[英]C++ Inheritance accessing a non-virtual function in derived class from base class pointer
[英]C++ public non-virtual base class method is inaccessible from sub-class
在下面的代碼段1和2中給出了兩個類定義,您能告訴我為什么我在第三代碼段中看到了編譯錯誤,如何解決它們嗎? 看起來子類無法訪問基類中的非虛擬公共方法(請參閱子類中的getVipAddress方法,在第二代碼段中標記為第197行)。 我是C ++領域的新手,如果您碰巧看到代碼塊中需要任何其他改進,我將不勝感激。
SNIPPET 1(基礎和子類)
//基礎類
class BaseEntity
{
public:
BaseEntity(): mUUID(""), mName("") {}
BaseEntity(std::string &uuid, std::string &name): mUUID(uuid), mName(name) { }
BaseEntity (const BaseEntity ©in)
{
this->mUUID = copyin.mUUID.c_str();
this->mName = copyin.mName.c_str();
}
BaseEntity operator = (const BaseEntity &rhs)
{
this->mUUID = rhs.mUUID.c_str();
this->mName = rhs.mName.c_str();
return *this;
}
~BaseEntity() { };
void setUUID(std::string uuid) { mUUID = uuid; }
void setName(std::string name) { mName = name; }
/*LINE 89 is the following*/
const std::string &getUUID() const { return mUUID; }
const std::string &getName() const { return mName; }
private:
std::string mUUID;
std::string mName;
};
// SUBCLASS
class VipAddressSet : BaseEntity
{
public:
VipAddressSet() : BaseEntity() { }
VipAddressSet(std::string &uuid, std::string &name) : BaseEntity(uuid, name) { }
VipAddressSet(const VipAddressSet ©in)
{
setUUID(copyin.getUUID());
setName(copyin.getName());
std::vector<VipAddressEntity>::const_iterator iter;
for( iter = copyin.mVipAddressList.begin(); iter != copyin.mVipAddressList.end(); iter++ )
{
addVipAddress(*iter);
}
}
VipAddressSet operator = (const VipAddressSet &rhs)
{
setUUID(rhs.getUUID());
setName(rhs.getName());
std::vector<VipAddressEntity>::const_iterator iter;
for( iter = rhs.mVipAddressList.begin(); iter != rhs.mVipAddressList.end(); iter++ )
{
addVipAddress(*iter);
}
return *this;
}
int getVipAddress(std::string &uuid, VipAddressEntity **ptr )
{
std::vector<VipAddressEntity>::const_iterator iter;
for( iter = mVipAddressList.begin(); iter != mVipAddressList.end(); iter++ )
{
**/*~~~~ LINE 197 is the following ~~~~*/**
if(iter->getUUID() == uuid)
{
**ptr = *iter;
return 1;
}
}
return 0;
}
const std::vector<VipAddressEntity>& getVipAddressList() const { return mVipAddressList; }
private:
std::vector<VipAddressEntity> mVipAddressList;
void addVipAddress(const VipAddressEntity &entity)
{
mVipAddressList.push_back(entity);
}
};
編譯輸出
$ g++ -g -c -std=c++11 -Wall Entity.hpp
Entity.hpp: In member function ‘int ECLBCP::VipAddressSet::getVipAddress(std::string&, ECLBCP::VipAddressEntity**)’:
Entity.hpp:89:21: error: ‘const string& ECLBCP::BaseEntity::getUUID() const’ is inaccessible
Entity.hpp:197:24: error: within this context
Entity.hpp:197:24: error: ‘ECLBCP::BaseEntity’ is not an accessible base of ‘const ECLBCP::VipAddressEntity’
類的默認繼承是私有的。 將聲明更改為
class VipAddressSet : public BaseEntity
那就是因為您必須使用public修飾符繼承它
class VipAddressSet : public BaseEntity
我想您正在繼承private
。 嘗試
class VipAddressSet : public BaseEntity
否則,該方法將不可見。
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