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[英]Why boost does not create a thread in such case (C2248) and how to create it?
[英]Why does std::mutex create a C2248 when used in a struct with WIndows SOCKET?
我使用结构来支持Windows SOCKET列表:
struct ConnectedSockets{
std::mutex lock;
std::list<SOCKET> sockets;
};
当我尝试编译它(Visual Studio 2012)时,我收到以下错误:
“错误C2248:
std::mutex::operator =
无法访问类'std::mutex'
声明的'private'成员”
有人知道如何解决这个问题吗?
std::mutex
不可复制,因此您需要自己实现operator=
for ConnectedScokets
。
我假设你想为每个ConnectedSockets
实例保留一个mutex
,所以这应该足够了:
ConnectedSockets& operator =( ConnectedSockets const& other )
{
// keep my own mutex
sockets = other.sockets; // maybe sync this?
return *this;
}
根本原因与套接字无关。 std::mutex
不可复制,因此编译器无法为ConnectedSockets
结构生成默认赋值运算符(即成员)。 您需要指示编译器删除赋值运算符(使用= delete
说明符声明它)或手动实现它,例如忽略互斥复制。
// To make ConnectedSockets explicitly non-copyable and get more reasonable
// compiler error in case of misuse
struct ConnectedSockets
{
std::mutex lock;
std::list<SOCKET> sockets;
ConnectedSockets& operator=(const ConnectedSockets&) = delete;
};
// To make ConnectedSockets copyable but keep mutex member intact
struct ConnectedSockets
{
std::mutex lock;
std::list<SOCKET> sockets;
ConnectedSockets& operator=(const ConnectedSockets& i_rhs)
{
// Need locking? Looks like it can be problem here because
// mutex:lock() is not const and locking i_rhs wouldn't be so easy
sockets = i_rhs.sockets;
return *this;
}
};
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