[英]Realm object not fully persisted
我在嘗試了解realm.io如何持久/保存對象時遇到了麻煩。
我有3個對象(庫存,庫存物品和產品); 當我創建一個包含InventoryItems的清單時,在我關閉應用程序之前,它可以正常工作。 當我重新打開該應用程序時,所有InventoryItems都失去了對Product的引用,而是開始顯示“ null”。
奇怪的是,所有其他屬性(例如,對InventoryItem的Inventory引用)仍然存在。 產品問題。
這就是我想要做的:
模型 產品
public class Product extends RealmObject {
@PrimaryKey
private String id;
@Required
private String description;
private int qtdUnityType1;
private int qtdUnityType2;
private int qtdUnityType3;
public String getId() {
return id;
}
public void setId(String id) {
this.id = id;
}
public String getDescription() {
return description;
}
public void setDescription(String description) {
this.description = description;
}
public int getQtdUnityType1() {
return qtdUnityType1;
}
public void setQtdUnityType1(int qtdUnityType1) {
this.qtdUnityType1 = qtdUnityType1;
}
public int getQtdUnityType2() {
return qtdUnityType2;
}
public void setQtdUnityType2(int qtdUnityType2) {
this.qtdUnityType2 = qtdUnityType2;
}
public int getQtdUnityType3() {
return qtdUnityType3;
}
public void setQtdUnityType3(int qtdUnityType3) {
this.qtdUnityType3 = qtdUnityType3;
}
}
庫存
public class Inventory extends RealmObject {
@PrimaryKey
private String id;
@Required
private String type;
@Required
private Date createdAt;
@Required
private String status;
public String getStatus() {
return status;
}
public void setStatus(String status) {
this.status = status;
}
private RealmList<InventoryItem> listItems;
public String getId() {
return id;
}
public void setId(String id) {
this.id = id;
}
public String getType() {
return type;
}
public void setType(String type) {
this.type = type;
}
public Date getCreatedAt() {
return createdAt;
}
public void setCreatedAt(Date createdAt) {
this.createdAt = createdAt;
}
public RealmList<InventoryItem> getListItems() {
return listItems;
}
public void setListItems(RealmList<InventoryItem> listItems) {
this.listItems = listItems;
}
} InventoryItem
public class InventoryItem extends RealmObject {
@PrimaryKey
private String idItem;
private Inventory inventory;
private Product product;
public Product getProduct() {
return product;
}
public void setProduct(Product product) {
this.product = product;
}
private Date expirationDate;
private int qtdUnityType1;
private int qtdUnityType2;
private int qtdUnityType3;
private int qtdDiscard;
public String getIdItem() {
return idItem;
}
public void setIdItem(String idItem) {
this.idItem = idItem;
}
public Inventory getInventory() {
return inventory;
}
public void setInventory(Inventory inventory) {
this.inventory = inventory;
}
public Date getExpirationDate() {
return expirationDate;
}
public void setExpirationDate(Date expirationDate) {
this.expirationDate = expirationDate;
}
public int getQtdUnityType1() {
return qtdUnityType1;
}
public void setQtdUnityType1(int qtdUnityType1) {
this.qtdUnityType1 = qtdUnityType1;
}
public int getQtdUnityType2() {
return qtdUnityType2;
}
public void setQtdUnityType2(int qtdUnityType2) {
this.qtdUnityType2 = qtdUnityType2;
}
public int getQtdUnityType3() {
return qtdUnityType3;
}
public void setQtdUnityType3(int qtdUnityType3) {
this.qtdUnityType3 = qtdUnityType3;
}
public int getQtdDiscard() {
return qtdDiscard;
}
public void setQtdDiscard(int qtdDiscard) {
this.qtdDiscard = qtdDiscard;
}
}
最后是我試圖堅持的數百萬種方式之一
realm.beginTransaction();
Inventory inventory = realm.createObject(Inventory.class);
inventory.setId(id);
inventory.setCreatedAt(new DateTime().toDate());
if (radioGroup.getCheckedRadioButtonId() == R.id.rbInventario) {
inventory.setType("Inventário");
} else {
inventory.setType("Validade");
}
inventory.setStatus("Aberto");
RealmList<InventoryItem> inventoryItems = new RealmList<>();
RealmResults<Product> productsRealmResults = realm.allObjects(Product.class);
for (int i = 1; i <= productsRealmResults.size(); i++) {
InventoryItem item = realm.createObject(InventoryItem.class);
item.setIdProduct(productsRealmResults.get(i - 1).getId() + " - " + productsRealmResults.get(i - 1).getDescription());
item.setProduct(productsRealmResults.get(i - 1));
item.setIdItem(i + "-" + id);
item.setInventory(inventory);
item = realm.copyToRealmOrUpdate(item);
item = realm.copyToRealmOrUpdate(item);
inventoryItems.add(item);
}
inventory.setListItems(inventoryItems);
realm.copyToRealmOrUpdate(inventory);
realm.commitTransaction();
我已經在這里看到了像這樣的一些答案: 堆棧答案和Java示例(人,狗,貓)
API隨附
但我不明白如何正確插入此內容。
問題是您正在設置一個InventoryItem元素的列表,這些元素未添加到Realm數據庫中。
更改InventoryItem item = new InventoryItem();
到InventoryItem item = realm.createObject(InventoryItem.class);
另外,stockstockItems本身也不存儲在Realm db中。 在循環之后添加realm.copyToRealmOrUpdate(inventoryItems)
。
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