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關閉應用程序后程序未停止

[英]Program doesn't stop after closing application

我嘗試重新創建Connect Four ,但成功了。 但是我想通過經常切換顏色來告訴播放器獲勝的四張光盤在哪里。 我是線程和編程時間概念的新手。

我也成功地向用戶提供了這種指示,但是在關閉應用程序后,控制台仍然提供輸出,當我使用setOnCloseRequest時也是如此。

其他一些問題:
1 :對於我使用html名稱的顏色,最好使用十六進制三元組或不使用首選項。
2 :為了阻止網格和其他元素緊貼屏幕的左側,我添加了一個與背景顏色相同的邊框,是否有更好的方法呢?
3 :我沒有創建用於將鍵碼轉換為整數的方法,而是在init函數中創建。 我這樣做是因為我不知道如何傳遞按鍵事件。 這個怎么做?

這是代碼:

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;

public class FourInARow extends Application {

GridPane boardGrid = new GridPane();

Label[][] labels = new Label[7][7];
Label statusLabel = new Label();
int[][] cell = new int[7][6];

int player = 0;
int won = 0;

String baseStyle = "-fx-background-radius: 40; -fx-min-width: 80; -fx-min-height: 80; -fx-alignment: center; -fx-border-width: 2; -fx-border-color: #000000;-fx-background-color: ";

ScheduledExecutorService service = Executors.newSingleThreadScheduledExecutor();

public static void main(String[] args){launch(args);}

private void init(Stage window){

    createLabels();
    startGame();

    Label above = new Label("Try to connect four discs in a row!");
    above.setStyle("-fx-font-size: 30; -fx-alignment: center; -fx-min-width: 600");
    boardGrid.setStyle("-fx-background-color: silver;-fx-border-color: #F4F4F4;-fx-border-width: 0 20 0 20");
    Button newGame = new Button("New Game");
    newGame.setStyle("-fx-min-width: 100;-fx-font-size:20");
    newGame.setOnAction(e -> startGame());
    statusLabel.setStyle("-fx-font-size: 30;-fx-alignment: center; -fx-min-width: 300;");
    HBox below = new HBox();
    below.setStyle("-fx-border-width: 0 0 0 20;-fx-border-color: #F4F4F4");
    below.getChildren().addAll(newGame, statusLabel);
    VBox layout = new VBox();
    layout.getChildren().addAll(above, boardGrid, below);
    Scene scene = new Scene(layout, 600, 620);
    scene.setOnKeyPressed(e -> {
        if (won == 0) {
            try {
                String k = e.getCode().toString();
                int l = k.length();
                int col = Integer.parseInt(k.substring(l - 1, l)) - 1;
                placeDisc(col, player);
                switchPlayer();
                updateScreen();
            } catch (NumberFormatException | ArrayIndexOutOfBoundsException error) {
                System.out.println("error: " + error);
            }
        }
    });
    window.setScene(scene);
    window.setTitle("Connect Four");

    threadThing();
}

private void threadThing() {
    service.scheduleAtFixedRate(() -> {
        try {
            wonStyle();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }, 0, 1, TimeUnit.SECONDS);
}

private void startGame() {
    cell = new int[7][6];
    won = player = 0;
    statusLabel.setText("");
    updateScreen();
}

private void updateScreen() {
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 6; j++) {
            labels[i][j].setStyle(baseStyle + addStyle(cell[i][j]));
        }
        labels[i][6].setText(Integer.toString(i+1));
        labels[i][6].setStyle("-fx-alignment: center;-fx-min-width: 80;-fx-background-color: #F4F4F4;-fx-font-size: 30;");
    }

    switch(won) {
        case 1: statusLabel.setText("Blue has won!");break;
        case 2: statusLabel.setText("Yellow has won!");break;
    }
}

private String addStyle(int cell) {
    String style = "silver";
    switch(cell){
        case 1: style = "blue"; break;
        case 2: style = "yellow"; break;
        case 3: style = "darkblue"; break;
        case 4: style = "gold;"; break;
    }
    return style;
}

private void placeDisc(int col, int player) {
    for (int i = 5; i >= 0 ; i--) {
        if(cell[col][i] == 0){
            cell[col][i] = 1;
            if(player == 1) cell[col][i] = 2;
            break;
        }else{
            if(i==0) switchPlayer();
        }
    }
    checkWon();
}

private void checkWon() {
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 6; j++) {
            if (cell[i][j] != 0) {
                try {
                    if (cell[i][j] == cell[i][j + 1] && cell[i][j] == cell[i][j + 2] && cell[i][j] == cell[i][j + 3]) {
                        won = cell[i][j];
                        cell[i][j] = cell[i][j + 1] = cell[i][j + 2] = cell[i][j + 3] = cell[i][j] + 2;
                    }
                }catch(ArrayIndexOutOfBoundsException error) {}
                try {
                    if (cell[i][j] == cell[i + 1][j] && cell[i][j] == cell[i + 2][j] && cell[i][j] == cell[i + 3][j]) {
                        System.out.println("Horizontal win");
                        won = cell[i][j];
                        cell[i][j] = cell[i + 1][j] = cell[i + 2][j] = cell[i + 3][j] = cell[i][j] + 2;
                    }
                }catch(ArrayIndexOutOfBoundsException error) {}
                try {
                    if (cell[i][j] == cell[i + 1][j + 1] && cell[i][j] == cell[i + 2][j + 2] && cell[i][j] == cell[i + 3][j + 3]) {
                        won = cell[i][j];
                        cell[i][j] = cell[i + 1][j + 1] = cell[i + 2][j + 2] = cell[i + 3][j + 3] = cell[i][j] + 2;
                    }
                }catch(ArrayIndexOutOfBoundsException error) {}
                try {
                    if (cell[i][j] == cell [i + 1][j - 1] && cell[i][j] == cell[i + 2][j - 2] && cell[i][j] == cell[i + 3][j - 3]) {
                        won = cell[i][j];
                        cell[i][j] = cell[i + 1][j - 1] = cell[i + 2][j - 2] = cell[i + 3][j - 3] = cell[i][j] + 2;
                    }
                }catch(ArrayIndexOutOfBoundsException error) {}
            }
        }
    }
}

private void switchPlayer() {
    if(player == 0) player = 2;
    player--;
}

private void createLabels() {
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 7; j++) {
            labels[i][j] = new Label();
            boardGrid.add(labels[i][j], i, j);
        }
    }
}

private void wonStyle() throws InterruptedException {
    System.out.println("Test");
    boolean run = false;
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 6; j++) {
            if(cell[i][j] > 2 && !run){
                Thread.sleep(500);
                addStyleFlicker();
                run = true;
            }
        }
    }
}

private void addStyleFlicker() throws InterruptedException {
    String[] styleOne = {"-fx-background-radius: 40; -fx-min-width: 80; -fx-min-height: 80; -fx-alignment: center; -fx-border-width: 2; -fx-border-color: #000000;-fx-background-color: blue;",
                         "-fx-background-radius: 40; -fx-min-width: 80; -fx-min-height: 80; -fx-alignment: center; -fx-border-width: 2; -fx-border-color: #000000;-fx-background-color: darkblue;"};
    String[] styleTwo = {"-fx-background-radius: 40; -fx-min-width: 80; -fx-min-height: 80; -fx-alignment: center; -fx-border-width: 2; -fx-border-color: #000000;-fx-background-color: yellow;",
                         "-fx-background-radius: 40; -fx-min-width: 80; -fx-min-height: 80; -fx-alignment: center; -fx-border-width: 2; -fx-border-color: #000000;-fx-background-color: gold;"};
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 6; j++) {
            if(cell[i][j] == 3){
                labels[i][j].setStyle(styleOne[0]);
            }else if(cell[i][j] == 4){
                labels[i][j].setStyle(styleTwo[0]);
            }
        }
    }
    Thread.sleep(500);
    for (int i = 0; i < 7; i++) {
        for (int j = 0; j < 6; j++) {
            if(cell[i][j] == 3){
                labels[i][j].setStyle(styleOne[1]);
            }else if(cell[i][j] == 4) {
                labels[i][j].setStyle(styleTwo[1]);
            }
        }
    }
}

@Override
public void start(Stage window) throws Exception {
    init(window);
    window.show();
}
}

根據Thread類上的Java API文檔...

Java虛擬機將繼續執行線程,直到發生以下任何一種情況:

  • 已調用類Runtime的退出方法,並且安全管理器已允許進行退出操作。
  • 不是守護程序線程的所有線程都已死,要么通過從調用返回到run方法,要么拋出傳播到run方法之外的異常。

因此,您需要該Executor創建將在JVM准備退出時終止的守護進程線程。 您可以使用自定義線程工廠來執行此操作。 這是一個非常簡單的示例:

Executors.newSingleThreadScheduledExecutor(new ThreadFactory() {

        @Override
        public Thread newThread(Runnable r) {
            Thread t = new Thread(r);
            t.setDaemon(true);
            return t;
        }
    });

Application類覆蓋stop()方法將使您能夠關閉控制台應用程序:

@Override
public void stop() {
    System.exit(0);
}

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