[英]CUDA and C++ function problems ( Visual Studio 2013)
我試圖從Visual Studio中的cpp文件調用cu文件中定義的cuda函數,但我一直收到以下錯誤。
TomColourCorrectionMain.obj:錯誤LNK2019:未解析的外部符號“public:void __cdecl hwk :: TomColourCorrection :: brightness(int,int)”(?brightness @ TomColourCorrection @hwk @@ QEAAXHH @ Z)在函數“public:virtual void __cdecl”中引用hwk :: TomColourCorrection :: processCore(class std :: shared_ptr)“(?processCore @ TomColourCorrection @hwk @@ UEAAXV?$ shared_ptr @ VIImageProcessingContext @hwk @@@ std @@@ Z)
現在從閱讀與此類似的其他問題,我理解它是如何定義函數的,以及那里有什么問題,但是當我在頭文件和cuda文件中定義時,我看不到它。
這是我的代碼(我是CUDA的新手,但我可以很好地編譯CUDA,當我不在C ++中調用此函數時代碼運行):
頭文件
#pragma once
#include "ImageProcessorWithProperties.h"
#include <iostream>
#include <cuda_runtime.h>
#include <cuda.h>
class TomColourCorrection : public ImageProcessorWithProperties, public PropertyConsumer<TomColourCorrection>{
public: TomColourCorrection(PropNodePtr n, std::function<void()> requestReprocess);
virtual void processCore(IImageProcessingContextPtr context);
static void DeclareSettings(hwk::PropNodePtr n);
virtual ~TomColourCorrection();
void brightness(int iw, int ih); (function I am talking about)
};
}
帶有函數調用的cpp文件 //它只是重要代碼的一部分,因為其余部分對於實際函數本身不是必需的
#include "stdafx.h"
#include "TomColourCorrection.h"
#include <opencv2/imgproc/imgproc.hpp>
#include <cv.h>
#include <highgui.h>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <iostream>
#include <cuda_runtime.h>
#include <cuda.h>
namespace hwk{
TomColourCorrection::TomColourCorrection(PropNodePtr n, std::function<void()> requestReprocess) :
ImageProcessorWithProperties("sandbox", n, requestReprocess),
PropertyConsumer<TomColourCorrection>(n)
{
}
void TomColourCorrection::processCore(IImageProcessingContextPtr context){
brightness(16, 16); (just generic numbers at the moment as I am trying to resolve this issue etc)
}
}
CUDA文件和函數定義
#include "TomColourCorrection.h"
#include "device_launch_parameters.h"
__global__ void brightness_kernel(int iw, int ih)
{
// Calculate our pixel's location
int x = (blockIdx.x * blockDim.x) + threadIdx.x;
int y = (blockIdx.y * blockDim.y) + threadIdx.y;
// Variables to store the sum
int count = 0;
float sum = 0.0;
// Do the blur operation by summing the surround pixels
/* for (int j = -(bh / 2); j <= (bh / 2); j++)
{
for (int i = -(bw / 2); i <= (bw / 2); i++)
{
// Verify that this offset is within the image boundaries
if ((x + i) < iw && (x + i) >= 0 && (y + j) < ih && (y + j) >= 0)
{
sum += (float)source[((y + j) * iw) + (x + i)];
count++;
}
}
}*/
// Average the sum
sum /= (float)count;
// dest[(y * iw) + x] = (unsigned char)sum;
}
void brightness(int iw, int ih) //, unsigned char *source, unsigned char *dest)
{
// allocate memory for the bitmap in GPU memory
unsigned char *dev_source, *dev_dest;
// cudaHostGetDevicePointer(&dev_source, source, 0);
// cudaHostGetDevicePointer(&dev_dest, dest, 0);
// Run the boxfilter kernel
dim3 blocks(iw / 16, ih / 16);
dim3 threads(16, 16);
// Execute the kernel
brightness_kernel << <blocks, threads >> >(iw, ih);
cudaThreadSynchronize();
}
像這樣修改TomColourCorrection.h:
#pragma once
#include "ImageProcessorWithProperties.h"
#include <iostream>
#include <cuda_runtime.h>
#include <cuda.h>
void brightness_wrapper(int, int);
class TomColourCorrection : public ImageProcessorWithProperties, public PropertyConsumer<TomColourCorrection>{
public:
TomColourCorrection(PropNodePtr n, std::function<void()> requestReprocess);
virtual void processCore(IImageProcessingContextPtr context);
static void DeclareSettings(hwk::PropNodePtr n);
virtual ~TomColourCorrection();
void brightness(int iw, int ih);
};
像這樣修改你的cpp文件:
#include "stdafx.h"
#include "TomColourCorrection.h"
#include <opencv2/imgproc/imgproc.hpp>
#include <cv.h>
#include <highgui.h>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <iostream>
#include <cuda_runtime.h>
#include <cuda.h>
namespace hwk{
void TomColourCorrection::brightness(int iw, int ih){
brightness_wrapper(iw, ih);}
TomColourCorrection::TomColourCorrection(PropNodePtr n, std::function<void()> requestReprocess) : ImageProcessorWithProperties("sandbox", n, requestReprocess), PropertyConsumer<TomColourCorrection>(n)
{
}
void TomColourCorrection::processCore(IImageProcessingContextPtr context){
brightness(16, 16);
}
}
在你的cuda文件中改變這個:
void brightness(int iw, int ih) //, unsigned char *source, unsigned char *dest)
對此:
void brightness_wrapper(int iw, int ih) //, unsigned char *source, unsigned char *dest)
這主要是說明了Ryck答案的細節,所以如果它適合你,請接受答案。
我想你需要改變
void brightness(int iw, int ih)
至
void TomColourCorrection::brightness(int iw, int ih)
並將實現移動到頭文件或.cpp文件。
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