[英]after writing the code to add a toolbar to a dialog-based mfc the dialog doesn't run
這是我用來在對話框上創建工具欄的代碼,而在本教程的早期階段,我只是將這些代碼添加到了程序中:
InitialJobProject2Dlg.h
CToolBar m_FirstToolBar;
InitialJobProject2.cpp
BOOL CInitialJobProject2Dlg::OnInitDialog()
{
CDialogEx::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
BOOL bNameValid;
CString strAboutMenu;
bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
ASSERT(bNameValid);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
GDALAllRegister();
bool bAnchored = false;
bAnchored = m_resizer.Hook(this);
assert(bAnchored);
bAnchored = m_resizer.SetAnchor(IDC_TXTDataFile,ANCHOR_LEFT | ANCHOR_TOP);
assert(bAnchored);
bAnchored = m_resizer.SetAnchor(IDC_EDTDataPath,ANCHOR_LEFT | ANCHOR_TOP);
assert(bAnchored);
bAnchored = m_resizer.SetAnchor(IDC_BTNBrowse,ANCHOR_LEFT | ANCHOR_TOP);
assert(bAnchored);
bAnchored = m_resizer.SetAnchor(IDC_RICHEDTHeader,ANCHOR_HORIZONTALLY);
assert(bAnchored);
bAnchored = m_resizer.SetAnchor(IDC_OPENGL,ANCHOR_ALL);
assert(bAnchored);
bAnchored = m_resizer.InvokeOnResized();
assert(bAnchored);
if(!m_FirstToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD |
WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS |
CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_FirstToolBar.LoadToolBar(IDR_TOOLBAR1))
{
EndDialog(IDCANCEL);
}
RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST,0);
m_FirstToolBar.MoveWindow( 50, 0,100, 100, 1 );
m_oglWindow = new COpenGLControl();
CRect rect;
// Get size and position of the picture control
GetDlgItem(IDC_OPENGL)->GetWindowRect(rect);
// Convert screen coordinates to client coordinates
ScreenToClient(rect);
// Create OpenGL Control window
m_oglWindow -> oglCreate(rect, this);
// Setup the OpenGL Window's timer to render
//m_oglWindow -> m_unpTimer = m_oglWindow -> SetTimer(1, 1, 0);
return TRUE; // return TRUE unless you set the focus to a control
}
添加此部分以添加工具欄:
if(!m_FirstToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD |
WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS |
CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_FirstToolBar.LoadToolBar(IDR_TOOLBAR1))
{
EndDialog(IDCANCEL);
}
RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST,0);
m_FirstToolBar.MoveWindow( 50, 0,100, 100, 1 );
在此階段,當我運行代碼時,沒有錯誤,但沒有顯示對話框窗口。 將豐富的編輯框添加到對話框時,我遇到了類似的問題,但在網上搜索工具欄的情況沒有結果!
您能幫我什么問題,我應該怎么辦?
MSDN中的DLGCBR32示例顯示了如何向MFC對話框添加工具欄:
http://msdn.microsoft.com/zh-CN/library/ccstww6w(v=VS.80).aspx
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