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Android位圖使用優化

[英]Android Bitmap usage Optimization

我一直在閱讀使用位圖的不同方式,每種方式各有優缺點。

因此,我有一個問題尚未真正找到答案。 我的應用程序中發生大量內存泄漏。 因此,我解決了這個問題,並使用了幾個位圖。 一個位圖尤其被不同對象多次使用。 我調用位圖圖像並使用Canvas在其上繪制文本,然后以適合使用它的設備的分辨率壓縮並保存圖像。

當前,每次需要繪制新文本並創建圖像的更新版本時,我都使用BitmapFactory.decodeResource(Resources,ResourceID)獲取位圖。

有沒有更好的方法來獲取圖像? 就像在某個地方緩存它:1)可能嗎? 2)與從可繪制文件夾中進行解碼相比,更好的方法可以多次引用相同的圖像?

注意:此過程是使用AsyncTask完成的,因此根據設備的不同,可以在技術上一次使用映像來一次使用映像。 不知道這是否會導致資源沖突。

謝謝,我覺得答案不需要代碼,但是如果需要,我可以添加它。

如果您正在尋找Android中用於位圖的簡單緩存,則以下實現將同時緩存在內存和文件中。 當它再次加載位圖資源(由圖像文件名標識)時,它將嘗試搜索內存,然后在文件高速緩存中搜索該位圖。

用法:

imageLoader.DisplayImage(“ image_filename_in_resource_folder”,imageView);

public class ImageLoader {
        final int stub_id = R.drawable.ic_thumbnail;
    private Context mContext;
    MemoryCache memoryCache = new MemoryCache();
    FileCache fileCache;
    ExecutorService executorService;
    private Map<ImageView, String> imageViews = Collections.synchronizedMap(new WeakHashMap<ImageView, String>());

    public ImageLoader(Context context) {
        fileCache = new FileCache(context);
        executorService = Executors.newFixedThreadPool(5);
        this.mContext = context;
    }

    public void DisplayImage(String url, ImageView imageView) {
        imageViews.put(imageView, url);
        Bitmap bitmap = memoryCache.get(url);
        if (bitmap != null)
            imageView.setImageBitmap(bitmap);
        else {
            queuePhoto(url, imageView);
            imageView.setImageResource(stub_id);
        }
    }

    private void queuePhoto(String url, ImageView imageView) {
        PhotoToLoad p = new PhotoToLoad(url, imageView);
        executorService.submit(new PhotosLoader(p));
    }



    //decodes image and scales it to reduce memory consumption
    protected Bitmap decodeFile(File f) {
        try {
            //decode image size
            BitmapFactory.Options o = new BitmapFactory.Options();
            o.inJustDecodeBounds = true;
            BitmapFactory.decodeStream(new FileInputStream(f), null, o);

            //Find the correct scale value. It should be the power of 2.
            final int REQUIRED_SIZE = 150;
            int width_tmp = o.outWidth, height_tmp = o.outHeight;
            int scale = 1;
            while (true) {
                if (width_tmp / 2 < REQUIRED_SIZE || height_tmp / 2 < REQUIRED_SIZE)
                    break;
                width_tmp /= 2;
                height_tmp /= 2;
                scale *= 2;
            }

            //decode with inSampleSize
            BitmapFactory.Options o2 = new BitmapFactory.Options();
            o2.inSampleSize = scale;
            return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
        } catch (FileNotFoundException e) {
        }
        return null;
    }

    boolean imageViewReused(PhotoToLoad photoToLoad) {
        String tag = imageViews.get(photoToLoad.imageView);
        if (tag == null || !tag.equals(photoToLoad.url))
            return true;
        return false;
    }

    public void clearCache() {
        memoryCache.clear();
        fileCache.clear();
    }

    //Task for the queue
    private class PhotoToLoad {
        public String url;
        public ImageView imageView;

        public PhotoToLoad(String u, ImageView i) {
            url = u;
            imageView = i;
        }
    }

    Bitmap getBitmap(String imageFileName) {
        File f = fileCache.getFile(imageFileName);

        //from SD cache
        Bitmap b = decodeFile(f);
        if (b != null)
            return b;

        try {
            Resources resource = mContext.getResources();
            int imageId = resource.getIdentifier(imageFileName, "drawable", mContext.getPackageName());
            Bitmap bitmap = null;
            InputStream is = resource.openRawResource(imageId);
            OutputStream os = new FileOutputStream(f);
            IOUtils.copy(is, os);
            os.close();
            bitmap = decodeFile(f);
            return bitmap;
        } catch (IOException e) {
            return null;
        }
    }
    class PhotosLoader implements Runnable {
        PhotoToLoad photoToLoad;

        PhotosLoader(PhotoToLoad photoToLoad) {
            this.photoToLoad = photoToLoad;
        }

        public void run() {
            if (imageViewReused(photoToLoad))
                return;
            Bitmap bmp = getBitmap(photoToLoad.url);
            memoryCache.put(photoToLoad.url, bmp);
            if (imageViewReused(photoToLoad))
                return;
            BitmapDisplayer bd = new BitmapDisplayer(bmp, photoToLoad);
            Activity a = (Activity) photoToLoad.imageView.getContext();
            a.runOnUiThread(bd);
        }
    }

    //Used to display bitmap in the UI thread
    class BitmapDisplayer implements Runnable {
        Bitmap bitmap;
        PhotoToLoad photoToLoad;

        public BitmapDisplayer(Bitmap b, PhotoToLoad p) {
            bitmap = b;
            photoToLoad = p;
        }

        public void run() {
            if (imageViewReused(photoToLoad))
                return;
            if (null != bitmap) {
                photoToLoad.imageView.setImageBitmap(bitmap);

            }
        }
    }
}

內存緩存類

public class MemoryCache {
    private HashMap<String, SoftReference<Bitmap>> cache = new HashMap<String, SoftReference<Bitmap>>();

    public Bitmap get(String id) {
        if (!cache.containsKey(id))
            return null;
        SoftReference<Bitmap> ref = cache.get(id);
        return ref.get();
    }

    public void put(String id, Bitmap bitmap) {
        cache.put(id, new SoftReference<Bitmap>(bitmap));
    }

    public void clear() {
        cache.clear();
    }
}

文件緩存的類

public class FileCache {

    private File cacheDir;

    public FileCache(Context context) {
        //Find the dir to save cached images
        if (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
            cacheDir = new File(android.os.Environment.getExternalStorageDirectory(), "LazyList");
        else
            cacheDir = context.getCacheDir();
        if (!cacheDir.exists())
            cacheDir.mkdirs();
    }

    public File getFile(String url) {
        //Identify images by hashcode. Not a perfect solution.
        String filename = String.valueOf(url.hashCode());

        //Another possible solution, using cypto hashing functions like md5
        //String filename = md5(url);
        File f = new File(cacheDir, filename);
        return f;

    }

    public void clear() {
        File[] files = cacheDir.listFiles();
        if (files == null)
            return;
        for (File f : files)
            f.delete();
    }

}

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