簡體   English   中英

如何獲取PanResponder相對於父視圖的當前觸摸坐標?

[英]How to get current touch coordinates of PanResponder relative to parent view?

使用React-Native,我正在嘗試捕獲列表視圖項上的滑動事件。 一切都運作良好,但相對於列表視圖項,我很難獲取觸摸手勢的當前坐標。

在我的_handlePanResponderMove ,我使用以下代碼段:

let relativeY = event.nativeEvent.locationY;

不幸的是,我得到的Y坐標是相對於滑動發生的“子視圖”,而不是相對於列表視圖項(正如我所料,因為我將PanResponder附加到列表視圖項)

如何獲得相對於列表視圖父級的手勢Y坐標?

將子視圖設置為pointerEvents="none"如下所示:

  <View pointerEvents="none">
        ...
  </View>

這樣,您在event.nativeEvent.locationY上收到的事件將根本不考慮子視圖坐標,這將完全符合您的要求。

嘗試為孩子添加一個ref,然后測量它的相對距離。 此代碼表示具有widget (子組件)的包裝器。 這個對我有用! 請注意, this.refs.self.measure是在setTimeout之后觸發的,沒有它就無法工作。 可能是一個測量錯誤或者在瞬間之后沒有更新引用。

import React, { Component } from 'react'
import TimerMixin from 'react-timer-mixin'
import {
  StyleSheet,
  View,
  TouchableHighlight,
  Text,
  Alert,
  PanResponder,
  Animated,
  Dimensions } from 'react-native'
import BulbWidget from './bulb-widget'

const COLUMNS = 3

export default class Widget extends Component {
  constructor (props) {
    super()
    this.state = {
      pan: new Animated.ValueXY(),
      touches: 1
    }
    this.panResponder = PanResponder.create({
      onStartShouldSetPanResponder: () => true,
      onPanResponderMove: Animated.event([null, {
        dx: this.state.pan.x,
        dy: this.state.pan.y
      }]),
      onPanResponderRelease: (e, gesture) => {
        this.state.pan.flattenOffset()
        this._setPosition(gesture)
        Animated.spring(
          this.state.pan,
          {toValue: {x: 0, y: 0}}
        ).start()
      },
      onPanResponderGrant: (e, gestureState) => {
        this.state.pan.setOffset({x: this.state.pan.x._value, y: this.state.pan.y._value})
        this.state.pan.setValue({x: 0, y: 0})
        this._onPressWidget()
      }
    })
  }

  render () {
    let styleWidget = {}
    this.props.type === 'L' ? styleWidget = styles.widgetL : styleWidget = styles.widget

    return (
      <View ref='self' style={this.state.placed}>
        <Animated.View {...this.panResponder.panHandlers}
          style={[this.state.pan.getLayout(), styleWidget]} >
            <BulbWidget ref='child'/>
        </Animated.View>
      </View>
    )
  }

  componentDidMount () {
    // Print component dimensions to console
    setTimeout(() => {
      this.refs.self.measure((fx, fy, width, height, px, py) => {
        console.log('Component width is: ' + width)
        console.log('Component height is: ' + height)
        console.log('X offset to frame: ' + fx)
        console.log('Y offset to frame: ' + fy)
        this.offset = { fx, fy, width, height }
      })
    }, 0)
  }

  _onPressWidget () {
    this.refs.child.onPressAction()
    this.setState({touches: this.state.touches + 1})
    TimerMixin.setTimeout(() => {
      this.setState({ touches: 1 })
      console.log('Reset')
    }, 1000)

    if (this.state.touches === 2) {
      this.setState({touches: 1})
    }
  }

  _setPosition (gesture) {
    const dx = gesture.moveX - gesture.x0
    const dy = gesture.moveY - gesture.y0

    const { width, height } = this.offset
    const x = Math.abs(this.offset.fx + dx)
    const y = Math.abs(this.offset.fy + dy)

    const idTo = (Math.floor(x / width) + Math.floor(y / height) * COLUMNS)
    this.props.setPosition(gesture, this.props.idx, idTo)
  }
}

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM