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Android:使用getApplication()停留在ClassCastException上,試圖集成Facebook Friendpicker示例

[英]Android: Stuck on ClassCastException using getApplication(), trying to integrate Facebook Friendpicker sample

我正在嘗試將Facebook Friendpicker示例集成到Parse.com快速入門代碼中。 這將創建一個通過Facebook登錄,連接到Parse.com並允許您選擇朋友的應用程序(當然,這是更大計划的全部內容)。 選擇Facebook朋友后,您可以單擊“完成”,此時應用程序會將選定的朋友存儲到應用程序中。 單擊“完成”時,它會崩潰(但只有在單擊“完成”后,選擇屏幕本身才能正常工作)。 您能否幫助我了解問題出在哪里(為什么以下行會引起問題)?

導致該問題的行是:GamePlannerFriendPickerApplication application =(GamePlannerFriendPickerApplication)getApplication();

LogCat:

    06-02 15:25:02.176: W/dalvikvm(274): threadid=1: thread exiting with uncaught exception (group=0x4001d800)
    06-02 15:25:02.285: E/AndroidRuntime(274): FATAL EXCEPTION: main
    06-02 15:25:02.285: E/AndroidRuntime(274): java.lang.ClassCastException: com.parse.integratingfacebooktutorial.IntegratingFacebookTutorialApplication
    06-02 15:25:02.285: E/AndroidRuntime(274):  at com.parse.integratingfacebooktutorial.GamePlannerPickFriendsActivity$2.onDoneButtonClicked(GamePlannerPickFriendsActivity.java:66)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at com.facebook.widget.PickerFragment$6.onClick(PickerFragment.java:650)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.view.View.performClick(View.java:2408)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.view.View$PerformClick.run(View.java:8816)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.os.Handler.handleCallback(Handler.java:587)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.os.Handler.dispatchMessage(Handler.java:92)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.os.Looper.loop(Looper.java:123)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at android.app.ActivityThread.main(ActivityThread.java:4627)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at java.lang.reflect.Method.invokeNative(Native Method)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at java.lang.reflect.Method.invoke(Method.java:521)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
    06-02 15:25:02.285: E/AndroidRuntime(274):  at dalvik.system.NativeStart.main(Native Method)

令人討厭的是,facebook示例使用完全相同的方法(第80行,PickFriendsActivity.java),只是使用了不同的變量名。

請參閱GamePlannerPickFriendsActivity.java中的friendPickerFragment.setOnDoneButtonClickedListener:

    public class GamePlannerPickFriendsActivity extends FragmentActivity {
FriendPickerFragment friendPickerFragment;

// A helper to simplify life for callers who want to populate a Bundle with the necessary
// parameters. A more sophisticated Activity might define its own set of parameters; our needs
// are simple, so we just populate what we want to pass to the FriendPickerFragment.
public static void populateParameters(Intent intent, String userId, boolean multiSelect, boolean showTitleBar) {
    intent.putExtra(FriendPickerFragment.USER_ID_BUNDLE_KEY, userId);
    intent.putExtra(FriendPickerFragment.MULTI_SELECT_BUNDLE_KEY, multiSelect);
    intent.putExtra(FriendPickerFragment.SHOW_TITLE_BAR_BUNDLE_KEY, showTitleBar);
}

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.game_planner_pick_friends_activity);

    FragmentManager fm = getSupportFragmentManager();

    if (savedInstanceState == null) {
        // First time through, we create our fragment programmatically.
        final Bundle args = getIntent().getExtras();
        friendPickerFragment = new FriendPickerFragment(args);
        fm.beginTransaction()
                .add(R.id.friend_picker_fragment, friendPickerFragment)
                .commit();
    } else {
        // Subsequent times, our fragment is recreated by the framework and already has saved and
        // restored its state, so we don't need to specify args again. (In fact, this might be
        // incorrect if the fragment was modified programmatically since it was created.)
        friendPickerFragment = (FriendPickerFragment) fm.findFragmentById(R.id.friend_picker_fragment);
    } 

    friendPickerFragment.setOnErrorListener(new PickerFragment.OnErrorListener() {
        @Override
        public void onError(PickerFragment<?> fragment, FacebookException error) {
            GamePlannerPickFriendsActivity.this.onError(error);
        }
    });

    friendPickerFragment.setOnDoneButtonClickedListener(new PickerFragment.OnDoneButtonClickedListener() {
        @Override
        public void onDoneButtonClicked(PickerFragment<?> fragment) {
            // We just store our selection in the Application for other activities to look at.
            GamePlannerFriendPickerApplication application = (GamePlannerFriendPickerApplication) getApplication();
            application.setSelectedUsers(friendPickerFragment.getSelection());

            setResult(RESULT_OK, null);
            finish();
        }
    });
}

private void onError(Exception error) {
    String text = getString(R.string.exception, error.getMessage());
    Toast toast = Toast.makeText(this, text, Toast.LENGTH_SHORT);
    toast.show();
}

@Override
protected void onStart() {
    super.onStart();
    try {
        GamePlannerFriendPickerApplication application = (GamePlannerFriendPickerApplication) getApplication();
        List<GraphUser> selectedUsers = application.getSelectedUsers();
        if (selectedUsers != null && !selectedUsers.isEmpty()) {
            friendPickerFragment.setSelection(selectedUsers);
        }
        // Load data, unless a query has already taken place.
        friendPickerFragment.loadData(false);
    } catch (Exception ex) {
        onError(ex);
    }
}
    }

我還將包括清單:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.parse.integratingfacebooktutorial"
android:versionCode="1"
android:versionName="1.0" >

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

<uses-sdk
    android:minSdkVersion="8"
    android:targetSdkVersion="17" />

<application
    android:allowBackup="true"
    android:icon="@drawable/ic_launcher"
    android:label="@string/app_name"
    android:theme="@style/AppTheme"
    android:name=".IntegratingFacebookTutorialApplication" >
    <activity
        android:name=".LoginActivity"
        android:label="@string/app_name"
        android:launchMode="singleTop" >
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />

            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>
    </activity>

    <activity 
        android:name=".UserDetailsActivity" 
        android:label="@string/app_name"/>

    <activity android:name=".GamePlannerPickFriendsActivity"
              android:label="Pick Friends">
    </activity>
    <activity android:name=".GamePlannerFriendPickerApplication"
              android:label="@string/app_name"/>
    <activity android:name=".GamePlannerPickFriendsMainCode"
              android:label="@string/app_name"
              android:windowSoftInputMode="adjustResize">
    </activity>
    <meta-data android:name="com.facebook.sdk.ApplicationId" 
        android:value="@string/app_id"/>
</application>

而且,為了安全起見,GamePlannerFriendPickerApplication.java

    public class GamePlannerFriendPickerApplication extends Application {
private List<GraphUser> selectedUsers;

public List<GraphUser> getSelectedUsers() {
    return selectedUsers;
}

public void setSelectedUsers(List<GraphUser> selectedUsers) {
    this.selectedUsers = selectedUsers;
}
}

我真的希望你能幫助我。 我不確定我在這里做錯了什么(仍在學習繩索),所以任何幫助將不勝感激!

您需要按以下方式更改應用程序清單標簽:

<application
        android:name="full.package.name.GamePlannerFriendPickerApplication"

現在,您在清單中聲明了“ IntegratingFacebookTutorialApplication”類,因此,當您獲得應用程序引用並將其強制轉換為GamePlannerFriendPickerApplication時,會拋出異常,因為該實例的類型為“ IntegratingFacebookTutorialApplication”,只需確保設置正確的應用程序名稱(GamePlannerFriendPickerApplication)和您的類強制轉換異常應該消失了...

問候!

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