax.media.control.TrackControl;
import javax.media.format.AudioFormat;
import javax.media.protocol.ContentDescriptor;
import javax.media.protocol.DataSource;

public class SimpleVoiceTransmiter {

/**
* @param args
*/
public static void main(String[] args) {
// First find a capture device that will capture linear audio
// data at 8bit 8Khz
AudioFormat format= new AudioFormat(AudioFormat.LINEAR, 8000, 8, 1);
Vector devices= CaptureDeviceManager.getDeviceList( format);
CaptureDeviceInfo di= null;

if (devices.size() > 0) {
di = (CaptureDeviceInfo) devices.elementAt( 0);
}
else {
// exit if we could not find the relevant capturedevice.
System.exit(-1);
}

// Create a processor for this capturedevice & exit if we
// cannot create it
Processor processor = null;
try {
processor = Manager.createProcessor(di.getLocator());
} catch (IOException e) {
System.exit(-1);
} catch (NoProcessorException e) {
System.exit(-1);
}

// configure the processor 
processor.configure();

while (processor.getState() != Processor.Configured){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}

processor.setContentDescriptor(
new ContentDescriptor( ContentDescriptor.RAW));

TrackControl track[] = processor.getTrackControls();

boolean encodingOk = false;

// Go through the tracks and try to program one of them to
// output gsm data.

for (int i = 0; i < track.length; i++) {
if (!encodingOk && track[i] instanceof FormatControl) { 
if (((FormatControl)track[i]).
setFormat( new AudioFormat(AudioFormat.GSM_RTP, 8000, 8, 1)) == null) {

track[i].setEnabled(false);
}
else {
encodingOk = true;
}
} else {
// we could not set this track to gsm, so disable it
track[i].setEnabled(false);
}
}

// At this point, we have determined where we can send out
// gsm data or not.
// realize the processor
if (encodingOk) {
processor.realize();
while (processor.getState() != Processor.Realized){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
// get the output datasource of the processor and exit
// if we fail
DataSource ds = null;

try {
ds = processor.getDataOutput();
} catch (NotRealizedError e) {
System.exit(-1);
}

// hand this datasource to manager for creating an RTP
// datasink our RTP datasink will multicast the audio
try {
String url= "rtp://224.0.0.1:22224/audio/16";

MediaLocator m = new MediaLocator(url);

DataSink d = Manager.createDataSink(ds, m);
d.open();
d.start();
processor.start();
} catch (Exception e) {
System.exit(-1);
} 
} 
}
}

接收者:

import java.io.IOException;
import java.net.MalformedURLException;
import javax.media.Manager;
import javax.media.MediaLocator;
import javax.media.NoPlayerException;
import javax.media.Player;

public class SimpleVoiceReciver{

/**
* @param args
*/
public static void main(String[] args) {
String url= "rtp://192.168.1.111:22224/audio/16";

MediaLocator mrl= new MediaLocator(url);

if (mrl == null) {
System.err.println("Can't build MRL for RTP");
System.exit(-1);
}

// Create a player for this rtp session
Player player = null;
try {
player = Manager.createPlayer(mrl);
} catch (NoPlayerException e) {
System.err.println("Error:" + e);
System.exit(-1);
} catch (MalformedURLException e) {
System.err.println("Error:" + e);
System.exit(-1);
} catch (IOException e) {
System.err.println("Error:" + e);
System.exit(-1);
}

if (player != null) {
System.out.println("Player created.");
player.realize();
// wait for realizing
while (player.getState() != Player.Realized){
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
player.start();
} else {
System.err.println("Player doesn't created.");
System.exit(-1);
}
}

}

听起来完全有可能通过本地网络进行这种多播。 AFAIK 这不适用于互联网。 另请参阅:对多播的设备支持显然非常不完整。 因此,请进行研究,并确保您使用的 Android 设备实际上在软件和硬件级别上支持这一点 - 其中许多不支持。 买者自负。

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