[英]Delphi installing components in their own package
我已經開發了兩個單位文件(.pas),並且我有2個不同的組件,第一個是MyPCButton,第二個是MyPanel
MyPCButton.pas使用MyPanel.pas
問題是當我嘗試將它們放在單獨的軟件包中時,當我安裝使用MyPanel.pas的MyPCButton組件時,該軟件包會將它們都安裝在同一軟件包中,如果我先安裝MyPanel.pas,則MyPCButton軟件包將拒絕安裝並說“無法在包輸出目錄中為MyPanel.bpl創建輸出文件”
我將MyPanel放置在接口部分,並將其放置在實現部分,但仍然出現相同的錯誤,
我想做的是將它們單獨安裝在自己的軟件包中
MyPCButton.pas:
unit MyPCButton;
interface
uses
Winapi.Windows,Winapi.Messages,System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls,
Vcl.Imaging.PngImage,Vcl.Graphics,Types,cxGraphics;
type
TMyPCButton=class (TCustomControl)
private
FCaption:TCaption;
FIcon:TPngImage;
FIconIndex:integer;
FIconList:TcxImageList;
FIconWidth:integer;
FIconLeftMargin,FIconRightMargin:integer;
FCloseIconList:TcxImageList;
FCloseIconWidth:integer;
FCloseIconLeftMargin,FCloseIconRightMargin:integer;
FFont:TFont;
FColorDefault,FColorDefaultFont:TColor;
FColorHover,FColorHoverFont:TColor;
FColorActive,FColorActiveFont:TColor;
FCaptionWidth:integer;
FMaximumCaptionWidth:integer;
FState:Byte;
FCurCloseIconState:integer;
FActive: Boolean;
FBuffer: TBitmap;
R3:TRect;
FOnClick,FOnCloseClick: TNotifyEvent;
FOnActivate,FOnDeactivate:TNotifyEvent;
FFocused:Boolean;
FGroupNo: integer;
procedure SetIconIndex(const Value:Integer);
procedure SetIconList(const Value:TcxImageList);
procedure SetCaption(const Value: TCaption);
procedure SetCloseIconList(const Value: TcxImageList);
procedure SetAutoSize;
procedure WndProc(var Message: TMessage); override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X: Integer; Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X: Integer; Y: Integer); override;
procedure SetActive(const Value: Boolean);
procedure SwapBuffers;
procedure CheckGroupNo;
protected
procedure Paint; override;
property Canvas;
procedure DoEnter; override;
procedure DoExit; override;
procedure KeyDown(Sender: TObject; var Key: Word;Shift: TShiftState);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
function GetTotalWidth:integer;
function GetLeftSpace:integer;
function GetRightSpace:integer;
procedure SetPositionInPanel;
procedure SetActiveAfterClose;
published
property Caption:TCaption read FCaption write SetCaption;
property IconIndex:integer Read FIconIndex write SetIconIndex;
property IconList:TcxImageList Read FIconList write SetIconList;
property CloseIconList:TcxImageList Read FCloseIconList write SetCloseIconList;
property Active:Boolean read FActive write SetActive;
property OnClick: TNotifyEvent read FOnClick write FOnClick;
property OnCloseClick: TNotifyEvent read FOnCloseClick write FOnCloseClick;
property OnActivate: TNotifyEvent read FOnActivate write FOnActivate;
property OnDeActivate: TNotifyEvent read FOnDeactivate write FOnDeactivate;
property GroupNo:integer read FGroupNo write FGroupNo;
property TabStop;
property Align;
end;
procedure Register;
implementation
uses Math,pvalues,pfunctions,MyPanel;
function IsIntInInterval(x, xmin, xmax: integer): boolean; inline;
begin
IsIntInInterval := (xmin <= x) and (x <= xmax);
end;
function PointInRect(const Point: TPoint; const Rect: TRect): boolean; inline;
begin
PointInRect := IsIntInInterval(Point.X, Rect.Left, Rect.Right) and
IsIntInInterval(Point.Y, Rect.Top, Rect.Bottom);
end;
procedure Register;
begin
RegisterComponents('MyComponents', [TMyPCButton]);
end;
procedure TMyPCButton.CheckGroupNo;
var
i:integer;
begin
for i:=0 to Parent.ControlCount-1 do
begin
if (Parent.Controls[i] is TMyPCButton) then
begin
if ((Parent.Controls[i] as TMyPCButton).Active) and
((Parent.Controls[i] as TMyPCButton).Name<>Self.Name) and
((Parent.Controls[i] as TMyPCButton).GroupNo=Self.GroupNo)
then
(Parent.Controls[i] as TMyPCButton).Active:=False;
end;
end;
end;
constructor TMyPCButton.Create(AOwner: TComponent);
begin
inherited;
if _V_RegValuesInitated=false then
_P_RegValuesInitate;
FFocused:=false;
FBuffer := TBitmap.Create;
Height:=30;
Width:=50;
FFont:=TFont.Create;
FFont.Assign(R_BtnTB.VFont);
FBuffer.Canvas.Font.Assign(FFont);
FState:=0;
FCurCloseIconState:=-1;
FIconIndex:=-1;
FIconWidth:=16;
FIconLeftMargin:=5;
FIconRightMargin:=5;
FCloseIconWidth:=17;
FCloseIconLeftMargin:=16;
FCloseIconRightMargin:=6;
FCaptionWidth:=0;
FMaximumCaptionWidth:=160;
OnKeyDown:=KeyDown;
end;
destructor TMyPCButton.Destroy;
begin
inherited;
FreeAndNil(FIcon);
FreeAndNil(FBuffer);
end;
procedure TMyPCButton.DoEnter;
begin
inherited;
if FActive=false then
FState:=1;
FFocused:=true;
paint;
end;
procedure TMyPCButton.DoExit;
begin
inherited;
if FActive=false then
FState:=0
else
FState:=2;
FFocused:=false;
paint;
end;
function TMyPCButton.GetLeftSpace: integer;
begin
Result:=Parent.Left;
end;
function TMyPCButton.GetRightSpace: integer;
begin
Result:=GetTotalWidth-Parent.Width;
end;
function TMyPCButton.GetTotalWidth: integer;
begin
Result:=Self.Left+Self.Width;
end;
procedure TMyPCButton.SetPositionInPanel;
var
TotalWidth,LeftSpace,RightSpace:integer;
begin
if (Owner is TMyPanel) then
begin
if (Owner as TMyPanel).Parent is TMyPanel then
begin
LeftSpace:=GetLeftSpace;
if LeftSpace<0 then
LeftSpace:=LeftSpace*-1;
RightSpace:=GetRightSpace;
TotalWidth:=GetTotalWidth;
if (TotalWidth-LeftSpace)<Self.Width then
Parent.Left:=Parent.Left+(((TotalWidth-LeftSpace)-Self.Width)*-1)
else
if TotalWidth-LeftSpace>(Parent).Parent.Width then
begin
Parent.Left:=Parent.Left-(TotalWidth-LeftSpace-(Parent).Parent.Width);
end;
end;
end;
end;
procedure TMyPCButton.SetActiveAfterClose;
var
VControlCount,VPosition:integer;
begin
if (Parent is TMyPanel) then
begin
VControlCount:=Parent.ControlCount;
if VControlCount>1 then
begin
for VPosition:=0 to VControlCount-1 do
begin
if (Parent.Controls[VPosition] as TMyPCButton).Name=Self.Name then
break;
end;
if VPosition+1=Parent.ControlCount then
(Parent.Controls[VPosition-1] as TMyPCButton).Active:=true
else
(Parent.Controls[VPosition+1] as TMyPCButton).Active:=true;
end;
end;
end;
procedure TMyPCButton.KeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
begin
if FActive=false then
SetActive(True);
if (Key=13) and (Assigned(FOnClick)) then FOnClick(Self);
paint;
end;
procedure TMyPCButton.MouseDown(Button: TMouseButton; Shift: TShiftState; X,
Y: Integer);
var
SelfWidth:integer;
begin
inherited;
if (FActive=false) and PointInRect(point(X,Y),R3)=false then
begin
FState:=2;
SetActive(True);
paint;
end;
if PointInRect(point(X,Y),R3) then
begin
if (Assigned(FOnCloseClick)) then FOnCloseClick(Self);
SelfWidth:=Self.Width;
Width:=0;
Parent.Width:=Parent.Width-SelfWidth;
if FActive then
SetActiveAfterClose;
Self.Destroy;
end
else
begin
if (Assigned(FOnClick)) then FOnClick(Self);
end;
end;
procedure TMyPCButton.MouseMove(Shift: TShiftState; X, Y: Integer);
begin
inherited;
if PointInRect(point(X,Y),R3)=false then
begin
if FState-1<>FCurCloseIconState then
begin
FCurCloseIconState:=FState-1;
paint;
end;
end
else
begin
if FState+1<>FCurCloseIconState then
begin
FCurCloseIconState:=FState+1;
paint;
end;
end;
end;
procedure TMyPCButton.Paint;
var
R2,R4:TRect;
ColorBackground,ColorFont:TColor;
begin
inherited;
if FBuffer.Canvas.Font.Name<>R_BtnTB.VFont.Name then
begin
FBuffer.Canvas.Font.Name:=R_BtnTB.VFont.Name;
end;
if FBuffer.Canvas.Font.Size<>R_BtnTB.VFont.Size then
begin
FBuffer.Canvas.Font.Size:=R_BtnTB.VFont.Size;
end;
if FBuffer.Canvas.Font.Quality<>R_BtnTB.VFont.Quality then
begin
FBuffer.Canvas.Font.Quality:=R_BtnTB.VFont.Quality;
end;
FBuffer.SetSize(Width,Height);
if FState=0 then
begin
ColorBackground:=R_BtnTB.DefaultColor;
ColorFont:=R_BtnTB.DefaultFontColor
end;
if FState=1 then
begin
ColorBackground:=R_BtnTB.HoverColor;
ColorFont:=R_BtnTB.HoverFontColor
end;
if FState=2 then
begin
ColorBackground:=R_BtnTB.ActiveColor;
ColorFont:=R_BtnTB.ActiveFontColor
end;
FBuffer.Canvas.Brush.Color:=ColorBackground;
FBuffer.Canvas.Font.Color:=ColorFont;
FBuffer.Canvas.FillRect(ClientRect);
if ((Assigned(FIconList)) and (FIconIndex>-1)) then
begin
FIconList.Draw(FBuffer.Canvas,FIconLeftMargin,(ClientHeight div 2)-(FIconList.Height div 2),FIconIndex);
end;
R2.Top:=(ClientHeight div 2)-(FBuffer.Canvas.TextHeight(FCaption) div 2);
R2.Height:=ClientHeight;
R2.Left:=FIconLeftMargin+FIconWidth+FIconRightMargin;
R2.Width:=FCaptionWidth;
DrawText(FBuffer.Canvas.Handle, PChar(FCaption), -1, R2,DT_LEFT);
if Assigned(FCloseIconList) then
begin
R3.Top:=0;
R3.Left:=ClientWidth-FCloseIconWidth;
R3.Height:=ClientHeight;
R3.Width:=FCloseIconWidth;
FCloseIconList.Draw(FBuffer.Canvas,R3.Left+(FCloseIconList.Width div 2),(R3.Height div 2)-(FCloseIconList.Height div 2),FCurCloseIconState);
end;
if FFocused then
begin
R4.Top:=1;
R4.Left:=1;
R4.Width:=ClientWidth-2;
R4.Height:=ClientHeight-2;
DrawFocusRect(FBuffer.Canvas.Handle,R4);
end;
SwapBuffers;
end;
procedure TMyPCButton.SetActive(const Value: Boolean);
var
MyPoint:TPoint;
begin
if FActive<>Value then
begin
FActive := Value;
if FActive then
begin
CheckGroupNo;
FState:=2;
SetPositionInPanel;
if Assigned(FOnActivate) then FOnActivate(Self);
end
else
begin
MyPoint := ScreenToClient(Mouse.CursorPos);
if PtInRect(ClientRect, MyPoint) then
FState:=1
else
FState:=0;
if Assigned(FOnDeactivate) then FOnDeactivate(Self);
end;
paint;
end;
end;
procedure TMyPCButton.SetAutoSize;
begin
FCaptionWidth:=FBuffer.Canvas.TextWidth(FCaption);
if FCaptionWidth>160 then
FCaptionWidth:=FMaximumCaptionWidth;
Width:=FIconLeftMargin+FIconWidth+FIconRightMargin+FCaptionWidth+FCloseIconLeftMargin+FCloseIconWidth-12+FCloseIconRightMargin;
end;
procedure TMyPCButton.SetCaption(const Value: TCaption);
begin
inherited;
FCaption := Value;
SetAutoSize;
paint;
end;
procedure TMyPCButton.SetCloseIconList(const Value: TcxImageList);
begin
FCloseIconList := Value;
paint;
end;
procedure TMyPCButton.SetIconIndex(const Value: Integer);
begin
FIconIndex:=Value;
paint;
end;
procedure TMyPCButton.SetIconList(const Value: TcxImageList);
begin
FIconList:=Value;
paint;
end;
procedure TMyPCButton.WndProc(var Message: TMessage);
begin
inherited;
case Message.Msg of
CM_MOUSEENTER:
begin
if FActive=False then
begin
FState:=1;
Paint;
end;
end;
CM_MOUSELEAVE:
begin
if FActive=False then
begin
FState:=0;
FCurCloseIconState:=-1;
Paint;
end
else
begin
FState:=2;
FCurCloseIconState:=-1;
Paint;
end;
end;
WM_ERASEBKGND:
Message.Result := 1;
end;
end;
procedure TMyPCButton.SwapBuffers;
begin
BitBlt(Canvas.Handle, 0, 0, Width, Height, FBuffer.Canvas.Handle, 0, 0, SRCCOPY);
end;
end.
MyPanel.pas
unit MyPanel;
interface
uses
System.SysUtils, System.Classes, Vcl.Controls, Vcl.ExtCtrls;
type
TMyPanel = class(TPanel)
private
{ Private declarations }
protected
{ Protected declarations }
public
{ Public declarations }
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
{ Published declarations }
end;
procedure Register;
implementation
procedure Register;
begin
RegisterComponents('MyComponents', [TMyPanel]);
end;
constructor TMyPanel.Create(AOwner: TComponent);
begin
inherited;
end;
destructor TMyPanel.Destroy;
begin
inherited;
end;
end.
關於您要做什么,沒有什么特別之處,但是您的實現以及描述將pas
文件安裝到軟件包中的方式表明您可能不清楚如何進行。
首先,將組件和IDE注冊結合在同一個程序包中一直被認為是不好的做法。
您應該在“ 僅運行時”程序包中實現組件。 然后,您將獲得一個設計 時程序包,其中的需求列表中包括相應的運行時程序包。
設計時程序包還包含(通常)單個單元,該單元使用包含組件的單元並實現Register函數。
然后,將設計時程序包安裝到IDE中,IDE將根據需要加載運行時程序包以注冊組件。
在這種總體方法中,您仍然可以使用多種方法來組織軟件包。
您可以為每個控件使用單獨的運行時程序包,並為單獨安裝每個控件使用單獨的設計時程序包,但是聽起來您的程序包之間將具有很多依賴關系,而這些依賴關系很快會變得難以解開,並無法按您創建的順序創建依賴關系構建並安裝您的軟件包。
在你的情況,因為你的兩個組成部分互相之間有這種依賴關系,這聽起來像它將使最有意義的,以保持這些組件在一個單一的運行時包,並有一個單一的設計時包安裝從運行包中的所有組件。
如果確實需要,您仍然可以有單獨的設計時程序包來從該單個運行時程序包中分別安裝每個控件,但是我真的沒有發現這樣做的任何好處(除非存在進一步的復雜性或考慮因素)從您的問題中看不出來)。
這是我的錯
我已經更改了默認的dcp輸出目錄,顯然我不得不在庫路徑中添加新路徑,因此現在我可以將.pas文件放入/安裝在自己的包中
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