[英]Removing unnecessary template argument, but doesn't compile anymore
對於使用auto和decltype的模板化函數,我有兩種不同的方法,但是其中一種無法編譯,會產生兩個錯誤:
以下代碼版本之間的主要區別在哪里:
這樣編譯
template<typename MemoryMapper, typename EngineParts>
class EngineBase {
const MemoryMapper memoryMapper;
public:
const EngineParts engineParts;
EngineBase();
virtual ~EngineBase();
template<typename Mapper, typename MemoryAccessor>
void getMemoryManager(void);
template<MemoryMapper,typename MemoryAccessor>
auto getMemoryManager(void)->decltype(memoryMapper.getMemoryManager<MemoryAccessor>())
{
return memoryMapper.getMemoryManager<MemoryAccessor>();
}
};
雖然這不
template<typename MemoryMapper, typename EngineParts>
class EngineBase {
const MemoryMapper memoryMapper;
public:
const EngineParts engineParts;
EngineBase();
virtual ~EngineBase();
template<typename MemoryAccessor>
auto getMemoryManager(void)->decltype(memoryMapper.getMemoryManager<MemoryAccessor>())
{
return memoryMapper.getMemoryManager<MemoryAccessor>();
}
};
錯誤輸出如下:
g++ -O0 -g3 -Wall -c -fmessage-length=0 -std=c++0x -o EngineBase.o "..\\EngineBase.cpp"
In file included from ..\EngineBase.cpp:7:0:
..\EngineBase.h:22:84: error: expected primary-expression before '>' token
auto getMemoryManager(void)->decltype(memoryMapper.getMemoryManager<MemoryAccessor>())
^
..\EngineBase.h:22:86: error: expected primary-expression before ')' token
auto getMemoryManager(void)->decltype(memoryMapper.getMemoryManager<MemoryAccessor>())
^
14:50:52 Build Finished (took 2s.587ms)
由於我不想在每次使用時都專門寫第一個模板參數,並且會給人一種印象,即定義的函數比實際要多,因此如何在不引入另一個模板參數的情況下使第二個版本起作用? 函數參數可以,但是。
template<typename MemoryAccessor>
auto getMemoryManager(void)->decltype(memoryMapper.template getMemoryManager<MemoryAccessor>())
// ~~~~~~~^
{
return memoryMapper.template getMemoryManager<MemoryAccessor>();
// ~~~~~~~^
}
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