[英]How to create array of objects of an inner class?
我有一個叫做table
的類,在它里面有一個稱為Cell
的嵌套類。 我將table
分成幾個單元格。 我想創建一個稱為Cell
的嵌套類的數組,我將自己介紹給一些說明性教程,以了解如何從嵌套/內部類實例化一個對象,但是沒有一個實例提供了如何實例化一個數組的實例。嵌套類。 下面是我的嘗試,日食突出顯示cell = mTable.Cell[27];
帶有紅色花體
代碼:Table_Class :
// declaration
private Table mTable;
private Table.Cell []cell;
...
...
...
package com.example.kotschiena02;
public class Table {
private int table_X1;
private int table_Y1;
private int table_X2;
private int table_Y2;
public Table(int x1, int y1, int x2, int y2) {
this.table_X1 = x1;
this.table_Y1 = y1;
this.table_X2 = x2;
this.table_Y2 = y2;
}
public int getTableWidth() {
return (this.table_X2 - this.table_X1);
}
public int getTableHeight() {
return (this.table_Y2 - this.table_Y1);
}
public int getTable_X1() {
return this.table_X1;
}
public int getTable_Y1() {
return this.table_Y1;
}
public int getTable_X2() {
return this.table_X2;
}
public int getTable_Y2() {
return this.table_Y2;
}
private class Cell {
private int cell_ID;
private int cell_X1;
private int cell_Y1;
private int cell_X2;
private int cell_Y2;
private boolean occupancyState;
public Cell (int id, int x1, int y1, int x2, int y2, boolean occupancyState) {
this.cell_ID = id;
this.cell_X1 = x1;
this.cell_Y1 = y1;
this.cell_X2 = x2;
this.cell_Y2 = y2;
this.occupancyState = occupancyState;
}
public int getCell_X1() {
return this.cell_X1;
}
public int getCell_Y1() {
return this.cell_Y1;
}
public int getCell_X2() {
return this.cell_X2;
}
public int getCell_Y2() {
return this.cell_Y2;
}
public int getCell_ID() {
return this.cell_ID;
}
public void setOccupancyState(boolean state) {
this.occupancyState = state;
}
public boolean getOccupancyState() {
return this.occupancyState;
}
}
}
代碼:SetupTable() :
private void setupTable() {
// TODO Auto-generated method stub
Log.i(TAG, "@setupTable:");
mTable = new Table( 10,
((screenHeight/2)-(2*cardHeight)),
(screenWidth-10),
((screenHeight/2)+(2*cardHeight)) );
cell = mTable.Cell[27];
public class Table {
//other properties
private List<Cell> cells;
class Cell {
//properties, getters and setters
}
//getters and setters
}
//Setting Up table
public void setupTable() {
// TODO Auto-generated method stub
Log.i(TAG, "@setupTable:");
Table mTable = new Table( 10,
((screenHeight/2)-(2*cardHeight)),
(screenWidth-10),
((screenHeight/2)+(2*cardHeight)) );
Table.Cell cell = mTable.getCells().get(27);
}
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