[英]How to wait for a thread to finish execution in C#?
我有一个快速连续调用的函数,它具有打开的数据库连接。 我的问题是,在关闭一个数据库连接之前,将调用该函数的另一个实例,并且我可能会在数据库中收到死锁。
我努力了:
private static WaitHandle[] waitHandles = new WaitHandle[]
{
new AutoResetEvent(false)
};
protected override void Broadcast(Data data, string updatedBy)
{
Action newAction = new Action(() =>
{
DataManagerFactory.PerformWithDataManager(
dataManager =>
{
// Update status and broadcast the changes
data.UpdateModifiedColumns(dataManager, updatedBy);
BroadcastManager.Instance().PerformBroadcast(
data,
BroadcastAction.Update,
Feature.None);
},
e => m_log.Error(ServerLog.ConfigIdlingRequestHandler_UpdateFailed() + e.Message));
}
);
Thread workerThread = new Thread(new ThreadStart(newAction));
ThreadPool.QueueUserWorkItem(workerThread.Start, waitHandles[0]);
WaitHandle.WaitAll(waitHandles);
}
但我收到线程错误,程序冻结。 我认为它与没有参数的线程启动功能有关。
谢谢你的帮助
这是完成的方式。 创建完成任务的类:
public class MyAsyncClass
{
public delegate void NotifyComplete(string message);
public event NotifyComplete NotifyCompleteEvent;
//Starts async thread...
public void Start()
{
System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(DoSomeJob));
t.Start();
}
void DoSomeJob()
{
//just wait 5 sec for nothing special...
System.Threading.Thread.Sleep(5000);
if (NotifyCompleteEvent != null)
{
NotifyCompleteEvent("My job is completed!");
}
}
}
现在,这是另一个类的代码,它调用第一个类:
MyAsyncClass myClass = null;
private void button2_Click(object sender, EventArgs e)
{
myClass = new MyAsyncClass();
myClass.NotifyCompleteEvent += new MyAsyncClass.NotifyComplete(myClass_NotifyCompleteEvent);
//here I start the job inside working class...
myClass.Start();
}
//here my class is notified from working class when job is completed...
delegate void myClassDelegate(string message);
void myClass_NotifyCompleteEvent(string message)
{
if (this.InvokeRequired)
{
Delegate d = new myClassDelegate(myClass_NotifyCompleteEvent);
this.Invoke(d, new object[] { message });
}
else
{
MessageBox.Show(message);
}
}
让我知道是否需要解释一些细节。
替代方法是BackgroudWorker :
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