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無法使JComboBox更新JFrame

[英]Can't make JComboBox update JFrame

一點幫助將不勝感激。

問題

我們有一個幻想課,上面有一個組合框。 從組合框中選擇編隊時,框架會通過按鈕進行更新。 但是,因為當我將動作偵聽器添加到組合框時,當在main方法中創建我的類時,它只會讓我在Fantasy類的構造函數中進行操作,因此我必須將Fantasy類和squad類交給TeamController類,因此在創建幻想類時,動作列表器不在組合框上,因此無法正常工作。 任何幫助將不勝感激。

主班

public class Main {

  public static void main(String[] args) {
    Fantasy f = new Fantasy();
    Squad s = new Squad();
    TeamController tc = new TeamController(f, s);
    TextController txC = new TextController(s);
    f.updateController(tc, txC);
    f.setVisible(true);
  }

}

幻想類

public class Fantasy extends JFrame {
  private JPanel goalPanel;
  private JPanel defendPanel;
  private JPanel midPanel;
  private JPanel attPanel;
  private JPanel bench;
  private JComboBox formation;
  private Button myButton;
  private TeamController control;
  private TextController tControl;
  private List < Button > buttons;

  public Fantasy() {
    super("Fantasy Football");
    buttons = new ArrayList < Button > ();
    createWidgets();
  }

  public void createWidgets() {
    JPanel formPanel = new JPanel(new GridLayout(1, 0));
    goalPanel = new JPanel(new FlowLayout());
    defendPanel = new JPanel(new FlowLayout());
    midPanel = new JPanel(new FlowLayout());
    attPanel = new JPanel(new FlowLayout());
    bench = new JPanel(new FlowLayout());

    JComboBox formation = new JComboBox();
    String[] addFormation = {
      "4 - 4 - 2", "4 - 3 - 3", "3 - 5 - 2", "5 - 3 - 2", "3 - 4 - 3", "4 - 5 - 1"
    };

    for (String newForm: addFormation) {
      formation.addItem(newForm);
    }

    formation.addActionListener(control);

    setLayout(new GridLayout(6, 0));
    add(formPanel);
    formPanel.add(formation);
    add(goalPanel);
    add(defendPanel);
    add(midPanel);
    add(attPanel);
    add(bench);

    pack();
    setDefaultCloseOperation(EXIT_ON_CLOSE);
  }

  public JComboBox getForm() {
    return formation;
  }

  public JPanel getGoal() {
    return goalPanel;
  }

  public JPanel getDef() {
    return defendPanel;
  }

  public JPanel getMid() {
    return midPanel;
  }

  public JPanel getAtt() {
    return attPanel;
  }

  public JPanel getBench() {
    return bench;
  }

  public void createDefender(String text, String ID) {
    addButtons(text, ID, defendPanel);
  }

  public void createMid(String text, String ID) {
    addButtons(text, ID, midPanel);
  }

  public void createAtt(String text, String ID) {
    addButtons(text, ID, attPanel);
  }

  public void addButtons(String text, String ID, JPanel panel) {
    myButton = new Button(text, ID);
    myButton.getButton().addActionListener(control);
    myButton.getText().addTextListener(tControl);
    buttons.add(myButton);
    panel.add(myButton);
  }

  public void updateController(TeamController control, TextController tControl) {
    this.control = control;
    this.tControl = tControl;
  }

  public List < Button > getButtons() {
    return buttons;
  }

}

ActionListner-TeamController類

public class TeamController implements ActionListener {
  private Fantasy fantasy;
  private Squad squad;
  private JComboBox form;
  private ArrayList < Button > button;

  public TeamController(Fantasy fantasy, Squad squad) {
    this.fantasy = fantasy;
    this.form = fantasy.getForm();
    this.button = (ArrayList < Button > ) fantasy.getButtons();
    this.squad = squad;
  }


  public void actionPerformed(ActionEvent e) {
    if (e.getSource() == form) {
      comboChooser((JComboBox) e.getSource());
    } else {
      fileChooser((Button) e.getSource());
    }
  }

  public void comboChooser(JComboBox form) {
    //restart the pane
    fantasy.getContentPane().removeAll();
    fantasy.createWidgets();
    //add the goalie buttons and labels in
    fantasy.addButtons("GoalKeeper", squad.getAllGoal().get(0).getID(), fantasy.getGoal());
    //2. break it up into each def mid att
    //JComboBox format = form;
    String[] split = ((String) form.getSelectedItem()).split("-");
    int[] splits = new int[3];
    for (int i = 0; i < split.length; i++) {
      splits[i] = Integer.parseInt(split[i].trim());
    }
    //3. create number of widgets for each posit in each panel
    //4. add leftover to bench

    makeDefender(splits[0], squad.getAllDef());
    makeMid(splits[1], squad.getAllMid());
    makeAttack(splits[2], squad.getAllAtt());

    fantasy.pack();
  }

  public void fileChooser(Button button) {
    final JFileChooser fileChooser = new JFileChooser("C:\\Users\\Michael\\Documents\\Java WorkSpace\\ExerciseThree\\Minor Piece of Coursework 3 Resources\\squad");
    int getVal = fileChooser.showOpenDialog(button.getButton());
    if (getVal == JFileChooser.APPROVE_OPTION) {
      File file = fileChooser.getSelectedFile();
      button.getButton().setVisible(false);
      button.add(button.updateButton(file), BorderLayout.CENTER);
      Player selectedPlayer = squad.getByID(button.getName());
      selectedPlayer.setPath(file.getPath());
      String playerName = file.getName();
      if (playerName.endsWith(".jpg")) {
        playerName.substring(0, playerName.length() - 4);
        selectedPlayer.setName(playerName);
      }
      button.getText().setText(playerName);
    } else {
      System.out.println("Cancelled your choice");
    }

  }

  public void makeDefender(int number, List < Defender > list) {
    for (int i = 0; i < number; i++) {
      String ID = list.get(i).getID();
      fantasy.createDefender("Defender", ID);
    }
  }

  public void makeMid(int number, List < Midfielder > list) {
    for (int i = 0; i < number; i++) {
      String ID = list.get(i).getID();
      fantasy.createMid("Midfielder", ID);
    }
  }

  public void makeAttack(int number, List < Striker > list) {
    for (int i = 0; i < number; i++) {
      String ID = list.get(i).getID();
      fantasy.createAtt("Striker", ID);
    }
  }

  public void updateSquad(Squad squad) {
    this.squad = squad;
  }
}

因此,您問題的基本答案是使用觀察者模式 ,控制器可以在其中觀察者更改視圖制作並(大概)通知模型。

Swing已經是MVC的一種形式(也稱為M-VC),因此嘗試在其上實現另一個MVC會讓您頭疼。

相反,請退后一步。 控制器不在乎事情是如何完成的,它只關心在完成時得到通知,因此它實際上不需要了解視圖的實現方式,只需知道它符合已知的合同即可(變成一個黑匣子)。

該視圖反過來不關心控制器或模型

這樣,您可以以所需的任何方式實現他們的視圖,而不必更改控制器以適合它,只要您保持兩個人定義的聯系即可

當我做這樣的事情時,我總是從界面開始,這使我可以專注於需求,而不必擔心細節“我想要你做這個”,而不必關心“你如何完成它”。

public interface FantasyView {

    public String getFormation();
    public void setFormation(String formation); // Maybe throw an IllegalArgumentException or use an object or enum

    // Other information which the might be useful to return
    public void addFormationChangedObserver(ChangeListener listener);
    public void removeFormationChangedObserver(ChangeListener listener);

    public JComponent getView();

}

public interface SquadModel {
    // Some getters and setters
    // Some observers so the controller and get notified by changes and
    // update the view accordingly...
}

public interface TeamController {
    public FantasyView getView();
    public SquadModel getModel();
}

如您所見, FantasyView通過ChangeListener提供了一個觀察構造變化的觀察者(我很懶,所以我在重復使用可用的代碼),它沒有說明它是如何產生的,只有當形成時更改,它將生成一個事件。

其他接口實際上都沒有實現ChangeListener ,因此它本身並不是合同的要求,但是如果您想知道格式何時發生變化,則需要提供一個接口。

現在,控制器的可能實現可能看起來像...

public class DefaultTeamController implements TeamController {

    private FantasyView view;
    private SquadModel model;

    public DefaultTeamController(FantasyView view, SquadModel model) {
        this.view = view;
        this.model = model;

        view.addFormationChangedObserver(new ChangeListener() {
            @Override
            public void stateChanged(ChangeEvent e) {
                SquadModel model = getModel();
                // update model accordingly
            }
        });

        // Add observers to model...
    }

    @Override
    public FantasyView getView() {
        return view;
    }

    @Override
    public SquadModel getModel() {
        return model;
    }

}

控制器是否已暴露在視野中? 不,它只是向視圖注冊一個ChangeListener實例。 該視圖永遠不應該假設ChangeListener的實現是什么,而應該僅與接口的協定進行交互

現在,您可能想知道如何從ActionListener變為ChangeListener ...。

JComboBox formation = new JComboBox();
//...
formation.addActionListener(new ActionListener() {
    @Override
    public void actionPerformed(ActionEvent e) {
        fireFormationChanged();
    }
});

//...

protected void fireFormationChanged() {
    // changeListeners is a simple List of ChangeListener
    // this is instance of FantasyView
    ChangeEvent evt = new ChangeEvent(this);
    for (ChangeListener listener : changeListeners) {
        listener.stateChanged(evt);
    }
}

舉個例子

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