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提升結構和類的融合序列類型和名稱標識

[英]Boost fusion sequence type and name identification for structs and class

我正在嘗試為我的一個項目使用boost fusion,我想知道如何獲取結構和類的類型名稱和變量名稱。

#include <typeinfo>
#include <string>
#include <iostream>
#include <boost/fusion/include/sequence.hpp>
#include <boost/fusion/include/algorithm.hpp>
#include <boost/fusion/include/vector.hpp>
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/fusion/include/adapt_adt.hpp>

#include <boost/lexical_cast.hpp>

using namespace boost::fusion;

struct Foo
{
    int integer_value;
    bool boolean_value;
};


class Bar
{
    int integer_value;
    bool boolean_value;
public:
    Bar(int i_val, bool b_val):integer_value(i_val),boolean_value(b_val) {}
    int     get_integer_value() const       { return integer_value; }
    void    set_integer_value(int i_val)    { integer_value = i_val; }
    bool    get_boolean_value() const       { return boolean_value; }
    void    set_boolean_value(bool b_val)   { boolean_value = b_val; }
};

BOOST_FUSION_ADAPT_STRUCT(
    Foo,
    (int, integer_value)
    (bool, boolean_value)    
)

BOOST_FUSION_ADAPT_ADT(
    Bar,
    (int, int, obj.get_integer_value() , obj.set_integer_value(val))
    (bool, bool, obj.get_boolean_value(), obj.set_boolean_value(val))    
)


struct DisplayMembers
{

    template <typename T>
    void operator()(T& t) const {
        std::cout << typeid(t).name() << " : " << boost::lexical_cast<std::string>(t) << std::endl;
    }

};

int main(int argc, char *argv[]) 
{
  struct Foo f = { 33, false};
  for_each(f, DisplayMembers());

  Bar b(34,true);
  for_each(b, DisplayMembers());
  return 0;
}

在上面的例子中,結果是

int : 33
bool : 0
struct boost::fusion::extension::adt_attribute_proxy<class Bar,0,0> : 34
struct boost::fusion::extension::adt_attribute_proxy<class Bar,1,0> : 1

我希望結果為

int : integer_value : 33
bool : boolean_value : 0
int : integer_value : 34
bool : boolean_value : 1

boost::fusion::extension::struct_member_name<S, N::value>來訪問名稱。

這是我使用的通用融合對象訪問者:

namespace visitor {

    template <typename Flavour, typename T> struct VisitorApplication;

    namespace detail
    {
        template <typename V, typename Enable = void>
        struct is_vector : boost::mpl::false_ { };

        template <typename T>
        struct is_vector<std::vector<T>, void> : boost::mpl::true_ { };

        namespace iteration
        {
            // Iteration over a sequence
            template <typename FusionVisitorConcept, typename S, typename N>
                struct members_impl
                {
                    // Type of the current member
                    typedef typename boost::fusion::result_of::value_at<S, N>::type   current_t;
                    typedef typename boost::mpl::next<N>::type                        next_t;
                    typedef boost::fusion::extension::struct_member_name<S, N::value> name_t;

                    static inline void handle(FusionVisitorConcept& visitor, const S& s)
                    {
                        visitor.start_member(name_t::call());
                        VisitorApplication<FusionVisitorConcept, current_t>::handle(visitor, boost::fusion::at<N>(s));
                        visitor.finish_member(name_t::call());
                        members_impl<FusionVisitorConcept, S, next_t>::handle(visitor, s);
                    }
                };

            // End condition of sequence iteration
            template <typename FusionVisitorConcept, typename S>
                struct members_impl<FusionVisitorConcept, S, typename boost::fusion::result_of::size<S>::type>
                {
                    static inline void handle(FusionVisitorConcept const&, const S&) { /*Nothing to do*/ }
                };

            // Iterate over struct/sequence. Base template
            template <typename FusionVisitorConcept, typename S>
                struct Struct : members_impl<FusionVisitorConcept, S, boost::mpl::int_<0>> {};

    } // iteration

    template <typename FusionVisitorConcept, typename T>
        struct array_application
        {
            typedef array_application<FusionVisitorConcept, T> type;

            typedef typename T::value_type value_type;

            static inline void handle(FusionVisitorConcept& visitor, const T& t)
            {
                visitor.empty_array();
                for (auto& el : t)
                    VisitorApplication<FusionVisitorConcept, value_type>::handle(visitor, el);
            }
        };

    template <typename FusionVisitorConcept, typename T>
        struct struct_application
        {
            typedef struct_application<FusionVisitorConcept, T> type;

            static inline void handle(FusionVisitorConcept& visitor, const T& t)
            {
                visitor.empty_object();
                iteration::Struct<FusionVisitorConcept, T>::handle(visitor, t);
            }
        };

    template <typename FusionVisitorConcept, typename T, typename Enable = void>
        struct value_application
        {
            typedef value_application<FusionVisitorConcept, T> type;

            static inline void handle(FusionVisitorConcept& visitor, const T& t) {
                visitor.value(t);
            }
        };

    template <typename FusionVisitorConcept, typename T>
        struct value_application<FusionVisitorConcept, boost::optional<T> >
        {
            typedef value_application<FusionVisitorConcept, boost::optional<T> > type;

            static inline void handle(FusionVisitorConcept& visitor, const boost::optional<T>& t) {
                if (t)
                    VisitorApplication<FusionVisitorConcept, T>::handle(visitor, *t);
                else
                    ; // perhaps some default action?
            }
        };

    template <typename FusionVisitorConcept, typename T>
        struct select_application
        {
            typedef
                //typename boost::mpl::eval_if<boost::is_array<T>,                  boost::mpl::identity<array_application<FusionVisitorConcept, T>>,
                typename boost::mpl::eval_if<detail::is_vector<T>,                  boost::mpl::identity<array_application <FusionVisitorConcept, T>>,
                typename boost::mpl::eval_if<boost::fusion::traits::is_sequence<T>, boost::mpl::identity<struct_application<FusionVisitorConcept, T>>,
                boost::mpl::identity<value_application<FusionVisitorConcept, T>>
                > >::type type;
        };

    } // detail

    template <typename FusionVisitorConcept, typename T>
        struct VisitorApplication : public detail::select_application<FusionVisitorConcept, T>::type
    {
    };
}

template <typename FusionVisitorConcept, typename T>
void apply_fusion_visitor(FusionVisitorConcept& visitor, T const& o)
{
    visitor::VisitorApplication<FusionVisitorConcept, T>::handle(visitor, o);
}

您可以通過提供訪問者來使用它,例如用於類似xml的輸出:

struct DisplayMemberVisitor {
    typedef std::string result_type;

    DisplayMemberVisitor() { ss << std::boolalpha; }

    std::string complete() { return ss.str(); }

    void start_member (const char* name) { 
        ss << "<" << name << ">";
    }
    void finish_member(const char* name) { 
        ss << "</" << name << ">";
    }

    template <typename T> void value(T const& value) {
        ss << value;
    }

    void empty_object() { }
    void empty_array()  { }

private:
    std::stringstream ss;
};

看看Live On Coliru它打印的地方(包括一些調試輸出):

<integer_value>33</integer_value><boolean_value>false</boolean_value><integer_value>34</integer_value><boolean_value>true</boolean_value>

請注意 ,ADT適配宏不包含名稱(因為沒有名稱)。 您可以很容易地創建一個宏FUSION_ADAPT_KEYD_ADT ,它也接受一個名稱並生成boost::fusion::extension::struct_member_name的相關boost::fusion::extension::struct_member_name

獎金材料

將成員名稱特征添加到ADT適配成員

這是一種簡單的方法,顯示了需要完成的少量工作。

#define MY_ADT_MEMBER_NAME(CLASSNAME, IDX, MEMBERNAME)                                                                                   \
        namespace boost { namespace fusion { namespace extension {                                                                       \
            template <> struct struct_member_name<CLASSNAME, IDX> { typedef char const *type; static type call() { return #MEMBERNAME; } \
        }; } } }

MY_ADT_MEMBER_NAME(Bar, 0, integer_value)
MY_ADT_MEMBER_NAME(Bar, 1, boolean_value)

這定義了一個宏來避免大部分重復。 如果你是一個BOOST_PP whizkid你可以以某種方式將它編織成一個adt_ex.hpp標題,所以你可以說:

BOOST_FUSION_ADAPT_ADT(Bar, // NOTE THIS PSEUDO-CODE
    (integer_value, int,  int,  obj.get_integer_value(), obj.set_integer_value(val))
    (boolean_value, bool, bool, obj.get_boolean_value(), obj.set_boolean_value(val)))

現在這里是ADT改編的技巧Live On Coliru

¹萬一你感興趣的話,這是一個准備好的adt_ex樹的tarball(放入ads.hpp中): adt_ex.tgz作為起點。 它只是adt *但是宏和頭部保護重命名為adt_ex *

如果您使用的是C ++ 14,我會將答案簡化為更簡單的方法

#include <iostream>

#include <boost/fusion/include/algorithm.hpp>
#include <boost/fusion/adapted/struct/adapt_struct.hpp>
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/mpl/range_c.hpp>

struct MyStruct {
    std::string foo;
    double bar;
};

BOOST_FUSION_ADAPT_STRUCT(MyStruct,
                          foo,
                          bar)

namespace fuz = boost::fusion;
namespace mpl = boost::mpl;

int main(int argc, char* argv[]) {
  MyStruct dummy{"yo",3.14};

  fuz::for_each(mpl::range_c<
                unsigned, 0, fuz::result_of::size<MyStruct>::value>(),
                [&](auto index){
      std::cout << "Name: "
                << fuz::extension::struct_member_name<MyStruct,index>::call()
                << " Value: "
                << fuz::at_c<index>(dummy) << std::endl; 
    });

}

輸出:

Name: foo Value: yo
Name: bar Value: 3.14

在coliru上看到它

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