[英]How to perform an action just before and after the animation
我想在動畫之前和之后執行一些操作。 這是我的代碼:
AnimatorSet set1 = new AnimatorSet();
set1.playTogether(
ObjectAnimator.ofFloat(ball1, "translationX", x1, xn),
ObjectAnimator.ofFloat(ball1, "translationY", y1, yn),
ObjectAnimator.ofFloat(ball2, "translationX", xn, x1),
ObjectAnimator.ofFloat(ball2, "translationY", yn, y1)
);
set1.setDuration(1000).start();
有沒有動畫設置方法來做到這一點??
您可以為此使用setAnimationListener :
set.addListener(new AnimatorListener() {
@Override
public void onAnimationStart(Animator arg0) {
// TODO Auto-generated method stub
//code when starting animation
}
@Override
public void onAnimationRepeat(Animator arg0) {
// TODO Auto-generated method stub
}
@Override
public void onAnimationEnd(Animator arg0) {
// TODO Auto-generated method stub
//code on animation end
}
@Override
public void onAnimationCancel(Animator arg0) {
// TODO Auto-generated method stub
}
});
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