![](/img/trans.png)
[英]Unable to segue from Spritekit SKScene to another UIViewController, XCODE8/Swift
[英]How to access variables from another SKScene in Swift SpriteKit
我從其他類訪問變量時遇到問題。 這是我的代碼。 這是我正在嘗試訪問變量“ lastSelection”的類,這也是第一個調用來查看的SKScene。
class FighterPlaneselect : SKScene {
var lastSelection:String = ""
override func didMoveToView(view: SKView) {
if(true) {
lastSelection = "Mustang"
}
}
}
//Here is the second class called "GameField"
class GameField : SKScene {
var FighterPlane : FighterPlaneSelect!
override func didMoveToView(view: SKView) {
FighterPlane = FighterPlaneSelect()
print(FighterPlane.lastSelection)
}
}
無論何時打印出來,都會打印“”。 它應該打印“野馬”。
在這行上:
FighterPlane = FighterPlaneSelect()
您實例化了該類的新 SKScene。 問題是,它從未顯示,因此從未調用過func didMoveToView(view: SKView)
方法。
您需要的是對其他場景的引用。
一種可能性是執行以下操作:
class FighterPlaneSelect : SKScene {
var lastSelection:String = ""
override func didMoveToView(view: SKView) {
if(true) {
lastSelection = "Mustang"
}
}
}
//Here is the second class called "GameField"
class GameField : SKScene {
var fighterPlane : FighterPlaneSelect!
override func didMoveToView(view: SKView) {
print(FighterPlane.lastSelection)
}
}
//Here is in the GameScene
let fighterPlaneSelect = FighterPlaneSelect
//show the scene to make it move to view
//then assign the variable inside the gameField object
let gameField = GameField()
gameField.fighterPlane = fighterPlaneSelect
您可以在場景的init方法中初始化該變量:
class FighterPlaneselect : SKScene {
var lastSelection:String = ""
override init(size: CGSize){
super.init(size: size)
lastSelection = "Mustang"
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func didMoveToView(view: SKView) {
}
}
然后像現在一樣使用它:
class GameField : SKScene {
var FighterPlane : FighterPlaneselect!
override func didMoveToView(view: SKView) {
FighterPlane = FighterPlaneselect(size: self.size)
println(FighterPlane.lastSelection)
}
}
很簡單! 只需在類外聲明lastSelection即可!!
class FighterPlaneselect : SKScene {
var lastSelection:String = "" //Declared in the class
}
var lastSelection:String = "" //Declared outside the class
class FighterPlaneselect : SKScene {
}
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.