[英]Change Image Using IF Statements
我在游戲中設置了一個燃料棒,但我試圖使用if語句根據燃料百分比的低點來改變條形圖像。 出於某種原因,圖像不隨百分比變化。 因此,酒吧仍然滿員。 這里發生了什么?
fuelRemaining = 100;
FuelRemaining.text = [NSString stringWithFormat:@"%i%%", fuelRemaining];
FuelBar.image = [UIImage imageNamed:@"fuel_bar_100.png"];
if (fuelRemaining > 90) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_100.png"];
}
else if (fuelRemaining > 80 && fuelRemaining <= 90) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_90.png"];
}
else if (fuelRemaining > 70 && fuelRemaining <= 80) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_80.png"];
}
else if (fuelRemaining > 60 && fuelRemaining <= 70) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_70.png"];
}
else if (fuelRemaining > 50 && fuelRemaining <= 60) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_60.png"];
}
else if (fuelRemaining > 40 && fuelRemaining <= 50) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_50.png"];
}
else if (fuelRemaining > 30 && fuelRemaining <= 40) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_40.png"];
}
else if (fuelRemaining > 20 && fuelRemaining <= 30) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_30.png"];
}
else if (fuelRemaining > 10 && fuelRemaining <= 20) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_20.png"];
}
else if (fuelRemaining > 0 && fuelRemaining <= 10) {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_10.png"];
}
else {
FuelBar.image = [UIImage imageNamed:@"fuel_bar_0.png"];
}
首先,通過一些基本的數學簡化:
int fuelRounded = 10.0 * floor((fuelRemaining/10.0)+0.5);
NSString *fuelImageString = [NSString stringWithFormat:@"fuel_bar_%d.png", fuelRounded];
FuelBar.image = [UIImage imageNamed:fuelImageString];
(數學可能需要調整,具體取決於您的游戲邏輯和fuelRemaining
可能值。)
其次,看起來你在該方法的頂部將fuelRemaining
設置為100
。 在fuelRemaining
更改為其他內容后,您需要再次設置圖像。
例如:
- (void) updateFuelViews {
FuelRemaining.text = [NSString stringWithFormat:@"%i%%", fuelRemaining];
int fuelRounded = 10.0 * floor((fuelRemaining/10.0)+0.5);
NSString *fuelImageString = [NSString stringWithFormat:@"fuel_bar_%d.png", fuelRounded];
FuelBar.image = [UIImage imageNamed:fuelImageString];
}
然后調用[self updateFuelViews];
每次fuelRemaining
變化。
您可能想要研究Key-Value Observing ,它可以讓您在fuelRemaining
更改時自動更新燃料視圖。 這有點令人頭疼,但如果你有很多東西不斷變化,可以讓它更容易管理。
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