[英]libGDX: Trying to implement AdMob but can't get it to work
我一直在忙於閱讀大量文檔和教程,以弄清楚如何在我的游戲中實現AdMob,但到目前為止還算運氣。
LibGDX Wiki文檔有些過時,並且某些代碼根本無法正常工作->鏈接
fe initializeForView不再接受布爾值,或者adView方法不能再這樣使用:
View gameView = initializeForView(new HelloWorld(this), false);
.... 要么
// Create and setup the AdMob view
adView = new AdView(this, AdSize.BANNER, "xxxxxxxx"); // Put in your secret key here
adView.loadAd(new AdRequest());
我還瀏覽了Google AdMob文檔, 在此處輸入鏈接描述 ,但它不適用於LibGDX項目。 我什至嘗試不使用libgdx使其與AndroidStudio一起運行,但是即使如此,我也沒有相應地工作。
我嘗試解決此問題,但是經過一整天的嘗試,在設備上進行調試時,我仍然無法在android設備上獲得任何測試廣告,並且非常歡迎您提供任何幫助。
有人可以幫我弄這個嗎? 有人知道更多有關如何在libgdx項目中設置AdMob的最新信息嗎?
這是我的AndroidManifest.xml的樣子:[url = http://www.java-gaming.org/index.php?action=pastebin&hex=f9d35261d1111[/url]
這是我希望向我展示一些AndroidLauncher.java的版本,但不是:[url = http://www.java-gaming.org/?action=pastebin&id=1113[/url]
這是有關使用Google Play服務在libgdx游戲中設置admob標語和插頁式廣告的最新指南 。
保持標語顯示的一種更簡單的方法是設置其背景。
adMobView.setBackgroundColor(Color.BLACK);
您可以按以下文檔中的說明修改代碼:
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useGL20 = false;
cfg.useAccelerometer = false;
cfg.useCompass = false;
// Do the stuff that initialize() would do for you
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
RelativeLayout layout = new RelativeLayout(this);
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
layout.setLayoutParams(params);
AdView admobView = createAdView();
layout.addView(admobView);
View gameView = createGameView(cfg);
layout.addView(gameView);
setContentView(layout);
startAdvertising(admobView);
}
private AdView createAdView() {
adView = new AdView(this);
adView.setAdSize(AdSize.SMART_BANNER);
adView.setAdUnitId(AD_UNIT_ID);
adView.setId(12345); // this is an arbitrary id, allows for relative positioning in createGameView()
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.ALIGN_PARENT_TOP, RelativeLayout.TRUE);
params.addRule(RelativeLayout.CENTER_HORIZONTAL, RelativeLayout.TRUE);
adView.setLayoutParams(params);
adView.setBackgroundColor(Color.BLACK);
return adView;
}
private View createGameView(AndroidApplicationConfiguration cfg) {
gameView = initializeForView(new AdTutorial(), cfg);
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM, RelativeLayout.TRUE);
params.addRule(RelativeLayout.CENTER_HORIZONTAL, RelativeLayout.TRUE);
params.addRule(RelativeLayout.BELOW, adView.getId());
gameView.setLayoutParams(params);
return gameView;
}
private void startAdvertising(AdView adView) {
AdRequest adRequest = new AdRequest.Builder().build();
adView.loadAd(adRequest);
}
@Override
public void onResume() {
super.onResume();
if (adView != null) adView.resume();
}
@Override
public void onPause() {
if (adView != null) adView.pause();
super.onPause();
}
@Override
public void onDestroy() {
if (adView != null) adView.destroy();
super.onDestroy();
}
您應該檢查/發布您的logcat中是否有與Admob相關的日志。
無論如何,前段時間我遇到了類似您的問題的問題,並通過使adView背景透明來解決了該問題:
adView.setBackgroundColor(Color.TRANSPARENT);
不知道它起作用的原因。
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