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[英]How can I make UIImageView non-clickable? Is it possible to do that?
[英]How do you make an UIImageView on the storyboard clickable (swift)
我是 swift(和一般的 Xcode 開發)的新手,我想知道如何使 storyboard 上的 ImageView 可點擊。 我要做的是讓它在單擊時顯示另一個視圖 controller。
您可以為此添加tapGesture。 這是代碼:
class ViewController: UIViewController {
@IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// create tap gesture recognizer
let tapGesture = UITapGestureRecognizer(target: self, action: "imageTapped:")
// add it to the image view;
imageView.addGestureRecognizer(tapGesture)
// make sure imageView can be interacted with by user
imageView.userInteractionEnabled = true
}
func imageTapped(gesture: UIGestureRecognizer) {
// if the tapped view is a UIImageView then set it to imageview
if let imageView = gesture.view as? UIImageView {
println("Image Tapped")
//Here you can initiate your new ViewController
}
}
}
Swift 3.0
class ViewController: UIViewController {
@IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// create tap gesture recognizer
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.imageTapped(gesture:)))
// add it to the image view;
imageView.addGestureRecognizer(tapGesture)
// make sure imageView can be interacted with by user
imageView.isUserInteractionEnabled = true
}
func imageTapped(gesture: UIGestureRecognizer) {
// if the tapped view is a UIImageView then set it to imageview
if (gesture.view as? UIImageView) != nil {
print("Image Tapped")
//Here you can initiate your new ViewController
}
}
}
Swift 5.0
class ViewController: UIViewController {
@IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
// create tap gesture recognizer
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.imageTapped(gesture:)))
// add it to the image view;
imageView.addGestureRecognizer(tapGesture)
// make sure imageView can be interacted with by user
imageView.isUserInteractionEnabled = true
}
@objc func imageTapped(gesture: UIGestureRecognizer) {
// if the tapped view is a UIImageView then set it to imageview
if (gesture.view as? UIImageView) != nil {
print("Image Tapped")
//Here you can initiate your new ViewController
}
}
}
您可以更輕松地完成它,並通過Storyboard使圖像可以點擊,完全沒有編碼 。
UITapGestureRecognizer
拖到Storyboard中的UIImageView
上。 @IBAction func imageClicked(_ sender: Any) {}
創建要在代碼中運行的IBAction @IBAction func imageClicked(_ sender: Any) {}
Document Outline
選擇手勢識別器,然后切換到Connection Inspector Tab
並將Sent Actions
- > Selector
拖到UIViewController
,然后選擇您創建的相應操作,將UITapGestureRecognizer
連接到UITapGestureRecognizer
中的IBAction
。先前。 User Interaction Enabled
”復選框。 完成,一個完全可點擊的UIImageView,無需編寫一行代碼,除了您要調用的明顯函數。 但是,嘿,如果你想要推動一個segue,那么你可以通過使用手勢識別器Triggered Segues
而不是它的Sent Actions
來完成編碼。
盡管Storyboard有其局限性,但無需為可點擊圖像編寫代碼。 ;)
我建議創建一個沒有文本的UIButton,並將其制作成您想要的圖像。 執行此操作后,您可以從圖像按CTRL拖動到要切換到的視圖控制器。 或者您可以在視圖控制器的代碼中進行IBAction手動分段。
對於swift 3.0版,請嘗試以下代碼
override func viewDidLoad() {
super.viewDidLoad()
let tap1 = UITapGestureRecognizer(target: self, action: #selector(tapGesture1))
imageview.addGestureRecognizer(tap1)
imageview.isUserInteractionEnabled = true
}
func tapGesture1() {
print("Image Tapped")
}
在故事板上設置圖像視圖,啟用用戶交互,然后使用此方法
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
if ([touch view] == yourImageView)
{
//add your code for image touch here
}
}
首先,創建一個圖像視圖。 比寫這段代碼覆蓋 func viewDidLoad() { super.viewDidLoad()
let tap = UITapGestureRecognizer(target: self, action: #selector(tapGesture))
imageview.addGestureRecognizer(tap)
imageview.isUserInteractionEnabled = true
}
func tapGesture() {
print("Image View Tapped")
}
在您看來 controller。
UITapGestureRecognizer 方法做的一切都是可點擊的
我通過設置用戶交互enable = true
來實現這一點
以下代碼在TouchesBegan中......干凈簡單
ImageView也在StackView中
if let touch = touches.first {
if touch.view == profilePicture {
print("image touched")
}
}
好吧,雖然你可以使用上面提到的UITapGestureRecognizer,如果你需要做一個快速的項目,只關心應用程序的功能,最簡單的方法是有一個透明的按鈕覆蓋你的UIImageView沒有文字,然后使用寫下你想要的任何代碼。 當然,如果您正在制作一個非常重要的項目或其他東西,但是如果您只想制作一個快速的應用程序(假設某個會議的MVP非常簡單),這個方法應該可以正常工作。
在我看來,合理的方法是創建 UIImage 的擴展......
這是我找到的代碼...
public typealias SimpleClosure = (() -> ())
private var tappableKey : UInt8 = 0
private var actionKey : UInt8 = 1
extension UIImageView {
@objc var callback: SimpleClosure {
get {
return objc_getAssociatedObject(self, &actionKey) as! SimpleClosure
}
set {
objc_setAssociatedObject(self, &actionKey, newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
}
var gesture: UITapGestureRecognizer {
get {
return UITapGestureRecognizer(target: self, action: #selector(tapped))
}
}
var tappable: Bool! {
get {
return objc_getAssociatedObject(self, &tappableKey) as? Bool
}
set(newValue) {
objc_setAssociatedObject(self, &tappableKey, newValue, objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN)
self.addTapGesture()
}
}
fileprivate func addTapGesture() {
if (self.tappable) {
self.gesture.numberOfTapsRequired = 1
self.isUserInteractionEnabled = true
self.addGestureRecognizer(gesture)
}
}
@objc private func tapped() {
callback()
}
}
用法應該是這樣的
@IBOutlet weak var exampleImageView: UIImageView! {
didSet {
self.exampleImageView.tappable = true
}
}override func viewDidLoad() {
super.viewDidLoad()
self.exampleImageView.callback = {
//TODO: Here you put the On click code.
}
}
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