簡體   English   中英

實現Serializable的NotSerializableException序列化類

[英]NotSerializableException serializing class that implements Serializable

我在使用ObjectOutputStream#writeObject方法序列化此類時遇到麻煩。

這是我的課:

public class InteractedObject implements Serializable{

    private static final long serialVersionUID = 537798409913313981L;

    protected int id;
    protected WorldTile tile;
    protected int option;

    private long interactionTime;

    public InteractedObject(int id, WorldTile tile, int option){
        this.id = id;
        this.tile = tile;
        this.option = option;
    }

    public long getInteractionTime(){
        return interactionTime;
    }

    public void setInteractionTime(long interactionTime){
        this.interactionTime = interactionTime;
    }

    public boolean isEqualTo(Object o){
        if(this == o)
            return true;
        InteractedObject obj = o instanceof InteractedObject ? (InteractedObject)o : null;
        if(obj == null)
            return false;
        return obj.id == id && obj.tile.equals(tile) && obj.option == option;
    }
}

WorldTile類肯定實現了Serializable接口,並且僅使用shortbyte類型的字段。 我看不到為什么這會為我的類“ a.rodit.rs.InteractedObject”(頂部的類)拋出NotSerializableException

任何幫助或指導,為什么會發生這種情況將不勝感激。

編輯:

我的WorldTile類如下:

public class WorldTile implements Serializable {

    private static final long serialVersionUID = -6567346497259686765L;

    private short x, y;
    private byte plane;

    public WorldTile(){
        this(0, 0, 0);
    }

    public WorldTile(int x, int y, int plane) {
        this.x = (short) x;
        this.y = (short) y;
        this.plane = (byte) plane;
    }
    public final WorldTile getLocation() {
        WorldTile tile = new WorldTile(x, y, plane);
        return tile;
    }
    public WorldTile(WorldTile tile) {
        this.x = tile.x;
        this.y = tile.y;
        this.plane = tile.plane;
    }

    public WorldTile(WorldTile tile, int randomize) {
        this.x = (short) (tile.x + Utils.getRandom(randomize * 2) - randomize);
        this.y = (short) (tile.y + Utils.getRandom(randomize * 2) - randomize);
        this.plane = tile.plane;
    }

    public void moveLocation(int xOffset, int yOffset, int planeOffset) {
        x += xOffset;
        y += yOffset;
        plane += planeOffset;
    }

    public final void setLocation(WorldTile tile) {
        setLocation(tile.x, tile.y, tile.plane);
    }

    public final void setLocation(int x, int y, int plane) {
        this.x = (short) x;
        this.y = (short) y;
        this.plane = (byte) plane;
    }

    public int getX() {
        return x;
    }

    public int getXInRegion() {
        return x & 0x3F;
    }

    public int getYInRegion() {
        return y & 0x3F;
    }

    public int getY() {
        return y;
    }

    public int getPlane() {
        if (plane > 3)
            return 3;
        return plane;
    }

    public int getChunkX() {
        return (x >> 3);
    }

    public int getChunkY() {
        return (y >> 3);
    }

    public int getRegionX() {
        return (x >> 6);
    }

    public int getRegionY() {
        return (y >> 6);
    }

    public int getRegionId() {
        return ((getRegionX() << 8) + getRegionY());
    }

    public int getLocalX(WorldTile tile, int mapSize) {
        return x - 8 * (tile.getChunkX() - (Settings.MAP_SIZES[mapSize] >> 4));
    }

    public int getLocalY(WorldTile tile, int mapSize) {
        return y - 8 * (tile.getChunkY() - (Settings.MAP_SIZES[mapSize] >> 4));
    }

    public int getLocalX(WorldTile tile) {
        return getLocalX(tile, 0);
    }

    public int getLocalY(WorldTile tile) {
        return getLocalY(tile, 0);
    }

    public int getLocalX() {
        return getLocalX(this);
    }

    public int getLocalY() {
        return getLocalY(this);
    }

    public int get18BitsLocationHash() {
        return getRegionY() + (getRegionX() << 8) + (plane << 16);
    }

    public int get30BitsLocationHash() {
        return y + (x << 14) + (plane << 28);
    }

    public boolean withinDistance(WorldTile tile, int distance) {
        if (tile.plane != plane)
            return false;
        int deltaX = tile.x - x, deltaY = tile.y - y;
        return deltaX <= distance && deltaX >= -distance && deltaY <= distance
                && deltaY >= -distance;
    }

    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + plane;
        result = prime * result + x;
        result = prime * result + y;
        return result;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj)
            return true;
        if (obj == null)
            return false;
        if (getClass() != obj.getClass())
            return false;
        WorldTile other = (WorldTile) obj;
        if (plane != other.plane)
            return false;
        if (x != other.x)
            return false;
        if (y != other.y)
            return false;
        return true;
    }

    public boolean withinDistance(WorldTile tile) {
        if (tile.plane != plane)
            return false;
        // int deltaX = tile.x - x, deltaY = tile.y - y;
        return Math.abs(tile.x - x) <= 15 && Math.abs(tile.y - y) <= 15;// deltaX
                                                                        // <= 14
                                                                        // &&
                                                                        // deltaX
                                                                        // >=
                                                                        // -15
                                                                        // &&
                                                                        // deltaY
                                                                        // <= 14
                                                                        // &&
                                                                        // deltaY
                                                                        // >=
                                                                        // -15;
    }

    public int getCoordFaceX(int sizeX) {
        return getCoordFaceX(sizeX, -1, -1);
    }

    public static final int getCoordFaceX(int x, int sizeX, int sizeY,
            int rotation) {
        return x + ((rotation == 1 || rotation == 3 ? sizeY : sizeX) - 1) / 2;
    }

    public static final int getCoordFaceY(int y, int sizeX, int sizeY,
            int rotation) {
        return y + ((rotation == 1 || rotation == 3 ? sizeX : sizeY) - 1) / 2;
    }

    public int getCoordFaceX(int sizeX, int sizeY, int rotation) {
        return x + ((rotation == 1 || rotation == 3 ? sizeY : sizeX) - 1) / 2;
    }

    public int getCoordFaceY(int sizeY) {
        return getCoordFaceY(-1, sizeY, -1);
    }

    public int getCoordFaceY(int sizeX, int sizeY, int rotation) {
        return y + ((rotation == 1 || rotation == 3 ? sizeX : sizeY) - 1) / 2;
    }

}

如前所述,我認為它沒有任何問題。

僅當某些要序列化的對象未實現java.io.Serializable接口時,才引發NotSerializableException

我試圖模擬問題並復制了您的課程。 然后,我創建了一個示例WorldTile類,如下所示:

public class WorldTile implements Serializable {

    short x = 4;
    byte y = 1;
}

我的代碼如下,並且運行良好:

File file = new File("obj.txt");
file.createNewFile();
ObjectOutputStream oos = new ObjectOutputStream(new FileOutputStream(file));
oos.writeObject(new InteractedObject(4, new WorldTile(), 5));
System.out.println("success");

您未能實現這一目標的唯一原因可能是您的WorldTile類。

編輯:

另一個問題可能是您是否無法運行文件的最新版本。 您是否已將所有.java文件保存在應用程序中?

您還確定已實現的Serializable接口是內嵌的java.io.Serializable嗎?

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM