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[英]Web Audio API MediaElementSource node and SoundCloud not working with effects?
[英]soundcloud api and web audio api not working together
今天,我添加了一種允許用戶在網站上使用soundcloud音樂的方法,除了它僅在我刪除由網絡音頻api生成的分析器時才有效。
這是將soundcloud鏈接附加到音頻標簽的代碼:
$(document).keydown(function(e){
if (e.which == 13 && $("#customSong").is(":focus")){
var customSongLink = $("#customSong").val();
SC.get('/resolve', { url: customSongLink }, function(sound) {
SC.get("/tracks/" + sound.id, {}, function(sound){
$("#Musique").attr("src", sound.uri+"/stream?client_id=MY_CLIENT_ID" );
$(".mediaName").html("<span></span>");
$(".mediaName span").html(sound.user.username+" - "+sound.title);
$(".mediaName").textfill();
});
});
}
});
這是可視化工具的代碼:
var canvas, ctx, source, context, analyser, fbc_array, bar_x, bar_height;
function initVisualizer() {
context = new AudioContext();
analyser = context.createAnalyser();
biquad = context.createBiquadFilter();
gainNode = context.createGain();
canvas = document.getElementById("visualizer");
ctx = canvas.getContext('2d');
ctx.fillStyle = "#3f3f3f";
analyser.smoothingTimeConstant = 0.8;
biquad.frequency.value = 15000;
gainNode.gain.value = 1;
source = context.createMediaElementSource(Musique);
source.connect(biquad);
biquad.connect(gainNode);
gainNode.connect(analyser);
analyser.connect(context.destination);
$("#frequencyNumber").html(biquad.frequency.value);
$("#visualizerSensibilityNumber").html(analyser.smoothingTimeConstant);
$("#gainNumber").html(gainNode.gain.value.toPrecision(3));
framelooper()
}
function framelooper() {
window.requestAnimationFrame(framelooper);
fbcArray = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(fbcArray);
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (i=0; i < bars; i++) {
bar_x = i * bar_x_spaces + 0.5;
bar_height = -(fbcArray[i] / bar_height_sensibility);
if (visualizerStyle == 1){
//Simple
ctx.fillRect(bar_x, canvas.height, bar_width, bar_height);
$("#visualizerStyleType").html("Simple");
}
else if (visualizerStyle == 2) {
//Reflection
ctx.fillRect(bar_x, canvas.height/2, bar_width, bar_height/2);
ctx.fillRect(bar_x, canvas.height/2, bar_width, -bar_height/2);
$("#visualizerStyleType").html("Reflection");
}
else {
//Two-faced
ctx.fillRect(0, bar_x, -bar_height, bar_width);
ctx.fillRect(canvas.width, bar_x, bar_height, bar_width);
$("#visualizerStyleType").html("Face to Face");
}
}
}
有問題的網站(雙擊歌曲標題以顯示輸入框,並在其中輸入soundcloud鏈接)
編輯:我發現問題是由於音頻文件的跨域更改而引起的,我還看到很多人說添加“ crossOrigin =匿名”可以解決此問題,但對我而言並非如此。
它僅對某些音樂有用嗎,還是不再可能解決?
如果是較晚版本,還有其他解決方法嗎?
僅僅設置crossOrigin是不夠的。 服務器還必須通過返回適當的標頭來允許跨域訪問。 這可能不在您的控制范圍內。
看起來如果沒有SDK且沒有createMediaElementSource,它將正常工作。
那就是我從SoundCloud加載樣本的方式。
function SCkickOffSampleDownload( sample ) {
var url = new URL(sample+ '?client_id=679877a8ddb9badc6a2a75373c5f3de7');
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer";
request.onload = function() {
audioContext.decodeAudioData( request.response,
function(buffer) {
console.log("sample loaded!");
sample.loaded=true;
source.buffer = buffer;
source.start(0);
initVisualizer();
},
function() { console.log("Decoding error! ");} );
}
sample.loaded = false;
request.send();
}
這幾乎與您的代碼有關:
http://jsfiddle.net/iambnz/8qw5511L/
編輯1:
$(function() {
SC.initialize({
client_id: "679877a8ddb9badc6a2a75373c5f3de7"
});
var scurl = 'https://soundcloud.com/bnzlovesyou/daktari-preview';
var canvas, ctx, source, context, analyser, fbc_array, bar_x, bar_height;
var visualizerColor = "#3f3f3f";
var bars = 50;
var bar_x_spaces = 6;
var bar_width = 4;
var bar_height_sensibility = 1.75;
var visualizerStyle = 1;
audioContext = new AudioContext();
var source = audioContext.createBufferSource();
var gainNode = audioContext.createGain();
source.connect(gainNode);
gainNode.gain.value = 0.5;
function SCkickOffSampleDownload( sample ) {
var url = new URL(sample+ '?client_id=679877a8ddb9badc6a2a75373c5f3de7');
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer";
request.onload = function() {
audioContext.decodeAudioData( request.response,
function(buffer) {
console.log("sample loaded!");
sample.loaded=true;
source.buffer = buffer;
source.start(0);
initVisualizer();
},
function() { console.log("Decoding error! ");} );
}
sample.loaded = false;
request.send();
}
function initVisualizer() {
// context = new AudioContext();
analyser = audioContext.createAnalyser();
biquad = audioContext.createBiquadFilter();
gainNode = audioContext.createGain();
canvas = document.getElementById("visualizer");
ctx = canvas.getContext("2d");
ctx.fillStyle = "#3f3f3f";
analyser.smoothingTimeConstant = 0.8;
biquad.frequency.value = 15000;
gainNode.gain.value = 1;
source.connect(biquad);
biquad.connect(gainNode);
gainNode.connect(analyser);
analyser.connect(audioContext.destination);
$("#frequencyNumber").html(biquad.frequency.value);
$("#visualizerSensibilityNumber").html(analyser.smoothingTimeConstant);
$("#gainNumber").html(gainNode.gain.value.toPrecision(3));
framelooper()
}
function framelooper() {
window.requestAnimationFrame(framelooper);
fbcArray = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(fbcArray);
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (i=0; i < bars; i++) {
bar_x = i * bar_x_spaces + 0.5;
bar_height = -(fbcArray[i] / bar_height_sensibility);
if (visualizerStyle == 1){
//Simple
ctx.fillRect(bar_x, canvas.height, bar_width, bar_height);
$("#visualizerStyleType").html("Simple");
}
else if (visualizerStyle == 2) {
//Reflection
ctx.fillRect(bar_x, canvas.height/2, bar_width, bar_height/2);
ctx.fillRect(bar_x, canvas.height/2, bar_width, -bar_height/2);
$("#visualizerStyleType").html("Reflection");
}
else {
//Two-faced
ctx.fillRect(0, bar_x, -bar_height, bar_width);
ctx.fillRect(canvas.width, bar_x, bar_height, bar_width);
$("#visualizerStyleType").html("Face to Face");
}
}
}
SC.get('/resolve', { url: scurl }, function(sound) {
SCkickOffSampleDownload( sound.stream_url );
});
});
SoundCloud和webaudio api一起工作的工作示例。 我從您的驅動器中取出文件。
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