![](/img/trans.png)
[英]Swift Must call a designated initializer of the superclass uiinputviewcontroller
[英]Swift - Must call a designated initializer of the superclass SKSpriteNode error
此代碼在第一個 XCode 6 Beta 上工作,但在最新的 Beta 上它不起作用並出現此類錯誤Must call a designated initializer of the superclass SKSpriteNode
:
import SpriteKit
class Creature: SKSpriteNode {
var isAlive:Bool = false {
didSet {
self.hidden = !isAlive
}
}
var livingNeighbours:Int = 0
init() {
// throws: must call a designated initializer of the superclass SKSpriteNode
super.init(imageNamed:"bubble")
self.hidden = true
}
init(texture: SKTexture!) {
// throws: must call a designated initializer of the superclass SKSpriteNode
super.init(texture: texture)
}
init(texture: SKTexture!, color: UIColor!, size: CGSize) {
super.init(texture: texture, color: color, size: size)
}
}
這就是這個類的初始化方式:
let creature = Creature()
creature.anchorPoint = CGPoint(x: 0, y: 0)
creature.position = CGPoint(x: Int(posX), y: Int(posY))
self.addChild(creature)
我被它困住了..最簡單的解決方法是什么?
init(texture: SKTexture!, color: UIColor!, size: CGSize)
是 SKSpriteNode 類中唯一的指定構造器,其余都是便利構造器,所以不能調用 super 。 將您的代碼更改為:
class Creature: SKSpriteNode {
var isAlive:Bool = false {
didSet {
self.hidden = !isAlive
}
}
var livingNeighbours:Int = 0
init() {
// super.init(imageNamed:"bubble") You can't do this because you are not calling a designated initializer.
let texture = SKTexture(imageNamed: "bubble")
super.init(texture: texture, color: UIColor.clearColor(), size: texture.size())
self.hidden = true
}
init(texture: SKTexture!) {
//super.init(texture: texture) You can't do this because you are not calling a designated initializer.
super.init(texture: texture, color: UIColor.clearColor(), size: texture.size())
}
init(texture: SKTexture!, color: UIColor!, size: CGSize) {
super.init(texture: texture, color: color, size: size)
}
}
此外,我會將所有這些合並到一個初始值設定項中。
瘋狂的東西..我不完全明白我是如何設法修復它的..但這有效:
convenience init() {
self.init(imageNamed:"bubble")
self.hidden = true
}
init(texture: SKTexture!, color: UIColor!, size: CGSize) {
super.init(texture: texture, color: color, size: size)
}
為init
增加convenience
並刪除init(texture: SKTexture!)
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.