簡體   English   中英

C ++鏈表程序讀取字符串

[英]C++ Linked List Program reading strings

您好,我現在正在嘗試重寫我的代碼,以便它可以將鏈接列表中的每個項目都當作一個字符串來讀取名字和姓氏。 目前,我可以使用該程序,但是當我輸入名字和姓氏時,程序會將它們視為單獨的元素,而不是單個實體。 因此,基本上,我希望“ Jack Frost”的鏈接列表長度為1而不是2,然后嘗試提示用戶輸入名字和姓氏,以便將其從列表中刪除。 希望有人可以提供幫助。 我要發布我制作的測試程序和頭文件。 一般警告標頭文件有點長。 測試人員程序需要逐行打印完整的列表,包括名字和姓氏。

更新:我確實提示用戶在同一行中輸入名字和姓氏。 由於某種原因,它們被視為兩個單獨的元素,我需要將它們一起考慮在元素上。

#ifndef H_LinkedListType
#define H_LinkedListType


#include <iostream>

                            //Definition of the node

template <typename Type>
struct nodeType
{
    Type info;
    nodeType<Type> *link;
};

template<typename Type>
class linkedListType
{
  public:
    const linkedListType<Type>& operator=(const linkedListType<Type>&); 
                                                               //Overload the assignment operator
    void initializeList(); 
                                   //Initialize the list to an empty state
                                   //Post: first = NULL, last = NULL
    bool isEmptyList();
                                   //Function returns true if the list is empty;
                                   //otherwise, it returns false
    bool isFullList();
                                   //Function returns true if the list is full;
                                   //otherwise, it returns false
    void print();
                                   //Output the data contained in each node
                                   //Pre: List must exist
                                   //Post: None
    int length();
                                   //Return the number of elements in the list
    void destroyList();
                                   //Delete all nodes from the list
                                   //Post: first = NULL, last = NULL
    void retrieveFirst(Type& firstElement); 
                                   //Return the info contained in the first node of the list
                                   //Post: firstElement = first element of the list
    void search(const Type& searchItem);
                                   //Outputs "Item is found in the list" if searchItem is in 
                                   //the list; otherwise, outputs "Item is not in the list"
    void insertFirst(const Type& newItem);
                                   //newItem is inserted in the list
                                   //Post: first points to the new list and the 
                                   //       newItem inserted at the beginning of the list
    void insertLast(const Type& newItem);
                                   //newItem is inserted in the list
                                   //Post: first points to the new list and the 
                                   //     newItem is inserted at the end of the list
                                   //     last points to the last node in the list
    void deleteNode(const Type& deleteItem);
                                   //if found, the node containing deleteItem is deleted 
                                   //from the list
                                   //Post: first points to the first node and
                                   //  last points to the last node of the updated list
    linkedListType(); 
                                   //default constructor
                                   //Initializes the list to an empty state
                                   //Post: first = NULL, last = NULL 
    linkedListType(const linkedListType<Type>& otherList); 
                                   //copy constructor
    ~linkedListType();   
                                   //destructor
                                   //Deletes all nodes from the list
                                   //Post: list object is destroyed 

  protected:
    nodeType<Type> *first;                             //pointer to the first node of the list
    nodeType<Type> *last;                              //pointer to the last node of the list 
};

template<typename Type>
void linkedListType<Type>::initializeList()
{
    destroyList();                             //if the list has any nodes, delete them
}

template<typename Type>
void linkedListType<Type>::print()
{
    nodeType<Type> *current;                             //pointer to traverse the list

    current = first;                               //set current so that it points to 
                                                   //the first node
    while(current != NULL)                             //while more data to print
    {
       cout<<current->info<<" ";
       current = current->link;
    }
}                            //end print

template<typename Type>
int linkedListType<Type>::length()
{
    int count = 0;
    nodeType<Type> *current;                             //pointer to traverse the list

    current = first;

    while (current!= NULL)
      {
       count++;
       current = current->link;
    }

    return count;
}                              // end length

template<typename Type>
void linkedListType<Type>::search(const Type& item)
{
    nodeType<Type> *current;                             //pointer to traverse the list
    bool found;

    if(first == NULL)                              //list is empty
        cout<<"Cannot search an empty list. "<<endl;
    else
    {
        current = first;                              //set current pointing to the first 
                                                      //node in the list

        found = false;                                //set found to false

        while(!found && current != NULL)                             //search the list
            if(current->info == item)                                  //item is found
                found = true;
            else
                current = current->link;                             //make current point to 
                                                                     //the next node

        if(found)
            cout<<"Item is found in the list."<<endl;
        else
            cout<<"Item is not in the list."<<endl;
   }                             //end else
}                            //end search

template<typename Type>
void linkedListType<Type>::insertLast(const Type& newItem)
{
    nodeType<Type> *newNode;                             //pointer to create the new node

    newNode = new nodeType<Type>;                             //create the new node
    newNode->info = newItem;                                  //store the new item in the node
    newNode->link = NULL;                                     //set the link field of new node
                                                              //to NULL

    if(first == NULL)                              //if the list is empty, newNode is 
                                                //both the first and last node
    {
        first = newNode;
        last = newNode;
    }
    else                                 //if the list is not empty, insert newNnode after last
    {
        last->link = newNode;                             //insert newNode after last
        last = newNode;                             //make last point to the actual last node
    }
}                            //end insertLast

template<typename Type>
void linkedListType<Type>::deleteNode(const Type& deleteItem)
{
    nodeType<Type> *current;                             //pointer to traverse the list
    nodeType<Type> *trailCurrent;                             //pointer just before current
    bool found;

    if(first == NULL)                                //Case 1; list is empty. 
        cout<<"Can not delete from an empty list.\n";
    else
    {
        if(first->info == deleteItem)                             //Case 2 
        {
            current = first;
            first = first ->link;
            if(first == NULL)                                //list had only one node
                last = NULL;
            delete current;
        }
        else                              //search the list for the node with the given info
        {
            found = false;
            trailCurrent = first;                               //set trailCurrent to point to
                                                                //the first node
            current = first->link;                              //set current to point to the 
                                                                //second node

            while((!found) && (current != NULL))
            {
                if(current->info != deleteItem) 
                {
                    trailCurrent = current;
                    current = current-> link;
                }
                else
                    found = true;
            }                                           // end while

            if(found)                                                   //Case 3; if found, delete the node
            {
                trailCurrent->link = current->link;

                if(last == current)                                     //node to be deleted was 
                                                                        //the last node
                    last = trailCurrent;                                //update the value of last

                delete current;                                         //delete the node from the list
            }
            else
                cout<<"Item to be deleted is not in the list."<<endl;
        }                             //end else
    }                             //end else
}                             //end deleteNode

#endif

這是下面的測試程序。

//This program tests various operation of a linked list

#include "stdafx.h"
#include <string>//Need to import string to the class to be able to use that type
#include <iostream>
#include "linkedList.h"

using namespace std;

int main()
{
    linkedListType<string> list1, list2;                
    int num;
    string name;//Input from the user


    //cout<<"Enter numbers ending with -999"
        //<<endl;                                       
    //cin>>num; 

    cout<<"Please enter first and last name in each line, enter end to close program" //Prompting the user to enter first and last name on each line til they specify "end"
        <<endl;
        cin>>name;

    while(name != "end")//Checks if user entered name if not it will proceed to keep prompting the user                                 
    {
        list1.insertLast(name);//inserts the name at the end of the list                        
        cin>>name;                                  
    }

    cout<<endl;                                     

    cout<<"List 1: ";                       
    list1.print();//Prints all the names line by line                                   
    cout<<endl;                                     
    cout<<"Length List 1: "<<list1.length()//Gives length of how many names are in the list 
        <<endl;                                     

    list2 = list1;                                  //test the assignment operator 

    cout<<"List 2: ";                       
    list2.print();                                  
    cout<<endl;                                     
    cout<< "Length List 2: "<< list2.length()   <<endl;                                     

    cout<< "Enter the name to be "  << "deleted: ";                             
    cin>>num;                                       
    cout<<endl;                                     

    list2.deleteNode(name);                         

    cout<<"After deleting the node, "
        << "List 2: "<<endl;                            
    list2.print();                                  
    cout<<endl;                                     

    cout<<"Length List 2: "<<list2.length()
        <<endl;                                     

    system("pause");

    return 0;   

在示例代碼中,在讀取cin>>name;的最后一個循環中, cin輸入也用空格分隔cin>>name; 名稱將使用所有空格和換行符分隔的單詞的值。

使用此代替:

std::string name;

std::getline(std::cin, name);

代替兩行中的名稱和姓氏,而是按如下所示將它們放在一行中:

char name[256]
std::cout << "Please, enter your name: and surname";
std::cin.getline (name,256);

要拆分姓名,請將此代碼復制/粘貼到您的解決方案中。

std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems) {
    std::stringstream ss(s);
    std::string item;
    while (std::getline(ss, item, delim)) {
        elems.push_back(item);
    }
    return elems;
}

std::vector<std::string> split(const std::string &s, char delim) {
    std::vector<std::string> elems;
    split(s, delim, elems);
    return elems;
}

然后將名稱和姓氏分開

vector<string> person = split(name, ' ');
person.at(0)  // the name of the person 
person.at(1)  //the surname of the person

最簡單的解決方案是創建一個包含兩個字符串的結構:

struct Person_Name
{
  std::string first;
  std::string last;
};

然后,您可以將結構作為鏈接列表中的類型“傳遞”:

LinkedListType<Person_Name> people;

您可能必須調整列表的“通用性”或假設,或向Person_Name添加功能以使其符合列表的界面。

編輯1:比較數據
鏈接列表可能使用operator<對列表中的節點進行排序。 因此,您必須將重載運算符添加到您的結構中:

struct Person_Name
{
  std::string first_name;
  std::string second_name;
  bool operator<(const& Person_Name pn) const
  {
    if (second_name == pn.second_name)
    {
       return first_name < pn.first_name;
    }
    return second_name < pn.second_name;
  }
};

您可以類似的方式實現operator==

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM