[英]Coopt IPython Qt Console for my PyQt Application
我正在使用Python創建一個控制台驅動的Qt應用程序。 我想嵌入IPython Qt控制台,而不是實現我自己的自定義控制台,但也讓它響應我的應用程序。 例如,我希望某些關鍵字輸入到控制台以觸發我的主應用程序中的操作。 所以我在控制台中輸入“dothis”,在我的應用程序的另一個窗口中顯示一個圖。
我在這些方面看到了一些問題: 這個問題討論了如何將IPython Qt小部件嵌入到應用程序中並傳遞函數,盡管看起來這些函數在IPython內核中執行而不是在主應用程序的內核中執行。 還有這個人 ,但是我不能在示例中執行代碼(它已經兩年了),看起來它看起來並不像我想做的那樣。
有沒有辦法可以傳遞將在我的主內核中執行的函數或方法,或者至少通過與IPython內核通信來模擬這種行為? 有沒有人這樣做過?
這就是我想出來的,到目前為止它運作良好。 我繼承RichIPythonWidget類並重載_execute
方法。 每當用戶在控制台中鍵入內容時,我會根據已注冊的命令列表進行檢查; 如果它匹配一個命令,那么我執行命令代碼,否則我只是將輸入傳遞給默認的_execute
方法。
控制台代碼:
from IPython.qt.console.rich_ipython_widget import RichIPythonWidget
class CommandConsole( RichIPythonWidget ):
"""
This is a thin wrapper around IPython's RichIPythonWidget. It's
main purpose is to register console commands and intercept
them when typed into the console.
"""
def __init__(self, *args, **kw ):
kw['kind'] = 'cc'
super(CommandConsole, self).__init__(*args, **kw)
self.commands = {}
def _execute(self, source, hidden):
"""
Overloaded version of the _execute first checks the console
input against registered commands. If it finds a command it
executes it, otherwise it passes the input to the back kernel
for processing.
"""
try:
possible_cmd = source.split()[0].strip()
except:
return super(CommandConsole, self)._execute("pass", hidden)
if possible_cmd in self.commands.keys():
# Commands return code that is passed to the console for execution.
s = self.commands[possible_cmd].execute()
return super(CommandConsole, self)._execute( s, hidden )
else:
# Default back to the original _execute
return super(CommandConsole, self)._execute(source, hidden)
def register_command( self, name, command ):
"""
This method links the name of a command (name) to the function
that should be called when it is typed into the console (command).
"""
self.commands[name] = command
示例命令:
from PyQt5.QtCore import pyqtSignal, QObject, QFile
class SelectCommand( QObject ):
"""
The Select command class.
"""
# This signal is emitted whenever the command is executed.
executed = pyqtSignal( str, dict, name = "selectExecuted" )
# This is the command as typed into the console.
name = "select"
def execute(self):
"""
This method is executed whenever the ``name`` command is issued
in the console.
"""
name = "data description"
data = { "data dict" : 0 }
# The signal is sent to my Qt Models
self.executed.emit( name, data )
# This code is executed in the console.
return 'print("the select command has been executed")'
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