[英]How to run synchronically two functions with async operations on iOS using Swift
讓我們提出這個場景
一種具有異步網絡操作的方法
func asyncMethodA() -> String?
{
result : String?
Alamofire.manager.request(.POST, "https://www.apiweb.com/apimethod", parameters: parameters, encoding:.JSON)
.response { (request, response, rawdata, error) in
if (response?.statusCode == 200)
{
//DO SOME HEAVY LIFTING
}
}
return result //string
}
另一種使用異步網絡操作的方法
func asyncMethodB() -> String?
{
result : String?
Alamofire.manager.request(.POST, "https://www.yetanotherapiweb.com/apimethod", parameters: parameters, encoding:.JSON)
.response { (request, response, rawdata, error) in
if (response?.statusCode == 200)
{
//DO SOME HEAVY LIFTING
}
}
return result //string
}
我將調用那些方法A和B來進行某些操作的方法
func displayResult
{
1) let a = asyncMethodA()
2) let b = asyncMethodB()
3) println(a + b) //some chaotic stuff might happen :(
}
所以問題是我如何能夠(2)等待(1)運行,(3)等待(2)等等(1,2和3運行同步)?
(我知道一個答案是將asyncMethodA和displayResult鏈接到asyncMethodB,但想知道是否有其他方法)
謝謝!。
func anAsyncMethod(resultHandler: (result: AnyObject) -> Void) {
...
}
func anotherAsyncMethod(resultHandler: (result: AnyObject) -> Void) {
...
}
let operationQueue = NSOperationQueue()
func performWithCompletionHandler(completion: (AnyObject?, AnyObject?) -> Void) {
var resultOfOperation1: AnyObject?
var resultOfOperation2: AnyObject?
let operation1 = NSBlockOperation {
let dispatchGroup = dispatch_group_create()
dispatch_group_enter(dispatchGroup)
self.anAsyncMethod {
result in
resultOfOperation1 = result
dispatch_group_leave(dispatchGroup)
}
// wait until anAsyncMethod is completed
dispatch_group_wait(dispatchGroup, DISPATCH_TIME_FOREVER)
}
let operation2 = NSBlockOperation {
let dispatchGroup = dispatch_group_create()
dispatch_group_enter(dispatchGroup)
self.anotherAsyncMethod {
result in
resultOfOperation2 = result
dispatch_group_leave(dispatchGroup)
}
// wait until anotherAsyncMethod is completed
dispatch_group_wait(dispatchGroup, DISPATCH_TIME_FOREVER)
}
let completionOperation = NSBlockOperation {
// send all results to completion callback
completion(resultOfOperation1, resultOfOperation2)
}
// configuring interoperation dependencies
operation2.addDependency(operation1)
completionOperation.addDependency(operation2)
operationQueue.addOperations([operation1, operation2, completionOperation], waitUntilFinished: false)
}
感謝Yimin的上述代碼。 我已經將它更新為最新的Swift語法,所以只是發布有用:
func anAsyncMethod(resultHandler: (_ result: AnyObject) -> Void) {
...
}
func anotherAsyncMethod(resultHandler: (_ result: AnyObject) -> Void) {
...
}
func performWithCompletionHandler(completion: @escaping (AnyObject?, AnyObject?) -> Void) {
let operationQueue = OperationQueue()
var resultOfOperation1: AnyObject?
var resultOfOperation2: AnyObject?
let operation1 = BlockOperation {
let dispatchGroup = DispatchGroup()
dispatchGroup.enter()
self.anAsyncMethod {
result in
resultOfOperation1 = result
dispatchGroup.leave()
}
// wait until anAsyncMethod is completed
dispatchGroup.wait(timeout: DispatchTime.distantFuture)
}
let operation2 = BlockOperation {
let dispatchGroup = DispatchGroup()
dispatchGroup.enter()
self.anotherAsyncMethod {
result in
resultOfOperation2 = result
dispatchGroup.leave()
}
// wait until anotherAsyncMethod is completed
dispatchGroup.wait(timeout: DispatchTime.distantFuture)
}
let completionOperation = BlockOperation {
// send all results to completion callback
completion(resultOfOperation1, resultOfOperation2)
}
// configuring interoperation dependencies
operation2.addDependency(operation1)
completionOperation.addDependency(operation2)
operationQueue.addOperations([operation1, operation2, completionOperation], waitUntilFinished: false)
}
使用下面的內容,您可以同時啟動兩種異步方法,並在最后一次完成后執行繁重的操作。
var methodAFinished = false
var methodBFinished = false
func asyncMethodA() -> String?
{
Alamofire.manager.request(.POST, "https://www.apiweb.com/apimethod", parameters: parameters, encoding:.JSON)
.response { (request, response, rawdata, error) in
if (response?.statusCode == 200) {
methodAFinished = true
doStuff()
}
}
return result //string
}
asyncMethodB的內容是methodBFinished = true; doStuff()
methodBFinished = true; doStuff()
func doStuff() {
if methodAFinished && methodBFinished {
// do crazy stuff
}
}
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