[英]Java Swing JPanel not being displayed
我目前在為任務設計GUI時遇到問題。 盡管該項目目前處於運行狀態,但是我希望它在程序啟動時有一段時間顯示用戶必須等待玩家,所以我希望gamePanel
不可見,並且waitingForPlayerPanel
顯示“ Waiting for其他玩家”。
不幸的是由於某種原因waitingForPlayerPanel
未顯示,盡管被設置為可見的hideGamePanel
。 如果有幫助,我目前正在Ubuntu 14.04上執行此項目。
這是我編寫的代碼的片段。
public class ClientGame extends JFrame implements ActionListener, Runnable {
private Socket server = null;
private BufferedReader in = null;
private PrintWriter out = null;
private static final Color[] playerColours = { Color.GREEN, Color.RED };
private JButton[][] myButtons = new JButton[3][3];
private JLabel waitingForPlayer = new JLabel("Waiting for other player");
private JPanel waitingForPlayerPanel = new JPanel();
private JPanel gamePanel = new JPanel();
ClientGame() {
try {
this.server = new Socket("127.0.0.1", 4444);
this.in = new BufferedReader(new InputStreamReader(this.server.getInputStream()));
this.out = new PrintWriter(this.server.getOutputStream(), true);
} catch (IOException e) {
JOptionPane.showMessageDialog(null, "Alert",
"Couldn't connect to the server.", JOptionPane.ERROR_MESSAGE);
System.exit(-1);
}
}
public void initUI() {
this.waitingForPlayerPanel.setLayout(new BorderLayout());
this.waitingForPlayerPanel.setBackground(Color.white);
this.waitingForPlayerPanel.add("Center", this.waitingForPlayer);
this.getContentPane().add(this.waitingForPlayerPanel);
this.gamePanel.setLayout(new GridLayout(3,3));
this.gamePanel.setSize(450,450);
this.gamePanel.setBackground(Color.white);
this.getContentPane().add(this.gamePanel);
for(int i=0;i<3;i++) {
for(int j=0;j<3;j++) {
this.myButtons[i][j] = new JButton();
this.myButtons[i][j].setPreferredSize(new Dimension(150, 150));
this.myButtons[i][j].addActionListener(this);
this.gamePanel.add(this.myButtons[i][j]);
}
}
this.hideGamePanel();
this.setVisible(true);
WindowListener l = new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
};
this.addWindowListener(l);
}
private void hideGamePanel() {
this.gamePanel.setVisible(false);
this.waitingForPlayerPanel.setVisible(true);
this.pack();
}
private void showGamePanel() {
this.gamePanel.setVisible(true);
this.waitingForPlayerPanel.setVisible(false);
this.pack();
}
// ...
}
使用CardLayout
解決了問題
public class ClientGame extends JFrame implements ActionListener, Runnable {
private Socket server = null;
private BufferedReader in = null;
private PrintWriter out = null;
// IDs for CardLayout
private static final String WAITING_PANEL_ID = "waiting";
private static final String GAME_PANEL_ID = "game";
private JButton[][] myButtons = new JButton[3][3];
private JLabel waitingForPlayer = new JLabel("Waiting for other player");
private JPanel cardPanel = new JPanel();
private JPanel waitingForPlayerPanel = new JPanel();
private JPanel gamePanel = new JPanel();
private int squares = 9;
protected boolean isTurn = false;
ClientGame() {
try {
this.server = new Socket("127.0.0.1", 4444);
this.in = new BufferedReader(new InputStreamReader(this.server.getInputStream()));
this.out = new PrintWriter(this.server.getOutputStream(), true);
} catch (IOException e) {
JOptionPane.showMessageDialog(null, "Alert",
"Couldn't connect to the server.", JOptionPane.ERROR_MESSAGE);
System.exit(-1);
}
}
public void initUI() {
this.cardPanel.setLayout(new CardLayout());
this.waitingForPlayerPanel.setLayout(new BorderLayout());
this.waitingForPlayerPanel.setBackground(Color.white);
this.waitingForPlayerPanel.add(BorderLayout.CENTER, this.waitingForPlayer);
this.cardPanel.add(this.waitingForPlayerPanel, WAITING_PANEL_ID);
this.gamePanel.setLayout(new GridLayout(3,3));
this.gamePanel.setSize(450,450);
this.gamePanel.setBackground(Color.white);
this.cardPanel.add(this.gamePanel, GAME_PANEL_ID);
for(int i=0;i<3;i++) {
for(int j=0;j<3;j++) {
this.myButtons[i][j] = new JButton();
this.myButtons[i][j].setPreferredSize(new Dimension(150, 150));
this.myButtons[i][j].addActionListener(this);
this.gamePanel.add(this.myButtons[i][j]);
}
}
this.getContentPane().add(this.cardPanel);
this.hideGamePanel();
this.setVisible(true);
WindowListener l = new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
};
this.addWindowListener(l);
}
// changes made here
private void hideGamePanel() {
CardLayout cl = (CardLayout)this.cardPanel.getLayout();
cl.show(this.cardPanel, WAITING_PANEL_ID);
this.pack();
}
// changes made here
private void showGamePanel() {
CardLayout cl = (CardLayout)this.cardPanel.getLayout();
cl.show(this.cardPanel, GAME_PANEL_ID);
this.pack();
}
}
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.