[英]How to maintain quality of the image downloaded from url to imageview and crop them to a circle?
我在“Android 通用圖像加載器”庫的幫助下使用以下代碼,但圖像質量很差,而且我的 logcat 中跳幀過多,這是我的代碼,請查看並幫助我如何解決改進它?
private class DownloadImageTask extends AsyncTask<String, Void,
Bitmap> {
ImageView bmImage;
public DownloadImageTask(ImageView bmImage) {
this.bmImage = bmImage;
}
protected Bitmap doInBackground(String... urls) {
String urldisplay = urls[0];
// Bitmap mIcon11 = null;
ImageLoader imageLoader = ImageLoader.getInstance();
Bitmap bitmap = imageLoader.loadImageSync(urldisplay);
Bitmap circleBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(),
Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader(bitmap, TileMode.CLAMP, TileMode.CLAMP);
Paint paint = new Paint();
paint.setShader(shader);
Canvas c = new Canvas(circleBitmap);
c.drawCircle(bitmap.getWidth() / 2, bitmap.getHeight() / 2, bitmap.getWidth() / 2, paint);
//img1.setImageBitmap(circleBitmap);
//bmImage.setImageBitmap(circleBitmap);
return circleBitmap;
}
protected void onPostExecute(Bitmap result) {
bmImage.setImageBitmap(result);
}
}
Picasso 和 Volley 非常適合圖像,我使用 Volley 並創建了一個擴展 NetworkImageView 的類,然后裁剪圖像並使其變圓。
public class RoundedNetworkImageView extends NetworkImageView {
private Bitmap frame;
public RoundedNetworkImageView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
public RoundedNetworkImageView(Context context, AttributeSet attrs) {
super(context, attrs);
// frame = BitmapFactory.decodeResource(context.getResources(), R.drawable.chat_list_profile_frame);
}
public RoundedNetworkImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// frame = BitmapFactory.decodeResource(context.getResources(), R.drawable.chat_list_profile_frame);
}
@Override
protected void onDraw(Canvas canvas) {
// super.onDraw(canvas);
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
if (b != null) {
Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
int w = getWidth(), h = getHeight();
Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
canvas.drawBitmap(roundBitmap, 0, 0, null);
// canvas.drawBitmap(frame, 0, 0, null);
}
}
public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
Bitmap sbmp;
if (bmp.getWidth() != radius || bmp.getHeight() != radius)
sbmp = Bitmap.createScaledBitmap(bmp, radius, radius, false);
else
sbmp = bmp;
Bitmap output = Bitmap.createBitmap(sbmp.getWidth(), sbmp.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xffa19774;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, sbmp.getWidth(), sbmp.getHeight());
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(Color.parseColor("#FFFFFF"));
canvas.drawCircle(sbmp.getWidth() / 2 + 0.7f, sbmp.getHeight() / 2 + 0.7f, sbmp.getWidth() / 2 + 0.1f, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(sbmp, rect, rect, paint);
return output;
}
}
//--------- 當我使用它時 public // 聲明
public RoundedNetworkImageView user_status_pic;
// 從列表適配器中的 url 獲取圖像
viewHolder.user_status_pic.setImageUrl(image_url, imageLoader);
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.squareup.picasso.Transformation;
public class CircleTransform implements Transformation {
@Override
public Bitmap transform(Bitmap source) {
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
if (squaredBitmap != source) {
source.recycle();
}
Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig());
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
paint.setShader(shader);
paint.setAntiAlias(true);
float r = size/2f;
canvas.drawCircle(r, r, r, paint);
squaredBitmap.recycle();
return bitmap;
}
@Override
public String key() {
return "circle";
}
}
試試這樣:
Picasso.with(context).load("url").transform(new CircleTransform()).into(target);
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