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[英]As3 flash error “Cannot access a property or method of a null object reference”
[英]As3 flash error “Cannot access a property or method of a null object reference”
我在測試電影時想到了這個錯誤
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at ACTUALPROJECT_fla::MainTimeline/youLose()[ACTUALPROJECT_fla.MainTimeline::frame3:112]
at ACTUALPROJECT_fla::MainTimeline/SharkEat()[ACTUALPROJECT_fla.MainTimeline::frame3:87]
這是我的代碼
import flash.events.MouseEvent;
import flash.events.Event;
import flash.events.*;
import flash.utils.Timer;
var rectangle:Rectangle = new Rectangle(0,345,600,455);
turtle_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickupObject);
turtle_mc.addEventListener(MouseEvent.MOUSE_UP, dropObject);
turtle_mc.addEventListener(Event.ENTER_FRAME, handleCollision);
turtle_mc.addEventListener(Event.ENTER_FRAME, handleCollision2);
turtle_mc.addEventListener(Event.ENTER_FRAME, handleCollision4);
turtle_mc.addEventListener(Event.ENTER_FRAME, SharkEat);
turtle_mc.buttonMode = true;
turtle_mc.originalY = turtle_mc.y;
turtle_mc.originalX = turtle_mc.x;
function resetTurtlePosition()
{
turtle_mc.y = turtle_mc.originalY;
turtle_mc.x = turtle_mc.originalX;
}
function pickupObject(event:MouseEvent):void
{
event.target.startDrag(false, rectangle);
}
function dropObject(event:MouseEvent):void
{
event.target.stopDrag();
}
function handleCollision(e:Event):void
{
if (plasticBag_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false))
{
youLose();
}
else
{
}
}
function handleCollision2(e:Event):void
{
if (fishingBoat_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false))
{
youLose();
}
else
{
}
}
function handleCollision4(e:Event):void
{
if (oilSpillBoat_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false))
{
youLose();
}
else
{
}
}
function SharkEat(e:Event):void
{
if (shark_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false))
{
**youLose();**
}
else
{
}
}
var nCount:Number = 0;
var myScore:Timer = new Timer(10,nCount);
counter_txt.text = nCount.toString();
myScore.start();
myScore.addEventListener(TimerEvent.TIMER, countdown);
function countdown(e:TimerEvent):void
{
nCount++;
counter_txt.text = nCount.toString();
}
function youLose():void
{
myScore.stop();
turtle_mc.stopDrag();
resetTurtlePosition();
**this.storedtxt = counter_txt.text;**
gotoAndStop(3,"PlayTheGame");
}
我已經用星號標記了這兩行。 我是Flash和Action Script-3的新手,有人可以幫助我嗎?
重新驗證代碼后,我認為您的錯誤來自以下行:
gotoAndStop(3,"PlayTheGame");
因為即使進入PlayTheGame
場景的第3幀后, turtle_mc
對象上的EnterFrame
事件仍會被觸發,這就是為什么會出現該錯誤的原因,因為EnterFrame
事件處理程序中使用的某些對象在該幀中不存在。
因此,為了避免這種情況,您可以這樣做:
//您應該知道可以使用一個處理程序來處理所有沖突
turtle_mc.addEventListener(Event.ENTER_FRAME, handleCollision);
function handleCollision(e:Event):void
{
if (
plasticBag_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false) ||
fishingBoat_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false) ||
oilSpillBoat_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false) ||
shark_mc.hitTestPoint(turtle_mc.x,turtle_mc.y,false))
{
youLose();
}
else {}
}
然后在您的youLose()
函數中,應先轉到Event.ENTER_FRAME
事件偵聽器,然后再轉到另一個場景:
function youLose():void
{
// ...
turtle_mc.removeEventListener(Event.ENTER_FRAME, handleCollision);
gotoAndStop(3, 'PlayTheGame');
}
希望能對您有所幫助。
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