[英]Proper use of callback function of sqlite3 in C++
我将以下C ++代码与SQLite3结合在一起进行测试。 这是一个名为customer
的类,其中声明了一个回调函数。 每当sqlite3_exec()
)从SQLite数据库返回结果(记录)时,都会调用此回调函数。
我对这种构造不满意的是,用于处理结果的源代码位于类外部的回调函数中,而不是由调用sqlite3_exec()
的类方法处理的结果。
我可以使用在回调函数完成从SQL查询结果中提取值之后将在类方法中使用的全局变量。 但是,如果有多个记录,并且多次调用该回调函数,该怎么办。 然后,除非需要确保只有单个结果,否则我需要使用数组。
我是否需要忘记回调函数,而深入研究SQLite API?
还是我需要去C ++包装器,我想那里没有回调机制,并且结果被传递回了类方法本身?
// customer
#include "Customer\customer.h"
//## begin module%50E6CCB50119.additionalDeclarations preserve=yes
static int callback(void *NotUsed, int argc, char **argv, char **azColName)
{
int i;
char* columnName;
char* columnValueString;
short int columnValueShortInt = 0;
int columnValueInt = 0;
cout << "begin of callback function\n";
for(i=0; i<argc; i++)
{
columnName = azColName[i];
if (strcmp(columnName, "FirstName")==0 || strcmp(columnName, "LastName")==0)
{
columnValueString = argv[i];
cout << "columnName = " << columnName << "; value = " << columnValueString <<"\n";
}
else
{
if(strcmp(columnName, "Age")==0)
{
stringstream(argv[i]) >> columnValueShortInt;
cout << "columnName = " << columnName << "; value = " << columnValueShortInt <<"\n";
}
else // strcmp(columnName, "Id")==0)
{
stringstream(argv[i]) >> columnValueInt;
cout << "columnName = " << columnName << "; value = " << columnValueInt <<"\n";
}
}
}
cout << "end of call back function \n";
return 0;
}
//## end module%50E6CCB50119.additionalDeclarations
// Class customer
customer::customer ()
//## begin customer::customer%50F969EE01E4.hasinit preserve=no
//## end customer::customer%50F969EE01E4.hasinit
//## begin customer::customer%50F969EE01E4.initialization preserve=yes
//## end customer::customer%50F969EE01E4.initialization
{
//## begin customer::customer%50F969EE01E4.body preserve=yes
customerId = 0;
zErrMsg = 0;
customerDataBaseRc = sqlite3_open("customerdb", &customerDataBase);
if(customerDataBaseRc)
{
fprintf(stderr, "Can't open database %s\n", sqlite3_errmsg(customerDataBase));
sqlite3_close(customerDataBase);
}
const char * pSQL[6];
const char * sqlStatement;
pSQL[0] = "create table customerTable (Id int, FirstName varchar(30), LastName varchar(30), Age smallint)";
// execute all the sql statements
for(int i = 0; i < 1; i++)
{
customerDataBaseRc = sqlite3_exec(customerDataBase, pSQL[i], callback, 0, &zErrMsg);
if( customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
break; // break the loop if error occur
}
}
//## end customer::customer%50F969EE01E4.body
}
customer::~customer ()
{
//## begin customer::~customer%50F93279003E.body preserve=yes
const char *pSQL[6];
// Remove all data in customerTable
pSQL[0] = "delete from customerTable";
// Drop the table from database
pSQL[1] = "drop table customerTable";
// execute all the sql statements
for(int i = 0; i < 2; i++)
{
customerDataBaseRc = sqlite3_exec(customerDataBase, pSQL[i], callback, 0, &zErrMsg);
if( customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
break; // break the loop if error occur
}
}
cout << "destructor";
//## end customer::~customer%50F93279003E.body
}
//## Other Operations (implementation)
unsigned int customer::createCustomer (char iCustomerFirstName[20], char iCustomerLastName[20], unsigned short iCustomerAge)
{
//## begin customer::createCustomer%50EBFFA3036B.body preserve=yes
const char *sqlStatement;
string result; // string which will contain the result
ostringstream convert; // stream used for the conversion
convert << "insert into customerTable (Id, FirstName, LastName, Age) values (" << customerId << ", '" << iCustomerFirstName << "', '" << iCustomerLastName << "', " << iCustomerAge << ")";
result = convert.str(); // set 'Result' to the contents of the stream
sqlStatement = result.c_str();
// Execute sql statement
customerDataBaseRc = sqlite3_exec(customerDataBase, sqlStatement, callback, 0, &zErrMsg);
// Check for errors
if(customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
return customerId++;
//## end customer::createCustomer%50EBFFA3036B.body
}
char * customer::getCustomer (unsigned int iCustomerId)
{
//## begin customer::getCustomer%50ED3D700186.body preserve=yes
const char *sqlStatement;
char *tmp ="blabla";
string result; // string which will contain the result
ostringstream convert; // stream used for the conversion
convert << "select * from customerTable where Id = " << iCustomerId;
result = convert.str(); // set 'Result' to the contents of the stream
sqlStatement = result.c_str();
// Execute the sql statement
customerDataBaseRc = sqlite3_exec(customerDataBase, sqlStatement, callback, 0, &zErrMsg);
// Check for errors
if(customerDataBaseRc !=SQLITE_OK )
{
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
return tmp;
//## end customer::getCustomer%50ED3D700186.body
}
// Additional Declarations
//## begin customer%50E6CCB50119.declarations preserve=yes
//## end customer%50E6CCB50119.declarations
//## begin module%50E6CCB50119.epilog preserve=yes
//## end module%50E6CCB50119.epilog
在这种情况下,通常使用的是利用回调的void *
(您称为NotUsed
)参数- 您在安装回调时定义的参数。 对于C ++,通常将参数设置为指向您感兴趣的对象的this
指针,并使回调(在c ++源文件中为extern "C"
函数)成为类的friend
方法(如有必要)。
看起来像这样:
class customer
{
...
public:
int callback(int argc, char **argv, char **azColName);
};
static int c_callback(void *param, int argc, char **argv, char **azColName)
{
customer* cust = reinterpret_cast<customer*>(param);
return cust->callback(argc, argv, azColName);
}
char* customer::getCustomer(int id)
{
...
rc = sqlite3_exec(db, sql, c_callback, this, &errMsg);
...
}
int customer::callback(int argc, char **argv, char **azColName)
{
...
}
使用sqlite3_exec
的缺点是您必须将某些值从字符串转换回数字,并且需要为所有结果记录分配内存(这可能会导致读取大表时出现问题)。 此外,回调始终是一个单独的函数(即使它在同一类中)。
对于您的示例查询,使用sqlite3_prepare
/ sqlite3_step
/ sqlite3_finalize
API如下所示:
void one_customer::readFromDB(sqlite3* db, int id)
{
sqlite3_stmt *stmt;
int rc = sqlite3_prepare_v2(db, "SELECT FirstName, LastName, Age"
" FROM customerTable"
" WHERE Id = ?", -1, &stmt, NULL);
if (rc != SQLITE_OK)
throw string(sqlite3_errmsg(db));
rc = sqlite3_bind_int(stmt, 1, id); // Using parameters ("?") is not
if (rc != SQLITE_OK) { // really necessary, but recommended
string errmsg(sqlite3_errmsg(db)); // (especially for strings) to avoid
sqlite3_finalize(stmt); // formatting problems and SQL
throw errmsg; // injection attacks.
}
rc = sqlite3_step(stmt);
if (rc != SQLITE_ROW && rc != SQLITE_DONE) {
string errmsg(sqlite3_errmsg(db));
sqlite3_finalize(stmt);
throw errmsg;
}
if (rc == SQLITE_DONE) {
sqlite3_finalize(stmt);
throw string("customer not found");
}
this->id = id;
this->first_name = string(sqlite3_column_text(stmt, 0));
this->last_name = string(sqlite3_column_text(stmt, 1));
this->age = sqlite3_column_int(stmt, 2);
sqlite3_finalize(stmt);
}
(此代码仅通过在错误消息中抛出一个string
来处理错误。)
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