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我已經創建了基本的GUI,但是按鈕不會與文本字段交互

[英]I've created a basic GUI but buttons won't interact with textfield

我一直在通過使用JPanels創建一個簡單的GUI。 我設法使布局看起來合理,現在,我希望用戶能夠在“質量”文本框和“加速度”文本框中輸入值,以便當他們單擊計算時,會得到一條消息,告訴他們力。

我遇到的問題是在按鈕上添加的公共空白內,我似乎無法弄清楚如何在文本字段中引用值。 我試圖通過以下方式來一般地引用它:

String mass = txts[1].getText();

但是,這不能將txt識別為現有文本嗎?

任何幫助,將不勝感激。

下面是完整的代碼,以防萬一。

import javax.swing.*;
import javax.swing.border.EmptyBorder;

import java.awt.event.*;
import java.awt.*;

public class InitScreen {

    public static void createHomeScreen() {

        /*Creates a Java Frame with the Window Name = HomeScreen*/
        JFrame frame = new JFrame("HomeScreen");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(400,400);
        frame.getContentPane().setPreferredSize(new Dimension(400,300));
        frame.pack();           

        /*Creates the main JPanel in form of GridLayout*/
        JPanel mainPanel = new JPanel();
        mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS));
        mainPanel.setBorder(new EmptyBorder(new Insets(20,20,20,20)));

        /*Creates the first sub panel*/
        JPanel firstPanel = new JPanel();
        firstPanel.setLayout(new GridLayout(1,2,75,100));
        firstPanel.setMaximumSize(new Dimension(300,100));

        /*Creates the buttons in the first sub panel*/
        JButton[] btns = new JButton[2];

        String bText[] = {"Calculate", "Clear"};
        for (int i=0; i<2; i++) {
            btns[i] = new JButton(bText[i]);
            btns[i].setPreferredSize(new Dimension(100, 50));
            btns[i].setActionCommand(bText[i]);
            btns[i].addActionListener(new ActionListener(){
                public void actionPerformed(ActionEvent e) {
                    String choice = e.getActionCommand();
                    /*JOptionPane.showMessageDialog(null, "Clicked "+choice);*/
                    JOptionPane.showMessageDialog(null, "Force = ");
                }
            });
            firstPanel.add(btns[i]);

        }

        /*Creates the second sub panel*/
        JPanel secondPanel = new JPanel();
        secondPanel.setLayout(new BorderLayout());

        /*Creates the labels for the second sub panel*/
        JLabel label = new JLabel("Calculate the Force of an Object", SwingConstants.CENTER);
        secondPanel.add(label,BorderLayout.NORTH);

        /*Creates the third sub Panel for entering values*/
        JPanel thirdPanel = new JPanel();
        thirdPanel.setLayout(new GridLayout(3,1,10,10));
        thirdPanel.setMaximumSize(new Dimension(400,100));

        /*Create labels and text fields for third sub panel*/
        String lText[] = {"Mass of Body", "Acceleration of Body", "Force"};
        JLabel[] lbls = new JLabel[3];
        JTextField[] txts = new JTextField[3];
        for (int i=0; i<3; i++) {
            txts[i] = new JTextField();
            lbls[i] = new JLabel(lText[i], SwingConstants.LEFT);
            lbls[i].setPreferredSize(new Dimension(50, 50));
            thirdPanel.add(lbls[i]);
            thirdPanel.add(txts[i]);

        }

        mainPanel.add(secondPanel);
        mainPanel.add(thirdPanel);
        mainPanel.add(firstPanel);

        frame.setContentPane(mainPanel);
        frame.setVisible(true);



    }
    public static void main(final String[] args) {
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createHomeScreen();
            }
        });
    }

}

首先,放棄對static的依賴,而是創建一個InitScreen實例,並將其稱為createHomeScreen方法。

public class InitScreen {

    public void createHomeScreen() {
        //...
    }

    public static void main(final String[] args) {
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                InitScreen screen = new InitScreen();
                screen.createHomeScreen();
            }
        });
    }

現在,讓txts和實例字段InitScreen和你的方法中使用它

public class InitScreen {

    private JTextField[] txts;

    public void createHomeScreen() {
        //...
        txts = new JTextField[3];
        //...
    }

txts從本地上下文轉移到類實例上下文,這意味着您現在可以從InitScreen任何方法訪問它

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