[英]Implementing In-app Billing
我目前正在我的應用程序中購買應用程序,當它啟動時,我總是在我到達IabHelper.QueryInventoryFinishedListener方法時查詢錯誤代碼-1003查詢所擁有的項目響應簽名驗證失敗。
我目前使用的是谷歌“Trivial Drive”的示例版本,我想我的簽名是正確的,因為當我使用android.app.purchassed時我會買很多...
關鍵似乎對我來說是正確的,因為當我點擊喜歡購買一個產品,告訴我出版商不能購買本身正常的產品(如果我放任何東西,我有另一個錯誤,說產品不存在)。 對於缺點,當我把測試產品“android.test.purchasse”時,我有同樣的錯誤,然后我應該能夠測試它。
我在那里用android.test.purchasse購買了,如果你已經成功我無法重置我感興趣。
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// load game data
loadData();
String base64EncodedPublicKey = "MY_KEY_BASE64";
PublicKey key = Security.generatePublicKey(base64EncodedPublicKey);
// Create the helper, passing it our context and the public key to verify signatures with
Log.d(TAG, "Creating IAB helper.");
mHelper = new IabHelper(this, base64EncodedPublicKey);
// enable debug logging (for a production application, you should set this to false).
mHelper.enableDebugLogging(true);
// Start setup. This is asynchronous and the specified listener
// will be called once setup completes.
Log.d(TAG, "Starting setup.");
mHelper.startSetup(new IabHelper.OnIabSetupFinishedListener() {
public void onIabSetupFinished(IabResult result) {
Log.d(TAG, "Setup finished.");
if (!result.isSuccess()) {
// Oh noes, there was a problem.
complain("Problem setting up in-app billing: " + result);
return;
}
// Have we been disposed of in the meantime? If so, quit.
if (mHelper == null) return;
// IAB is fully set up. Now, let's get an inventory of stuff we own.
Log.d(TAG, "Setup successful. Querying inventory.");
mHelper.queryInventoryAsync(mGotInventoryListener);
}
});
}
// Listener that's called when we finish querying the items and subscriptions we own
IabHelper.QueryInventoryFinishedListener mGotInventoryListener = new IabHelper.QueryInventoryFinishedListener() {
public void onQueryInventoryFinished(IabResult result, Inventory inventory) {
Log.d(TAG, "Query inventory finished.");
// Have we been disposed of in the meantime? If so, quit.
if (mHelper == null) return;
// Is it a failure?
if (result.isFailure()) {
complain("Failed to query inventory: " + result);
return;
}
Log.d(TAG, "Query inventory was successful.");
/*
* Check for items we own. Notice that for each purchase, we check
* the developer payload to see if it's correct! See
* verifyDeveloperPayload().
*/
if(inventory.hasPurchase(SKU_GAS))
{
Toast.makeText(getApplicationContext(),"PREMIUM",Toast.LENGTH_SHORT).show();
}else{
Toast.makeText(getApplicationContext(),"NOT PREMIUM", Toast.LENGTH_SHORT).show();
}
// Do we have the premium upgrade?
Purchase premiumPurchase = inventory.getPurchase(SKU_PREMIUM);
mIsPremium = (premiumPurchase != null && verifyDeveloperPayload(premiumPurchase));
Log.d(TAG, "User is " + (mIsPremium ? "PREMIUM" : "NOT PREMIUM"));
// Do we have the infinite gas plan?
Purchase infiniteGasPurchase = inventory.getPurchase(SKU_INFINITE_GAS);
mSubscribedToInfiniteGas = (infiniteGasPurchase != null && verifyDeveloperPayload(infiniteGasPurchase));
Log.d(TAG, "User " + (mSubscribedToInfiniteGas ? "HAS" : "DOES NOT HAVE")
+ " infinite gas subscription.");
if (mSubscribedToInfiniteGas) mTank = TANK_MAX;
// Check for gas delivery -- if we own gas, we should fill up the tank immediately
Purchase gasPurchase = inventory.getPurchase(SKU_GAS);
if (gasPurchase != null && verifyDeveloperPayload(gasPurchase)) {
Log.d(TAG, "We have gas. Consuming it.");
mHelper.consumeAsync(inventory.getPurchase(SKU_GAS), mConsumeFinishedListener);
return;
}
updateUi();
setWaitScreen(false);
Log.d(TAG, "Initial inventory query finished; enabling main UI.");
}
};
你有沒有擔心過? 我認為沒有辦法解決這個錯誤的幫助你將不勝感激。
謝謝
您需要創建一個測試帳戶,並將其放在Playstore管理頁面中。
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