[英]How do I open a new JFrame and run my game after closing another JFrame?
我正在制作掃雷游戲,我希望用戶能夠在玩游戲之前從初學者,中級和高級中進行挑選。 到目前為止,我所擁有的是一個JFrame,當我使用每種難度的按鈕打開程序時,該JFrame都會打開。
這是我的主要功能和選擇難度的功能。 我想知道在我調用choiceGameDifficulty之后如何仍然可以在主函數中調用所有函數,因為現在還沒有調用它們。
public static void main(String[] args) {
chooseGameDifficulty();
game.initGame();
initBoard();
getClick();
while (gameOver == false) {
showUserTile();
checkGameWon();
}
}
public static void chooseGameDifficulty() {
JFrame.setDefaultLookAndFeelDecorated(true);
JFrame chooseDifficulty = new JFrame("Minesweeper");
chooseDifficulty.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
chooseDifficulty.setPreferredSize(new Dimension(500,500));
chooseDifficulty.setLayout(new GridLayout(1, 3));
JButton B = new JButton("Beginner");
JButton I = new JButton("Intermediate");
JButton E = new JButton("Expert");
chooseDifficulty.add(B);
chooseDifficulty.add(I);
chooseDifficulty.add(E);
B.addMouseListener(
new MouseListener() {
public void mouseClicked(MouseEvent event) {
game.setGameDifficulty("Beginner");
chooseDifficulty.setVisible(false);
}
public void mouseExited(MouseEvent event) {
}
public void mouseEntered(MouseEvent event) {
}
public void mouseReleased(MouseEvent event) {
}
public void mousePressed(MouseEvent event) {
}
}
);
// same thing for the other buttons
chooseDifficulty.pack();
chooseDifficulty.setLocationRelativeTo(null);
chooseDifficulty.setVisible(true);
}
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