[英]C++ node assign error: Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
[英]C++: Attempting to add new node to linked list yields “Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)” error
我正在編寫一個用於作業的程序,該程序可以創建和操作鏈表。 我在Node.cpp的Node :: SetData函數以及List.cpp的List :: Add_End行(特別是“ current-> SetData(data);”)中遇到一行“ EXC_BAD_ACCESS”錯誤,並且由於某種原因,main.cpp中的行(特別是“ // Add_End節點到列表”)。 我假設一旦修復了Node :: SetData錯誤,這些其他錯誤將自行解決。
在搜索Stack Overflow和Google之后,我無法確定為什么會發生此錯誤。 我認為這個問題( C ++的新功能,我不理解的“ EXC_BAD_ACCESS”錯誤 )會有所幫助,但是我仍然遇到問題。
我犯了什么編碼錯誤?
main.cpp
#include <iostream>
#include <cstddef>
using namespace std;
#include "List.h"
int main()
{
// New list
List list;
Node *answer;
// Add_End nodes to the list
list.Add_End(111);
list.Print();
list.Add_End(222);
list.Print();
list.Add_End(333);
list.Print();
list.Add_End(444);
list.Print();
list.Add_End(555);
list.Print();
// Delete nodes from the list
list.Delete(444);
list.Print();
list.Delete(333);
list.Print();
list.Delete(222);
list.Print();
list.Delete(555);
list.Print();
list.Delete(111);
list.Print();
cout << "Testing Add_Front: and others" << endl;
list.Add_Front(888);
list.Print();
list.Add_Front(999);
list.Print();
list.Add_Front(49);
list.Print();
cout << "Checking find function" << endl;
answer = list.Find(888);
cout << "Value for node returned by find function call with 888 is " << answer->Data() << "." << endl;
cout << "Checking find function" << endl;
answer = list.Find(999);
cout << "Value for node returned by find function call with 888 is " << answer->Data() << "." << endl;
cout << "Checking find function" << endl;
answer = list.Find(49);
cout << "Value for node returned by find function call with 888 is " << answer->Data() << "." << endl;
cout << "Call find function with value not in list." << endl;
answer = list.Find(7);
if (answer == NULL)
{
cout << "returned null pointer since 7 not found" << endl;
}
else
{
cout << "in else of answer == NULL where Value for node returned by find function call with 7 is " << answer->Data() << "." << endl;
}
cout << "testing delete_front: " << endl;
list.Delete_Front();
list.Print();
cout << "testing delete_end: " << endl;
list.Delete_End();
list.Print();
return 0;
}
清單.h
#ifndef LIST_H
#define LIST_H
#include <cstddef>
#include "Node.h"
class List
{
private:
Node* head;
public:
List();
void Add_End(int data);
void Delete(int data);
void Delete_Front();
void Add_Front(int data);
void Delete_End();
Node* Find(int data);
void Print();
};
#endif
List.cpp
#include <iostream>
#include <cstddef>
using namespace std;
#include "List.h"
List::List()
{
head = NULL;
return;
}
void List::Add_End(int data)
{
Node* current;
Node* newEnd = new Node();
for (current = head; current != NULL; current = current->Next())
{}
current->SetData(data);
current->SetNext(newEnd);
newEnd->SetData(NULL);
newEnd->SetNext(NULL);
return;
}
void List::Delete(int data) {
/*
FILL IN CODE (will do later)
*/
return;
}
void List::Delete_Front()
{
/*
FILL IN CODE (will do later)
*/
return;
}
void List::Add_Front(int data)
{
Node* newNode = new Node();
newNode->SetData(data);
newNode->SetNext(head);
head = newNode;
return;
}
void List::Delete_End()
{
if (head == NULL)
{
cout << "List has no member so cannot delete end" << endl;
return;
}
// check if one in length
if (head->Next() == NULL)
{
head = NULL;
return;
}
// 2 or greater in length
Node* current;
Node* prev;
prev = head;
for (current = head->Next(); current->Next() != NULL; current = current->Next())
{
prev = current;
}
prev->SetNext(NULL);
return;
}
Node* List::Find(int data)
{
Node* current;
for (current = head; current != NULL && current->Data() != data; current = current->Next())
{}
if(current == NULL)
{
cout << "Did not find " << data << "." << endl;
return NULL;
}
else // found
{
cout << "Found " << data << "." << endl;
return current;
}
}
void List::Print()
{
Node* current;
for (current = head; current != NULL; current = current->Next())
{
cout << current->Data() << " ";
}
cout << endl;
return;
}
節點
#ifndef NODE_H
#define NODE_H
class Node
{
private:
int data;
Node* next;
public:
Node();
void SetData(int aData);
void SetNext(Node* aNext);
int Data();
Node* Next();
};
#endif
Node.cpp
#include <cstddef>
#include "Node.h"
Node::Node()
{
this->SetData(NULL);
this->SetNext(NULL);
return;
}
void Node::SetData(int aData)
{
this->data = aData;
return;
}
void Node::SetNext(Node* aNext)
{
this->next = aNext;
return;
}
int Node::Data()
{
return data;
}
Node* Node::Next()
{
return next;
}
第一次調用current-> SetData時(請參見下文),current為NULL,因此在訪問它時會出現頁面錯誤(頁面錯誤是現代操作系統在嘗試訪問未分配的內存時給您的錯誤。訪問沖突。)
void List::Add_End(int data)
{
Node* current;
Node* newEnd = new Node();
for (current = head; current != NULL; current = current->Next())
{}
current->SetData(data);
current->SetNext(newEnd);
newEnd->SetData(NULL);
newEnd->SetNext(NULL);
return;
}
我設法更正了代碼,因此在其他人遇到相同問題的情況下,我將做些解釋。
變更:在我解釋此修復程序之前,讓我解釋一下我所做的更改。 鏈表的最后一個節點本身可以保存數據值,而不僅僅是NULL
(即,最后一個節點的data
不必為NULL
,而其next
應該為NULL
),所以我認為這樣會更好。 該代碼在涉及的每個位置都反映了這一點,例如List::Add_End(int data)
函數。
解決方法:我修改了List
構造函數以為列表創建頭節點。 因此,即使列表為空,鏈接列表也將始終至少具有一個節點。 稍后,我將說明程序如何識別空列表和非空列表。
這是原始的構造函數:
List::List()
{
head = NULL;
return;
}
這是新的構造函數:
List::List()
{
Node* headNode = new Node();
head = headNode;
return;
}
為什么要進行此修改? 據我所知,我遇到了EXC_BAD_ACCESS錯誤,因為List::Add_End(int data)
函數試圖操縱鏈接列表的head
,就好像它是節點對象一樣,而實際上並非如此。 (我相信這是他回答這個問題的意思。)這就是為什么我更改了編碼,使得即使列表為空,列表也始終包含頭節點。
區分空列表和非空列表。 我更改了Node
構造函數以將data
設置為整數-1122334455
,而不是像我最初那樣將其設置為NULL
。 因此,如果列表為空,則head->Data()
(即頭節點的data
)為-112233455
而head->Next()
(即頭節點的next
)為NULL
。 這種方法的缺點是不可能有一個包含整數 -1122334455
的單項列表 ,但是我認為這個數字很可能是不必要的。 只要列表中至少包含兩項, head->Data()
可以為-1122334455
。
新代碼:其余代碼反映了這些修改。 由於我僅對List.cpp和Node.cpp進行了重大更改,因此下面僅復制了它們。 其他三個程序文件基本上未更改。 僅供參考,有很多多余的return
, this
是我不想刪除的。
List.cpp
#include <iostream>
#include <cstddef>
using namespace std;
#include "List.h"
// -1122334455 is an arbitrary integer that is likely to never be needed by the user
List::List()
{
Node* headNode = new Node();
head = headNode;
return;
}
Node* List::Add_End(int data)
{
// if list is empty (i.e., list has only head node with data == -1122334455 & next == NULL)
if (head->Data() == -1122334455 && head->Next() == NULL)
{
head->SetData(data);
return head;
}
// if list is nonempty
else
{
Node* current;
Node* newEnd = new Node();
for (current = head; current->Next() != NULL; current = current->Next())
{}
current->SetNext(newEnd);
newEnd->SetData(data);
newEnd->SetNext(NULL);
return newEnd;
}
}
void List::Delete(int data)
{
Node* prev;
Node* current;
// if list is empty
if (head->Data() == -1122334455 && head->Next() == NULL)
{
cout << "Cannot delete this datum because list is empty." << endl;
return;
}
// if list contains 1 element
if (head->Data() == data && head->Next() == NULL)
{
head->SetData(-1122334455);
return;
}
else if (head->Data() != data && head->Next() == NULL)
{
cout << "Datum not found in list." << endl;
return;
}
// if list contains 2 or more elements
prev = head;
for (current = head->Next(); current->Data() != data && current->Next() != NULL; current = current->Next())
{
prev = prev->Next();
}
if (current->Data() == data && current->Next() != NULL)
{
prev->SetNext(current->Next());
delete current;
return;
}
else if (current->Data() == data && current->Next() == NULL)
{
prev->SetNext(NULL);
delete current;
return;
}
else
{
cout << "Datum not found in list." << endl;
return;
}
}
void List::Delete_Front()
{
Node* origHead = head;
Node* newHead = head->Next();
head = newHead;
delete origHead;
return;
}
void List::Add_Front(int data)
{
// if list is empty
if (head->Data() == -1122334455 && head->Next() == NULL)
{
head->SetData(data);
return;
}
// if list is nonempty
Node* newNode = new Node();
newNode->SetData(data);
newNode->SetNext(head);
head = newNode;
return;
}
void List::Delete_End()
{
if (head->Data() == -1122334455 && head->Next() == NULL)
{
cout << "List has no member so cannot delete end" << endl;
return;
}
// check if one in length
else if (head->Data() != -1122334455 && head->Next() == NULL)
{
head->SetData(-1122334455);
return;
}
// 2 or greater in length
else
{
Node* current;
Node* prev;
prev = head;
for (current = head->Next(); current->Next() != NULL; current = current->Next())
{
prev = current;
}
prev->SetNext(NULL);
return;
}
}
Node* List::Find(int data)
{
Node* current;
for (current = head; current != NULL && current->Data() != data; current = current->Next())
{}
if (current == NULL)
{
cout << "Did not find " << data << "." << endl;
return NULL;
}
else // found
{
cout << "Found " << data << "." << endl;
return current;
}
}
void List::Print()
{
if (head->Data() == -1122334455 && head->Next() == NULL)
{
cout << "List is empty." << endl;
return;
}
Node* current;
for (current = head; current != NULL; current = current->Next())
{
cout << current->Data() << " ";
}
cout << endl;
return;
}
Node.cpp
#include <cstddef>
#include "Node.h"
Node::Node()
{
// -1122334455 is an arbitrary integer that is likely to never be needed by the user
this->SetData(-1122334455);
this->SetNext(NULL);
return;
}
void Node::SetData(int aData)
{
this->data = aData;
return;
}
void Node::SetNext(Node* aNext)
{
this->next = aNext;
return;
}
int Node::Data()
{
return this->data;
}
Node* Node::Next()
{
return this->next;
}
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