[英]java calling method from another class
免責聲明-這是一項任務,我試圖弄清楚為什么我的代碼給我一個錯誤。
背景:
因此,作業基本上是對SimpleChat進行編輯,SimpleChat是一個客戶端-服務器框架,教師已為我們提供了代碼。 我正在嘗試從服務器端實現聊天控制台,並實現以#標簽開頭的操作。 因此,我在服務器文件(稱為“ EchoServer”)中有一個“ handleMessageFromServer”方法,並試圖從服務器控制台(恰當地命名為“服務器控制台”)中調用它。 我將相關代碼放在下面,並進行解釋:
我將編輯所放內容,並在整個文件中添加注釋。
下面是“ EchoServer”文件。 與我的問題相關的更重要的部分是“ handleMessageFromServer”方法(我正在嘗試從另一個文件中調用並傳遞信息),以及EchoServer構造函數(在另一個文件中用於創建實例)。
import java.io.*;
import ocsf.server.*;
import common.*;
/**
* This class overrides some of the methods in the abstract
* superclass in order to give more functionality to the server.
*
* @author Dr Timothy C. Lethbridge
* @author Dr Robert Laganière
* @author François Bélanger
* @author Paul Holden
* @version July 2000
*/
public class EchoServer extends AbstractServer
{
//Class variables *************************************************
/**
* The default port to listen on.
*/
final public static int DEFAULT_PORT = 5555;
//Constructors ****************************************************
/*
* An interface type variable, will allow the implementation of the
* Display method in the client.
*
*/
public ChatIF server;
/**
* Constructs an instance of the echo server.
*
* @param port The port number to connect on.
*/
public EchoServer(int port, ChatIF server)
{
super(port);
this.server = server;
}
//Instance methods ************************************************
/**
* This method handles any messages received from the client.
*
* @param msg The message received from the client.
* @param client The connection from which the message originated.
*/
public void handleMessageFromClient
(Object msg, ConnectionToClient client)
{
System.out.println("Message received: " + msg + " from " + client);
this.sendToAllClients(msg);
}
/**
* This method handles any messages received from the server console.
*
* @param msg The message received from the server.
* @param server The connection from which the message originated.
*/
public void handleMessageFromServer(String message)
{
if (message.charAt(0) == '#')
{
serverCommand(message);
}
else
{
server.display(message);
this.sendToAllClients("SERVER MSG> " + message);
}
}
/*This method allows us to run commands from the server console
*
*/
public void serverCommand(String command)
{
if (command.equalsIgnoreCase("quit")) System.exit(0); /////Shuts the system down
else if (command.equalsIgnoreCase("#stop")) stopListening(); ///Stops listening for connections
else if (command.equalsIgnoreCase("#close")) ///////closes all connections
{
try close();
catch(IOException ex) {
server.display("Could not close connection");
}
}
else if (command.toLowerCase().startsWith("#setport")) /////Sets port when not listening
{
if (!isListening() && getNumberOfClients() == 0)
{
//////If there are no connected clients, and
//////we're not listening for new ones, we can
////assume that the server is closed (close() has been
////called.
String portNum = command.substring(s.indexOf("<") + 1)
portNum = portnum.substring(0, s.indexOf(">"));
int num = Integer.parseInt(portNum);
setPort(num);
server.display("The server port has been changed to port" + getPort());
}
else
{
server.display("Port cannot be changed");
}
else if (command.equalsIgnoreCase("#start")) ///////starts listening for clients if not already
{
if (!isListening())
{
try listen();
catch (Exception ex)
{
server.display("Could not listen for clients!");
}
}
else
{
server.display("Already listening for clients");
}
}
else if (message.equalsIgnoreCase("#getport")) //////gets the port number
{
server.display("Current port: " + Integer.toString(getPort()));
}
}
}
/**
* This method overrides the one in the superclass. Called
* when the server starts listening for connections.
*/
protected void serverStarted()
{
System.out.println
("Server listening for connections on port " + getPort());
}
/**
* This method overrides the one in the superclass. Called
* when the server stops listening for connections.
*/
protected void serverStopped()
{
System.out.println
("Server has stopped listening for connections.");
}
//Class methods ***************************************************
/**
* This method is responsible for the creation of
* the server instance (there is no UI in this phase).
*
* @param args[0] The port number to listen on. Defaults to 5555
* if no argument is entered.
*/
public static void main(String[] args)
{
int port = 0; //Port to listen on
try
{
port = Integer.parseInt(args[0]); //Get port from command line
}
catch(Throwable t)
{
port = DEFAULT_PORT; //Set port to 5555
}
EchoServer sv = new EchoServer(port);
try
{
sv.listen(); //Start listening for connections
}
catch (Exception ex)
{
System.out.println("ERROR - Could not listen for clients!");
}
}
}
//End of EchoServer class
下面是ServerConsole文件,我在其中創建EchoServer類的實例,以便我可以傳遞信息。 該文件的目的是創建一個服務器端可以為SimpleChat應用程序發送文本的環境。 然后,該文本將傳遞回EchoServer類,該類可用於命令(所有命令均以井號開頭)。 嘗試調用echoServer.handleMessageFromServer(message)時,當前在“ accept”方法中出現錯誤。 錯誤是“類型EchoServer的方法handleMessageFromServer(String)未定義”。
import java.io.*;
import client.*;
import common.*;
/**
* This class constructs the UI for a chat client. It implements the
* chat interface in order to activate the display() method.
* Warning: Some of the code here is cloned in ServerConsole
*
* @author François Bélanger
* @author Dr Timothy C. Lethbridge
* @author Dr Robert Laganière
* @version July 2000
*/
public class ServerConsole implements ChatIF
{
//Class variables *************************************************
/**
* The default port to connect on.
*/
final public static int DEFAULT_PORT = 5555;
//Instance variables **********************************************
/**
* The instance of the server that created this ConsoleChat.
*/
//Constructors ****************************************************
EchoServer echoServer;
/**
* Constructs an instance of the ClientConsole UI.
*
* @param host The host to connect to.
* @param port The port to connect on.
*/
public ServerConsole(int port)
{
this.echoServer = new EchoServer(port);
}
//Instance methods ************************************************
/**
* This method waits for input from the console. Once it is
* received, it sends it to the client's message handler.
*/
public void accept()
{
try
{
BufferedReader fromConsole =
new BufferedReader(new InputStreamReader(System.in));
String message;
while (true)
{
message = fromConsole.readLine();
///////////////ADDED FOR E50B MA/ND
echoServer.handleMessageFromServer(message);
///////////////ADDED FOR E50B MA/ND
}
}
catch (Exception ex)
{
System.out.println
("Unexpected error while reading from console!");
}
}
/**
* This method overrides the method in the ChatIF interface. It
* displays a message onto the screen.
*
* @param message The string to be displayed.
*/
public void display(String message)
{
System.out.println(message);
}
//Class methods ***************************************************
/**
* This method is responsible for the creation of the Client UI.
*
* @param args[0] The host to connect to.
*/
public static void main(String[] args)
{
int port = 0; //The port number
try
{
String host = args[0];
}
catch(ArrayIndexOutOfBoundsException e)
{
String host = "localhost";
}
ServerConsole chat= new ServerConsole(DEFAULT_PORT);
chat.accept(); //Wait for console data
}
}
//End of ConsoleChat class
我想我可能沒有正確構造實例,但是對大家的幫助非常感謝!
您的echoserver類具有以下構造函數:
public EchoServer(int port, ChatIF server)
{
super(port);
this.server = server;
}
注意它有兩個參數。
您對EchoServer的呼叫只是注入一個端口
this.echoServer = new EchoServer(port);
如果沒有看到您所有的代碼,我的猜測是Echoserver擴展了其他一些沒有所需方法的Server類。
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