簡體   English   中英

Javascript Canvas繪制一個八邊形

[英]Javascript Canvas drawing an octagon

使用Javascript Canvas繪制一個八邊形,我具有此功能和代碼,但是由於某種原因,它無法正常工作。 有任何想法嗎?

function drawMe()
{   
var numberOfSides = 8;
    size = 10;
    Xcenter = 100;
    Ycenter = 100;

cxt.beginPath();
cxt.moveTo (Xcenter +  size * Math.cos(0), Ycenter +  size *  Math.sin(0));          

for (var i = 1; i <= numberOfSides; i += 1) 
{
    cxt.lineTo (Xcenter + size * Math.cos(i * 2 * Math.PI / numberOfSides), Ycenter + size * Math.sin(i * 2 * Math.PI / numberOfSides));
}

cxt.strokeStyle = "#000000";
cxt.lineWidth = 1;
cxt.stroke();
}

只要cxt是對canvas上下文的有效引用,您的代碼就會成功繪制一個六邊形(我假設您會將6更改為8)。

如果未繪制六邊形,請確保您對上下文有有效的引用。

示例代碼:

<!doctype html>
<html>
<head>
<link rel="stylesheet" type="text/css" media="all" href="css/reset.css" /> <!-- reset css -->
<script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script>
<style>
    body{ background-color: ivory; }
    canvas{border:1px solid red;}
</style>
<script>
$(function(){

    var canvas=document.getElementById("canvas");
    var cxt=canvas.getContext("2d");

    var numberOfSides = 6;
        size = 10;
        Xcenter = 100;
        Ycenter = 100;

    cxt.beginPath();
    cxt.moveTo (Xcenter +  size * Math.cos(0), Ycenter +  size *  Math.sin(0));          

    for (var i = 1; i <= numberOfSides; i += 1) 
    {
        cxt.lineTo (Xcenter + size * Math.cos(i * 2 * Math.PI / numberOfSides), Ycenter + size * Math.sin(i * 2 * Math.PI / numberOfSides));
    }

    cxt.strokeStyle = "#000000";
    cxt.lineWidth = 1;
    cxt.stroke();

}); // end $(function(){});
</script>
</head>
<body>
    <canvas id="canvas" width=300 height=300></canvas>
</body>
</html>
<!DOCTYPE html>
<html>
<body>
<canvas id="canvas"></canvas>
<script>
    var canvas = document.getElementById("canvas");
    var ctx = canvas.getContext("2d");
    ctx.strokeStyle = "#000000";
    ctx.lineWidth = 1;
    function drawMe()
    {   
        var numberOfSides = 8,
        size = 10,
        Xcenter = 100,
        Ycenter = 100;
        ctx.beginPath();
        ctx.moveTo (Xcenter +  size * Math.cos(0), Ycenter +  size *  Math.sin(0));          
        for (var i = 1; i <= numberOfSides; i += 1) 
        {
            ctx.lineTo (Xcenter + size * Math.cos(i * 2 * Math.PI / numberOfSides), Ycenter + size * Math.sin(i * 2 * Math.PI / numberOfSides));
        }
        ctx.stroke();
    }
    drawMe();
</script>
</body>
</html>

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM