[英]Why are my if statements not working in this for loop?
我正在設計一個小型的Android應用程序,當您按下看起來像特定樂器的imageButton時會播放聲音(音符),並且可以在6個imageButtons中最多播放10個音符。 它將音符編號存儲在數組中,並將元素設置為特定編號。 這部分似乎工作正常
該應用程序具有一項功能,可讓您播放最近播放的內容。 由於某種原因,它只會播放前一個音符10次-似乎不了解新的數組值,因此它總是掛在for循環中的第一個if語句上。 我需要它來讀取新的數組值,以便可以播放用戶在給定樂器上演奏的內容。
public void drum1button(View view) { //This code snippet works as expected
if (studio.drumCount < 10){
new Thread(drum.drum1).start();
drum.drums[studio.drumCount] = 0;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum2button(View view) {
if (studio.drumCount < 10){
new Thread(drum.drum2).start();
drum.drums[studio.drumCount] = 1;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum3button(View view) {
if (studio.drumCount <10 ) {
new Thread(drum.drum3).start();
drum.drums[studio.drumCount] = 2;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum4button(View view) {
if (studio.drumCount < 10) {
new Thread(drum.drum4).start();
drum.drums[studio.drumCount] = 3;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum5button(View view) {
if (studio.drumCount < 10) {
new Thread(drum.drum5).start();
drum.drums[studio.drumCount] = 4;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
public void drum6button(View view) {
if (studio.drumCount < 10){
new Thread(drum.drum6).start();
drum.drums[studio.drumCount] = 5;
Toast.makeText(getApplicationContext(),studio.drumCount + " drum.drums[studio.drumCount] = " + drum.drums[studio.drumCount],2).show();
studio.drumCount++;
}
else {
Toast.makeText(getApplicationContext(),"Record limit reached. Head to the studio!",5).show();
}
}
Runnable drumPlayback = new Runnable() {
public void run() {
for (int i = 0; i < 10; i++) { //(was i = 10, typo in formatting when //pasting. Still does not work with i = 0
//handler.postDelayed(drumPlayback, 5000);
try {Thread.sleep(1000);} catch(Exception e) {}
if (drum.drums[i] == 0) {
new Thread(drum.drum1).start(); //this is the only one that plays
}
if (drum.drums[i] == 1) {
new Thread(drum.drum2).start();
}
if (drum.drums[i] == 2) {
new Thread(drum.drum3).start();
}
if (drum.drums[i] == 3) {
new Thread(drum.drum4).start();
}
if (drum.drums[i] == 4) {
new Thread(drum.drum5).start();
}
if (drum.drums[i] == 5) {
new Thread(drum.drum6).start();
}
}
}
};
循環條件是i < 10
但是您使用10初始化i。因此循環將永遠不會開始。
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