[英]how to get JPanel with RectangularShape in JPanel to paint
我在繪制RectangularShapes或Shapes時遇到問題。 我需要在實際的Panel中而不是在Frame中,因為我需要這種靈活性。 但我一直陷入困境。 我沒有接受任何語言的GUI培訓,因此非常感謝您的反饋。
代碼如下,請幫助我找出為什么這不起作用,以及我如何讓它工作。
public class GUI_Test
{
public static void main(String[] args)
{
GUI_Test gui = new GUI_Test();
gui.tryBasic();
}
public void tryBasic()
{
JFrame MyFrame = new JFrame();
MyFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
MyFrame.setSize(800, 500);
MyFrame.setLayout(new BorderLayout());
// This won't work and can't figure out why!!!!
// The button appears but not the Ellipse.
JPanel JP = new JPanel();
JButton btn3 = new JButton("This is a button");
JP.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red));
JP.add(btn3);
MyFrame.getContentPane().add(JP);
// This works but I need it in a panel for easier control
//MyFrame.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.blue));
// This of course works.
//MyFrame.getContentPane().add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.green));
MyFrame.setVisible(true);
}
public class MyGUIObject extends JPanel
{
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor)
{
RecObj = SetShape;
myColor = setColor;
}
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
}
我可以看到三個主要問題。
paintComponent
方法調用super.paintComponent
,這會引起一些有趣但令人討厭的油漆文物 JPanel
使用FlowLayout
, JFrame
使用BorderLayout
,這進一步復雜化...... MyGUIObject
類提供任何大小調整提示,因此FlowLayout
將使用JPanel
的默認preferredSize
,它在計算JPanel
的布局時為0x0
。 首先,從paintComponent
方法調用super.paintComponent
並覆蓋getPreferredSize
方法
public class MyGUIObject extends JPanel {
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor) {
RecObj = SetShape;
myColor = setColor;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
接下來,將JPanel
使用的布局更改為BorderLayout
(雖然默認的FlowLayout
可以使用,但BorderLayout
會給你一點控制)
JPanel JP = new JPanel(new BorderLayout());
JButton btn3 = new JButton("This is a button");
JP.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red));
JP.add(btn3, BorderLayout.SOUTH);
MyFrame.getContentPane().add(JP);
看看AWT和Swing中的 繪畫 , 執行自定義繪畫 , 在容器中布置組件以及如何使用邊框以獲取更多詳細信息
這個怎么樣:
public class GUI_Test {
public static void main(String[] args) {
GUI_Test gui = new GUI_Test();
gui.tryBasic();
}
public void tryBasic() {
JFrame frame = createFrame();
JPanel panel = new JPanel(new BorderLayout());
JButton button = new JButton("This is a button");
JPanel buttonPanel = new JPanel(new FlowLayout());
buttonPanel.add(button);
MyGUIObject guiObject = new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red);
panel.add(buttonPanel, BorderLayout.PAGE_START);
panel.add(guiObject,BorderLayout.CENTER);
frame.getContentPane().add(panel, BorderLayout.CENTER);
frame.setVisible(true);
}
private JFrame createFrame() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 500);
frame.setLayout(new BorderLayout());
return frame;
}
public class MyGUIObject extends JPanel {
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor) {
RecObj = SetShape;
myColor = setColor;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
}
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