[英]Python BlackJack game -
我想隨機打印卡組中的所有卡。 程序運行並最多打印48張卡(每次執行程序時打印不同數量的卡)。 我懷疑我的問題出在get_card()函數中。 這是我的第一個程序,所以請保持友好(=
import random
class Deck(object):
def __init__(self,deck={},suit=[],suitDict={},cardValue=0,cardKey={}):
self.deck=deck
self.suit=suit
self.suitDict=suitDict
self.cardValue=cardValue
self.cardKey=cardKey
def create_deck(self):
spades={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
hearts={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
diamonds={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
clubs={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
self.deck={'Spades':spades,'Clubs':clubs,'Hearts':hearts,'Diamonds':diamonds}
print 'Deck Created'
def get_card(self):
while 1:
#gets random suit
self.suit=random.sample(self.deck,1)
self.suitDict=self.deck[self.suit[0]]
if self.suit[0] in self.deck:
#get random key[CARD]
self.cardKey=random.sample(self.suitDict,1)
if self.cardKey[0] in self.suitDict:
#get card value
self.cardValue=self.deck[self.suit[0]].pop(self.cardKey[0])
break
else:
self.get_card()
else:
self.get_card()
def return_hand(self):
self.get_card()
return [self.suit,self.cardKey,self.cardValue]
d=Deck()
d.create_deck()
x = 52
while x!=0:
print d.return_hand()
x-=1
好吧,這個答案只是解決了您所面臨的特定問題,即無法從卡座中取出所有卡。 我進行了最少的更改,以使您的程序正常運行。 您應該如何嘗試使設計和代碼更整潔。
這是代碼:
import random
class Deck(object):
def __init__(self,deck={},suit=[],suitDict={},cardValue=0,cardKey={}):
self.deck=deck
self.suit=suit
self.suitDict=suitDict
self.cardValue=cardValue
self.cardKey=cardKey
def create_deck(self):
spades={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
hearts={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
diamonds={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
clubs={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
self.deck={'Spades':spades,'Clubs':clubs,'Hearts':hearts,'Diamonds':diamonds}
print 'Deck Created'
def empty(self):
return all(len(suit) == 0 for suit in self.deck.values())
def get_card(self):
while 1:
if self.empty():
break
#gets random suit
self.suit=random.sample(self.deck,1)
self.suitDict=self.deck[self.suit[0]]
if self.suitDict and self.suit[0] in self.deck:
#get random key[CARD]
self.cardKey=random.sample(self.suitDict,1)
if self.cardKey[0] in self.suitDict:
#get card value
self.cardValue=self.deck[self.suit[0]].pop(self.cardKey[0])
break
else:
self.get_card()
else:
self.get_card()
def return_hand(self):
self.get_card()
return [self.suit,self.cardKey,self.cardValue]
d=Deck()
d.create_deck()
x = 52
while x!=0:
print d.return_hand()
x-=1
我建議您在此代碼與代碼之間進行比較,以查看發生了什么變化。
基本上:
self.suitDict
是否為空,然后再嘗試從中隨機選擇一個甜菜。 我想通了[=
import random
class Deck(object):
def __init__(self,deck={}):
self.deck=deck
def create_deck(self):
spades={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
hearts={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
diamonds={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
clubs={'Ace':[1,10,11],2:2,3:3,4:4,5:5,6:6,7:7,8:8,9:9,10:10,'Jack':10,'Queen':10,'King':10}
self.deck{'Spades':spades,'Clubs':clubs,'Hearts':hearts,'Diamonds':diamonds}
def get_card(self):
while True:
#picks random suit from deck // picks random key from deck dict.
#returns card attr. in a tuple
suit=random.choice(self.deck.keys())
if len(self.deck[suit]) > 0:
#picks random card from suit
card=random.sample(self.deck[suit],1)
cardValue=self.deck[suit].pop(card[0])
return (suit,card,cardValue)
else:
#deletes empty suit from deck.
del self.deck[suit]
然后將隨機打印出所有卡:
deck=Deck()
deck.create_deck()
for i in range(52):
print i,deck.get_card()
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