簡體   English   中英

Thread.join()給我一個錯誤?

[英]Thread.join() gives me an error?

我正在做一個分配,其中主函數創建一個主線程,該主線程運行一個名為run()的函數。 在運行功能中,我試圖使其成為一個帶有客戶對象的新線程(模擬客戶走到商店然后離開)。 聲明一個客戶對象后,它將運行一個函數,該函數模擬進店然后離開的人。

我在這里有主要功能。 在內部,它聲明一個執行run()函數的主線程,在我試圖創建一個新線程的run函數內部,並且每次創建一個新線程時,也會創建一個新的customer對象,並且customerID是遞增。 然后,我嘗試實現newCustThread.join()以便在繼續while循環和創建下一個客戶線程之前,完成上一個客戶線程。

主要:

#include <iostream>
#include <thread>
#include "classBarberShop.h"
#include "classCustomer.h"
using namespace std;

void run();
void createCustomerObj(int customerID, BarberShop newShop);



int WAIT_TIME = 3;
BarberShop newShop();
int customerID = 1;

int main(){
    thread newThread(run);

    return 0;
}

void run(){
    while (customerID <= 5){
        thread newCustThread(Customer newCustomer(int customerID, BarberShop newShop));
        newCustThread.join(); //    <===== ERROR HERE

        customerID++;
    }
    return;
}

classBarberShop.h

#include <iostream>
using namespace std;

enum bState {
    FULL = -1,
    EMPTY = 0,
    OCCUPIED = 1,
    SLEEPING = 2,
    DONE = 3,
    WAITING = 4
};

class BarberShop {

public:
    BarberShop(){
        chairNum = 5;
        barber = SLEEPING;

        for (int i = 0; i < chairNum; i++){
            chairState[i] = EMPTY;
        }
    }

    bool findChair(int passingCustomer){
        int getEmptyChair = getFirstEmptyChair();

        if (getEmptyChair == FULL){
            return false;
        }
        else {
            chairState[getEmptyChair] = OCCUPIED;
        }

        return true;
    }

    int getHairCut(int customer){
        if (barber == SLEEPING){

            barber = OCCUPIED;
            return SLEEPING;
        }
        else if (barber == OCCUPIED){
            bool chairFound = findChair(customer);

            if (chairFound == false){
                return FULL;
            }
            else{
                /*while (barber == OCCUPIED){

                }*/

                for (int i = 0; i < chairNum; i++){
                    if (chairState[i] == OCCUPIED){
                        chairState[i] = EMPTY;
                        break;
                    }
                }

                barber = OCCUPIED;
                return WAITING;
            }
        }
        else{
            barber = OCCUPIED;
            return DONE;
        }
    }

    int leaveBarberShop(int customer){
        bool isWaiting = isAnyoneWaiting();

        if (isWaiting == true){
            barber = DONE;
        }
        else{
            barber = SLEEPING;
        }

        //notify();
    }

    int getFirstEmptyChair(){
        for (int i = 0; i < chairNum; i++){
            if (chairState[i] == EMPTY){
                return i;
            }

            return FULL;
        }
    }

    bool isAnyoneWaiting(){
        for (int i = 0; i < chairNum; i++){
            if (chairState[i] == OCCUPIED){
                return true;
            }
        }

        return false;
    }

//private:
    int chairNum;
    int barber;
    int chairState[5];
};

classCustomer.h

#include <iostream>
#include "classBarberShop.h"
using namespace std;

class Customer {

    int customer;
    BarberShop shop;
    int bstate;
    int HAIRCUT_TIME = 5;

    Customer(int passingCustomer, BarberShop passingShop) {
        shop = passingShop;
        customer = passingCustomer;
        run();
    }

    void run() {
        int sleepingTime = (int)(HAIRCUT_TIME * rand());

        cout << "ENTERING SHOP: Customer [" << customer << "] entering barber shop for haircut." << endl;

        bstate = OCCUPIED;
        bstate = shop.getHairCut(customer);

        if (bstate == WAITING){
            cout << "Barber's busy: Customer [" << customer << "] has waited and now wants a haircut." << endl;
        }
        else if (bstate == SLEEPING){
            cout << "Barber's asleep: Customer [" << customer << "] is waking him up and getting a haircut." << endl;
        }
        else if (bstate == FULL){
            cout << "Barber shop is full: Customer [" << customer << "] is leaving shop." << endl;
            return;
        }
        else {
            cout << "HAIRCUT: Customer [" << customer << "] is getting haircut." << endl;
        }

        //******Suspend thread here?
        cout << "LEAVING SHOP: Customer [" << customer << "] haircut finished: leaving shop." << endl;
        bstate = shop.leaveBarberShop(customer);

        return;
    }
};

創建客戶對象時,將運行該程序。 創建對象時,由於構造函數的原因,將run() classCustomer.h的函數run()

我不明白為什么它不起作用。 我將不勝感激。 線程對我來說很新:/

在退出main()之前,請先加入內螺紋:

int main()
{
   thread newThread(run);
   newThread.join();  // <-- missing line
   return 0;
}

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM