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從最大到最小的排列順序問題

[英]Issues With Ordering Array from Greatest To Least

在下面,您將看到制作隨機數組的條件。 我需要按從大到小的順序對項目進行排序,然后根據用戶選擇的類別將其放入文本框。 這是用於DnD 4e能力生成器的。 我需要能夠將最高的技能得分放入該班級的最合適領域。

    Private Sub Button1_Click(sender As System.Object, e As System.EventArgs) Handles Button1.Click
    'Dim randstr As New Random

    'Dim a As Integer
    'Dim b As Integer
    'Dim c As Integer
    'Dim d As Integer
    'Dim h As Integer
    'Dim f As Integer


    'a = randstr.Next(3, 18)
    'b = randstr.Next(3, 18)
    'c = randstr.Next(3, 18)
    'd = randstr.Next(3, 18)
    'h = randstr.Next(3, 18)
    'f = randstr.Next(3, 18)

    Static randomNumberGenerator As New System.Random


    Dim randomNumbers(6) As Integer ' Create the array

    Dim smallestNumber As Integer = 3 ' Set the lower bounds

    Dim largestNumber As Integer = 18 ' Set the upper bounds



    For i = 0 To 6 ' loop through each element in the array

        randomNumbers(i) = randomNumberGenerator.Next(smallestNumber, largestNumber)

    Next

    If CbClass.SelectedItem = "Fighter" Then

    End If
End Sub

這會將您的數組從大到小排序-在此代碼之后。

For i = 0 To 6 ' loop through each element in the array

    randomNumbers(i) = randomNumberGenerator.Next(smallestNumber, largestNumber)

Next

Array.Sort(randomNumbers)
Array.Reverse(randomNumbers)

將它們添加到文本框

TextBox1.Text = randomNumbers(0).ToString
TextBox2.Text = randomNumbers(1).ToString
TextBox3.Text = randomNumbers(2).ToString
TextBox4.Text = randomNumbers(3).ToString
TextBox5.Text = randomNumbers(4).ToString
TextBox6.Text = randomNumbers(5).ToString

當然要記住將上述文本框的名稱更改為您所需要的名稱。

要設置角色的統計信息,您可能需要這樣的內容

If CbClass.SelectedItem = "Fighter" Then
    Strength = randomNumbers(0)
    Aglity = randomNumbers(1)
    Health = randomNumbers(2)
    Intellect = randomNumbers(3)
End If

等等。

這將是您生成和訂購號碼的最簡單方法:

Private Sub Button1_Click(sender As System.Object, e As System.EventArgs) Handles Button1.Click

    Static randomNumberGenerator As New System.Random()

    Dim smallestNumber As Integer = 3 ' Set the lower bounds
    Dim largestNumber As Integer = 18 ' Set the upper bounds
    Dim randomNumbers() As Integer = _
        Enumerable _
            .Range(0, 6) _
            .Select(Function (x) randomNumberGenerator.Next(smallestNumber, largestNumber + 1)) _
            .OrderByDescending(Function (x) x) _
            .ToArray()

    ' Rest of your code here

End Sub

千萬記住,調用randomNumberGenerator.Next(smallestNumber, largestNumber + 1)+ 1是重要的,因為這個調用的第二個參數是一個獨特的上限。

運行此代碼時, randomNumbers數組將包含以下內容:

randomNumbers

然后,您可以只分配Dim x = randomNumbers(0)

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