[英]Leaderboards not showing all updated scores when sending scores via endMatchInTurnWithMatchData:scores method
我想為游戲實施ELO評分系統。 這意味着在結束游戲后,我必須根據他們的實際得分來計算獲勝者的增加,而減少獲勝者的減少。
我的排行榜類型為“最近的分數”,以僅查看最近發送的分數。 我使用loadScoresWithCompletionHandler加載得分,然后進行計算(現在僅添加不同的值),然后使用endMatchInTurnWithMatchData:scores:achievements:completionHandler:結束比賽並更新得分。
GKTurnBasedParticipant* player1 = [match.participants firstObject];
GKTurnBasedParticipant* player2 = [match.participants lastObject];
GKLeaderboard *leaderboardRequest = [[GKLeaderboard alloc] initWithPlayerIDs:@[player1.playerID, player2.playerID]];
leaderboardRequest.timeScope = GKLeaderboardTimeScopeAllTime;
leaderboardRequest.identifier = LEADERBOARD_ELO_RATING_ID;
[leaderboardRequest loadScoresWithCompletionHandler:^(NSArray *scores, NSError *error) {
if(error){
NSLog(@"%@", error);
return;
}
GKScore *player1Score = [scores firstObject];
GKScore *player2Score = [scores lastObject];
float score1 = ((float)player1Score.value) / 1000.0f;
float score2 = ((float)player2Score.value) / 1000.0f;
// calculation of new score
score1 +=10;
score2 +=1;
GKScore *player1NewScore = [[GKScore alloc] initWithLeaderboardIdentifier:LEADERBOARD_ELO_RATING_ID forPlayer:player1Score.playerID];
GKScore *player2NewScore = [[GKScore alloc] initWithLeaderboardIdentifier:LEADERBOARD_ELO_RATING_ID forPlayer:player2Score.playerID];
player1NewScore.value = (int64_t)(score1 * 1000.0f);
player2NewScore.value = (int64_t)(score2 * 1000.0f);
[match endMatchInTurnWithMatchData:[game.board matchData]
scores:@[player1NewScore, player2NewScore]
achievements:@[]
completionHandler:^(NSError *error) {
if(error){// todo handle error
}
}];
}];
獲取分數並上傳新分數效果很好,但是當我去查看排行榜時(使用GKGameCenterViewController或GameCenter應用),我只能看到本地玩家(結束比賽並發送最終數據的參與者)的更新分數。 但是,如果我通過loadScoresWithCompletionHandler方法發出請求-我可以看到兩個玩家的得分都已更新-但是在LeaderboardController中僅顯示本地玩家的得分。
例:
Match started:
Player A - 10 pts
Player B - 10 pts
Match ended (Player A sent these scores using method endMatchInTurnWithMatchData:scores:achievements:completionHandler:):
Player A - 15 pts
Player B - 8 pts
Match ended - loadScoresWithCompletionHandler result shows scores:
Player A - 15 pts
Player B - 8 pts
Match ended - GKGameCenterViewController or GameCenter app shows scores:
Player A - 15 pts
Player B - 10 pts
為什么會這樣,我做錯什么了嗎? 是因為使用了Game Center沙箱嗎? 否則,我應該如何通過endMatchInTurnWithMatchData:scores:achievements:completionHandler:准確地更新兩個球員的得分?
我發現,可能只是因為使用了Game Center Sandbox。
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.