[英]Swift Public protocols with Internal functions and properties
我想知道什么是最好的做法,當我想要一些功能公開,一些內部使用協議時我。
我正在Swift 3中編寫一個AudioManager ,將AVPlayer
包裝為框架。
我想要一些方法是公共的,所以例如使用AudioManager的ViewController可以訪問某些方法,但是某些方法不會暴露在框架之外
- >即將訪問修飾符設為internal
而非public
。
我正在用協議驅動設計編寫框架,幾乎每個部分都應該有一個協議。
因此協議正在與框架內的協議進行通信。
例如,主類 - AudioManager
- 有一個AudioPlayer
,應該能夠調用它上面的一些internal
函數,
例如, pause(reason:)
但該方法應該是internal
,不會暴露在框架之外。
這是一個例子。
internal enum PauseReason {
case byUser
case routeChange
}
// Compilation error: `Public protocol cannot refine an internal protocol`
public protocol AudioPlayerProtocol: InternalAudioPlayerProtocol {
func pause() // I want
}
internal protocol InternalAudioPlayerProtocol {
func pause(reason: PauseReason) // Should only be accessible within the framework
}
public class AudioPlayer: AudioPlayerProtocol {
public func pause() {
pause(reason: .byUser)
}
// This would probably not compile because it is inside a public class...
internal func pause(reason: PauseReason) { //I want this to be internal
// save reason and to stuff with it later on
}
}
public protocol AudioManagerProtocol {
var audioPlayer: AudioPlayerProtocol { get }
}
public class AudioManager: AudioManagerProtocol {
public let audioPlayer: AudioPlayerProtocol
init() {
audioPlayer = AudioPlayer()
NotificationCenter.default.addObserver(self, selector: #selector(handleRouteChange(_:)), name: NSNotification.Name.AVAudioSessionRouteChange, object: nil)
}
func handleRouteChange(_ notification: Notification) {
guard
let userInfo = notification.userInfo,
let reasonRaw = userInfo[AVAudioSessionRouteChangeReasonKey] as? NSNumber,
let reason = AVAudioSessionRouteChangeReason(rawValue: reasonRaw.uintValue)
else { print("what could not get route change") }
switch reason {
case .oldDeviceUnavailable:
pauseBecauseOfRouteChange()
default:
break
}
}
}
private extension AudioManager {
func pauseBecauseOfRouteChange() {
audioPlayer.pause(reason: .routeChange)
}
}
// Outside of Audio framework
class PlayerViewController: UIViewController {
fileprivate let audioManager: AudioManagerProtocol
@IBAction didPressPauseButton(_ sender: UIButton) {
// I want the `user of the Audio framwwork` (in this case a ViewController)
// to only be able to `see` `pause()` and not `pause(reason:)`
audioManager.audioPlayer.pause()
}
}
我知道我可以通過將pauseBecauseOfRouteChange
方法pauseBecauseOfRouteChange
為如下所示來實現它:
func pauseBecauseOfRouteChange() {
guard let internalPlayer = audioPlayer as? InternalAudioPlayerProtocol else { return }
internalPlayer.pause(reason: .routeChange)
}
但我想知道是否有更優雅的解決方案?
像標記AudioPlayerProtocol
精煉InternalAudioPlayerProtocol
...
或者你們的程序員如何做到這一點?
如果它不公開供內部使用的方法和變量,那么框架會更漂亮!
謝謝!
不,沒有更優雅的解決方案,至少在考慮協議時,這就是原因:
想象一下,有人使用你的框架想要為AudioPlayerProtocol
編寫擴展,如果它是內部的,那么如何實現pause(reason:)
方法呢?
你可以通過子類化實現它,這個代碼實際上將編譯:
public class AudioPlayer: AudioPlayerProtocol {
public func pause() {
pause(reason: .byUser)
}
internal func pause(reason: PauseReason) {
}
}
對於協議,情況並非如此,因為如果具有公共訪問級別的人想要使用混合公共/內部協議,則無法保證實現內部功能。
如果將協議拆分為內部和公共,然后讓公共實現類委托給內部實現,那該怎么辦? 像這樣
internal protocol InternalAudioPlayerProtocol {
func pause(reason: PauseReason)
}
public protocol AudioPlayerProtocol {
func pause()
}
internal class InternalAudioPlayer: InternalAudioPlayerProtocol {
internal func pause(reason: PauseReason) {
}
}
public class AudioPlayer: AudioPlayerProtocol {
internal var base: InternalAudioPlayerProtocol
internal init(base: InternalAudioPlayerProtocol) {
self.base = base
}
public func pause() {
base.pause(reason: .byUser)
}
}
public protocol AudioManagerProtocol {
var audioPlayer: AudioPlayerProtocol { get }
}
public class AudioManager: AudioManagerProtocol {
internal let base = InternalAudioPlayer()
public let audioPlayer: AudioPlayerProtocol
public init() {
audioPlayer = AudioPlayer(base: base)
}
internal func handleSomeNotification() {
pauseBecauseOfRouteChange() //amongst other things
}
internal func pauseBecauseOfRouteChange() {
base.pause(reason: .routeChange)
}
}
這是一個古老的話題,但人們能做的卻恰恰相反。 而不是publicProtocol擴展internalProtocol有internalProtocol擴展publicProtocol。
public protocol AudioPlayerProtocol {
func pause() // I want
}
internal protocol InternalAudioPlayerProtocol: AudioPlayerProtocol {
func pause(reason: PauseReason) // Should only be accessible within the framework
}
public class AudioPlayer: InternalAudioPlayerProtocol {
public func pause() {
pause(reason: .byUser)
}
internal func pause(reason: PauseReason) {
//Do stuff
}
}
然后在經理
public class AudioManager: AudioManagerProtocol {
public let audioPlayer: AudioPlayerProtocol
private let intAudioPlayer: InternalAudioPlayerProtocol
init() {
intAudioPlayer = AudioPlayer()
audioPlayer = intAudioPlayer
...
}
...
private func pauseBecauseOfRouteChange() {
intAudioPlayer.pause(reason: .routeChange)
}
}
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