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LibGDX 中的 Gdx-tools.jar 導致轉換為 Dalvik 格式失敗,錯誤為 1

[英]Gdx-tools.jar in LibGDX is giving Conversion to Dalvik format failed with error 1 error

我正在開發 libgdx 中的游戲。一切都很順利,直到出現此錯誤。我正在使用 libgdx 在 android 游戲中實現動畫,並且我正在關注本教程的相關內容: http ://obviam.net/index .php/getting-started-in-android-game-development-with-libgdx-tutorial-part-2-animation/

我需要在 gdx-tools.jar 中使用 TexturePacker2 類將一組圖像打包成一個更大的圖像以使我的游戲更快(它在資產文件夾中生成 .pack 文件)。所以我在 libs 文件夾中包含了 gdx-tools.jar我的項目。當我運行它時,DVM 在編譯時給出以下錯誤:

錯誤描述:

[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$1) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$2) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$3) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$4) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$5) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$6) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Native$7) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.NativeLibrary$1) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.NativeLibrary$2) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Structure$1) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.Structure$2) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.win32.W32APIOptions$1) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.win32.W32APIOptions$2) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.win32.W32APITypeMapper$1) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx warning: Ignoring InnerClasses attribute for an anonymous inner class  (com.sun.jna.win32.W32APITypeMapper$2) that doesn't come with an  associated EnclosingMethod attribute. This class was probably produced by a  compiler that did not target the modern .class file format. The recommended  solution is to recompile the class from source, using an up-to-date compiler  and without specifying any "-target" type options. The consequence of ignoring  this warning is that reflective operations on this class will incorrectly  indicate that it is *not* an inner class.  
[2014-04-10 18:44:48 - Game] Dx   trouble processing "javax/xml/namespace/QName.class":    Ill-advised or mistaken usage of a core class (java.* or javax.*)  when not building a core library.    This is often due to inadvertently including a core library file  in your application's project, when using an IDE (such as  Eclipse). If you are sure you're not intentionally defining a  core class, then this is the most likely explanation of what's  going on.    However, you might actually be trying to define a class in a core  namespace, the source of which you may have taken, for example,  from a non-Android virtual machine project. This will most  assuredly not work. At a minimum, it jeopardizes the  compatibility of your app with future versions of the platform.  It is also often of questionable legality.    If you really intend to build a core library -- which is only  appropriate as part of creating a full virtual machine  distribution, as opposed to compiling an application -- then use  the "--core-library" option to suppress this error message.    If you go ahead and use "--core-library" but are in fact  building an application, then be forewarned that your application  will still fail to build or run, at some point. Please be  prepared for angry customers who find, for example, that your  application ceases to function once they upgrade their operating  system. You will be to blame for this problem.    If you are legitimately using some code that happens to be in a  core package, then the easiest safe alternative you have is to  repackage that code. That is, move the classes in question into  your own package namespace. This means that they will never be in  conflict with core system classes. JarJar is a tool that may help  you in this endeavor. If you find that you cannot do this, then  that is an indication that the path you are on will ultimately  lead to pain, suffering, grief, and lamentation.    
[2014-04-10 18:44:48 - Game] Dx 1 error; aborting  
[2014-04-10 18:44:48 - Game] Conversion to Dalvik format failed with error 1

我已經瀏覽了關於此錯誤的每一個 stackoverflow 帖子,但似乎沒有任何幫助。任何人的幫助都非常有用:)

我也有同樣的問題。 gdx-tools.jar 顯然僅適用於桌面應用程序,不適用於 Android ...

不幸的是,根據他們的 github gdx-tools 僅在桌面上支持。 我們都希望他們能盡快添加 android 支持。

這是一個鏈接

http://imgur.com/3wXNjau

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